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Created May 27, 2026 18:38
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Rimworld output log published using HugsLib Standalone Log Publisher
Log uploaded on Wednesday, May 27, 2026, 9:38:09 PM
Loaded mods:
Harmony(brrainz.harmony)[v:2.4.2.0][mv:2.4.2.0]: 0Harmony(2.4.1), HarmonyMod(2.4.2)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
Vanilla Backgrounds Expanded(vanillaexpanded.backgrounds): VBE(1.0.0)
HugsLib(UnlimitedHugs.HugsLib)[ov:12.0.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:12.0.0)
Character Editor(void.charactereditor)[v:1.6.1]: CharacterEditor(1.6.3.3)
Odyssey(Ludeon.RimWorld.Odyssey): (no assemblies)
Adaptive Storage Framework(adaptive.storage.framework): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), 1ITransformable(1.0.0), AdaptiveStorageFramework(1.2.4), CopyOperation(1.0.0), DefNameLink(1.0.0), GeneratorOperation(1.0.0), GeneratorOperationV2(1.0.0), PatchOperationSet(1.0.0), PatchOperationTryAdd(1.0.0), PostInheritanceOperation(1.0.0), SaveGameCompatibility(1.0.0)
Fortified Features Framework(AOBA.Framework): 0MultiplayerAPI(av:0.5.0,fv:0.6.0), Fortified(1.0.0)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0PrepatcherAPI(1.2.0), KCSG(av:1.1.2,fv:26.3.20), MVCF(2.0.0.1), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), VEF(av:1.1.7,fv:1.1.9)
The Dead Man's Switch(Aoba.DeadManSwitch.Core)[v:1.8.25]: DMS(1.0.0)
DMS Worker Drones(Ovn.WorkerDrones): (no assemblies)
Exosuit Framework(Aoba.Exosuit.Framework): 0MultiplayerAPI(av:0.5.0,fv:0.6.0), Exosuit(1.0.0)
The Dead Man's Switch - AncientCorps(Aoba.DeadManSwitch.AncientCorps): AncientCorps(1.0.0)
The Dead Man's Switch - Joint Operations(DMS.Proton.JointOperations)[v:1.0]: Test(1.0.0)
The Dead Man's Switch - Joint Operations rus(DMS.Proton.JointOperations.rus.senselessfearfull): (no assemblies)
The Dead Man's Switch - MobileDragoon(Aoba.DeadManSwitch.MobileDragoon): (no assemblies)
The Dead Man's Switch - MobileDragoon (Ru translation)(Nanamy.deadmanswitch.mobiledragoonRu): (no assemblies)
The Dead Man's Switch - Synthetic(Aoba.DeadManSwitch.Synthetic): (no assemblies)
The Dead Man's Switch - Shroud Zone Special Force(Berserk.DeadManSwitch.ExperimentalWeapons)[v:1.01]: DMSEW(1.0.0)
The Dead Man's Switch - Tri-Tech(dms.tritech): LaserFrameWork(1.0.0)
The Dead Man's Switch - Tri-Tech RUS(norius.dms.tritech.rus): (no assemblies)
Minimalism Core 1.6(Daniledman.Minimalism): SimpleRecycle(2.0.0)
DeCore 1.6(Daniledman.DeCore): (no assemblies)
Mechalit Core v2 1.6(Daniledman.MechalitCore): ProthesisHealth(0.0.0)
Mechalit Faction v2 1.6(Daniledman.MechalitFaction2): (no assemblies)
Vehicle Framework(SmashPhil.VehicleFramework)[v:1.6.2144]: SmashTools(av:1.6.0,fv:1.6.0), UpdateLogTool(av:1.6.0,fv:1.6.0), Vehicles(av:1.6.0,fv:1.6.0)
The Dead Man's Switch - Motorized(Aoba.DeadManSwitch.Motorized): (no assemblies)
The Dead Man's Switch - Motorized rus(9JokerS.Aoba.DeadManSwitch.Motorized): (no assemblies)
Hardworking animals 1.6(Daniledman.HardworkingAnimals): (no assemblies)
The Dead Man's Switch-more dozer(DMS.MOREDozer): Missile(1.0.0), MultiMechCarrier(1.0.0), PawnToBuilding(1.0.0), RocketTail(1.0.0)
The Dead Man's Switch - Synthetic rus(9JokerS.Aoba.DeadManSwitch.Synthetic): (no assemblies)
The Dead Man's Switch - Legion(Srxf.DeadManSwitch.Legion)[v:1.2.5]: DMS_Legion(0.0.0)
The Dead Man's Switch - Legion (Russian language)(Nanamy.srxf.deadmanswitch.legionRu): (no assemblies)
Fast regen 1.6(Daniledman.FastRegen): (no assemblies)
Cyber Fauna 1.6(Daniledman.CyberFauna): ProthesisHealth(0.0.0)
Combat Update 1.6(Daniledman.CombatUpdate): (no assemblies)
Jelly Farm 1.6(Daniledman.JellyFarm): (no assemblies)
Carpets++ 1.6(Daniledman.Carpets): (no assemblies)
RandomPlus(mastertea.RandomPlus): RandomPlus(1.0.0)
Medical Tab - Forked(tofudriver.MedicalTabForked): 0MultiplayerAPI(av:0.5.0,fv:0.3.0), DynamicPawnTable(av:4.0.0,fv:4.5.114), MedicalTab(1.0.0)
MedPod(sumghai.Medpod)[v:1.6.5]: MedPod(1.0.0)
ISEKAI RPG LEVELING(JellyCreative.IsekaiLeveling): IsekaiLeveling(0.0.0)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.14.0)
Miscellaneous 'CORE'(Haplo.Miscellaneous.Core)[v:1.6.0][mv:1.6.0]: ColonistKeys(1.5.0), CommonMisc(1.5.0)
The Dead Man's Switch - AncientCorps Russian Language(Embrus.AncientCorps.rus): (no assemblies)
QualityBuilder(hatti.qualitybuilder): 0Harmony(av:2.4.1,fv:1.2.0.1), QualityBuilder(av:1.0.17,fv:1.0.17)
Replace Stuff - Continued(Memegoddess.ReplaceStuff): Replace_Stuff(1.0.0)
The Dead Man's Switch - Power Armor Expanded(ZIRI.DeadManSwitch.PowerArmorExpanded): DMS_PowerArmor_Expand(1.0.0)
The Dead Man's Switch - Power Armor Expanded (Russian Translation)(Trololo956.DeadManSwitch.PowerArmorExpanded.ru): (no assemblies)
Fortified Features Framework (Russian language)(Nanamy.aoba.frameworkRu): (no assemblies)
The Dead Man's Switch rus(9JokerS.Aoba.DeadManSwitch.Core): (no assemblies)
RimFridge: Now with Shelves!(rimfridge.kv.rw)[v:2.0.7]: RimFridge(1.0.0)
LWM's Deep Storage(LWM.DeepStorage)[mv:1.5.0.4]: IHoldMultipleThings(av:0.1.0,fv:1.0.0), LWM.DeepStorage(1.0.0.13134)
[FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies)
Dubs Mint Minimap(dubwise.dubsmintminimap)[v:1.3.791]: 0Harmony(av:2.4.1,fv:2.3.6), DubsMintMinimap(av:1.0.0,fv:1.0.0)
Damage Indicators [1.6](CaesarV6.DamageIndicators): DamageMotes(1.0.0)
Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.16), LunarFramework(1.1.16), HugsLogPublisher(2.1.8), MapPreview(1.12.22), MapPreviewMod(1.12.22)
Yayo's Animation (Continued)(com.yayo.yayoAni.continued): 0PrepatcherAPI(1.2.0), yayoAni(1.0.0)
Food Poisoning Stack Fix (Continued)(Mlie.FoodPoisoningStackFix)[v:1.6.0][mv:1.6.0]: Food_Poisoning_Stack_Fix(0.0.0)
Clean Research Sort(Leo.CleanResearchSort): LeoCleanResearchSort(1.0.0)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(av:0.1.0,fv:1.0.0), PickUpAndHaul(1.0.0)
[PL] Trading Spot(tradingpost.programmerlily.com)[v:1.2.0]: TradingSpot(0.0.0)
RT Fuse(ratys.rtfuse)[mv:1.8.0.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), RT_Fuse(1.0.0)
[sbz] Neat Storage(sbz.NeatStorage): (no assemblies)
Sxcher Backgrounds(Sxcher.Backgrounds): (no assemblies)
Shella Backgrounds(stm.ShellaBackgrounds)[v:1.6.0.0]: ShellaBackgrounds(1.6.0)
Active Harmony patches:
Ability.Activate: post: IsekaiLeveling.Patches.Patch_AbilityXP.Postfix
Ability.Activate: post: IsekaiLeveling.Patches.Patch_AbilityXP_World.Postfix
Ability.FinalPsyfocusCost: post: IsekaiLeveling.Patches.Patch_PsyfocusCostReduction.Postfix
Ability.get_Tooltip: post: IsekaiLeveling.Patches.Patch_PsyfocusCostTooltip.Postfix
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.Patch_CaravanHandling.IdleVehicleCaravans
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VEF.Apparels.VanillaExpandedFramework_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, Exosuit.NoGenederApparelExt.TryGetGraphicApparel_NoGenderTranspiler
AreaManager.AddStartingAreas: post: Vehicles.Patch_Areas.AddVehicleAreas
ArmorUtility.ApplyArmor: post: DMS_PowerArmor_Expand.Patch_ArmorUtility.Postfix_ApplyArmor TRANS: [800]VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_GetPostArmorDamage.Prefix
AttachableThing.get_DrawPos: post: YayoAnimation.HarmonyPatches.OffsetAttachableThing.Postfix
AttackTargetFinder.BestAttackTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_BestAttackTarget_Patch.Prefix
AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix
BackCompatibility.GetBackCompatibleType: PRE: SaveGameCompatibility.BackCompatibilityPatch.GetBackCompatibleType, AdaptiveStorage.HarmonyPatches.SaveGameCompatibility.GetBackCompatibleType
BackstoryDef.BodyTypeFor: post: VEF.Pawns.VanillaExpandedFramework_BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VEF.VanillaExpandedFramework_BackstoryDef_FullDescriptionFor_Patch.Transpiler
BedCellSearchPattern.AddCellsToList: PRE: MedPod.Harmony_BedCellSearchPattern_AddCellsToList.Prefix
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.Patch_CaravanHandling.FindBestNegotiatorInVehicle
BillUtility.IsSurgeryViolationOnExtraFactionMember: post: VEF.Planet.HireableSystemStaticInitialization.IsSurgeryViolation_Postfix
BillUtility.MakeNewBill: post: Fortified.Harmony_BillUtility+MakeNewBill_PostFix.PostFix
Bill_ProductionMech.CreateProducts: post: Fortified.Patch_Bill_ProductionMech_CreateProducts.Postfix
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint.get_Graphic: post: Fortified.Patch_Blueprint_Graphic.Postfix
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Blueprint_Storage.Destroy: PRE: LWM.DeepStorage.Patch_Blueprint_Storage_Destroy.Prefix
Blueprint_Storage.GetGizmos: post: LWM.DeepStorage.Patch_Blueprint_storage_GetGizmos.Postfix
Blueprint_Storage.MakeSolidThing: post: LWM.DeepStorage.Patch_Blueprint_Storage_MakeSolidThing.Postfix
BodyPartDef.GetMaxHealth: post: IsekaiLeveling.Patches.Patch_RoundBodyPartHealth.Postfix, IsekaiLeveling.MobRanking.MechHealthScaling_Patch.Postfix, IsekaiLeveling.MobRanking.BodyPartDef_GetMaxHealth_Patch.Postfix
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Patch_Gizmos.VehicleMaterialOnCopyBuildGizmo
Building.DeSpawn: PRE: [800]LWM.DeepStorage.Patch_Building_DeSpawn_For_Building_Storage.Prefix
Building.Destroy: PRE: VEF.Buildings.VanillaExpandedFramework_Building_Destroy_Patch.Prefix
Building.get_MaxItemsInCell: PRE: LWM.DeepStorage.Patch_Building_MaxItemsInCell.Prefix
Building_Bed.GetFootSlotPos: post: MedPod.Harmony_Building_Bed_GetFootSlotPos_ForMedPod.Postfix
Building_Bed.GetSleepingSlotPos: post: MedPod.Harmony_Building_Bed_GetSleepingSlotPos_SetSleepingPositionForMedPod.Postfix
Building_Bed.SetBedOwnerTypeByInterface: post: MedPod.Harmony_Building_Bed_SetBedOwnerTypeByInterface_DisableGuestModeIfNonColonistMedPod.Postfix
Building_Bed.get_SleepingSlotsCount: post: MedPod.Harmony_Building_Bed_SleepingSlotsCount_OnlyOneSlotOnMedPods.Postfix
Building_CommsConsole.GetCommTargets: post: VEF.Factions.VanillaExpandedFramework_Building_CommsConsole_GetCommTargets_Patch.Postfix, VEF.Planet.HireableSystemStaticInitialization.GetCommTargets_Postfix
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_GravEngine.<GetOrbitalWarnings>d__83.MoveNext: TRANS: VEF.Buildings.GravshipUtility_PreLaunchConfirmation_Patch.Transpiler
Building_OutfitStand.DrawAt: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_DrawAt_Patch.Postfix
Building_OutfitStand.GetFloatMenuOptionToEquipWeapon: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToEquipWeapon_Patch.NoWeaponEquipping
Building_OutfitStand.GetFloatMenuOptions: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToWear_Patch.Postfix
Building_Storage.<GetGizmos>d__54.MoveNext: TRANS: LWM.DeepStorage.Patch_Building_Storage_Gizmos.Transpiler
Building_Storage.GetGizmos: post: AdaptiveStorage.HarmonyPatches.HideStorageGizmos.Postfix
Building_Storage.GetInspectString: PRE: [600]AdaptiveStorage.HarmonyPatches.ReplaceLegacyStorageInspectString.Prefix
Building_Storage.Notify_LostThing: post: LWM.DeepStorage.Patch_Building_Storage_Notify_LostThing.Postfix
Building_Storage.Notify_ReceivedThing: post: LWM.DeepStorage.PatchDisplay_Notify_ReceivedThing.Postfix, LWM.DeepStorage.Patch_Building_Storage_Notify_ReceivedThing.Postfix
Building_Storage.SpaceRemainingFor: PRE: LWM.DeepStorage.Patch_Building_Storage_SpaceRemainingFor.Prefix
Building_Storage.SpawnSetup: post: LWM.DeepStorage.PatchDisplay_SpawnSetup.Postfix
Building_Turret.ThreatDisabled: post: Fortified.Patch_ThreatDisabled.PostBuilding_Turret_ThreatDisabled
Building_TurretGun.DrawExtraSelectionOverlays: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.GetGizmos: post: PRT_Mod.SelectableAmmo.Patch_TurretGun_GetGizmos.Postfix, PRT_Mod.CrossMapArtillery.Patch_TurretGun_GetGizmos_CrossMap.Postfix
Building_TurretGun.IsValidTarget: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_IsValidTarget_Patch.Postfix
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_TurretGun.get_CanSetForcedTarget: post: Fortified.Patch_CanSetForcedTarget.Postfix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
CallBossgroupUtility.BossgroupEverCallable: PRE: Fortified.Patch_BossgroupEverCallable.Prefix, DMS.MechanitorPatch.Prefix
CameraJumper.GetAdjustedTarget: post: Vehicles.Patch_WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryShowWorld: PRE: Vehicles.Patch_WorldHandling.ForcedTargetingDontShowWorld
Caravan.AddPawn: post: Vehicles.Patch_CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.Patch_CaravanHandling.ContainsPawnInVehicle
Caravan.GetGizmos: post: VEF.Abilities.VanillaExpandedFramework_Caravan_GetGizmos_Patch.Postfix
Caravan.IsOwner: post: Vehicles.Patch_CaravanHandling.IsOwnerOfVehicle
Caravan.Notify_PawnAdded: post: Vehicles.Patch_CaravanHandling.NotifyVehicleCaravanPawnAdded
Caravan.Notify_PawnRemoved: post: Vehicles.Patch_CaravanHandling.NotifyVehicleCaravanPawnRemoved
Caravan.get_AllOwnersDowned: PRE: Vehicles.Patch_CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.Patch_CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: Vehicles.Patch_CaravanHandling.NoRestForVehicles
Caravan.get_PawnsListForReading: PRE: Vehicles.Patch_CaravanHandling.AllPawnsAndVehiclePassengers
Caravan.get_TicksPerMove: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.Patch_CaravanHandling.NoTradingUndocked
CaravanEnterMapUtility.Enter: PRE: Vehicles.Patch_CaravanHandling.EnterMapVehiclesCatchAll2
CaravanEnterMapUtility.Enter: PRE: Vehicles.Patch_CaravanHandling.EnterMapVehiclesCatchAll1
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.Patch_CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.Patch_CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.AllSendablePawns: post: Vehicles.Patch_FormCaravanDialog.AllSendablePawnsInVehicles TRANS: VEF.Planet.HireableSystemStaticInitialization.CaravanAllSendablePawns_Transpiler
CaravanFormingUtility.GetGizmos: post: Vehicles.Patch_Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.Patch_CaravanFormation.IsFormingCaravanVehicle
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.Patch_CaravanHandling.FindVehicleToMoveInventoryTo
CaravanMaker.MakeCaravan: PRE: Vehicles.Patch_CaravanHandling.MakeVehicleCaravan
CaravanMergeUtility.MergeCaravans: post: Vehicles.Patch_CaravanHandling.MergeCaravansWithVehicle
CaravanMergeUtility.MergeCommand: post: Vehicles.Patch_CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.Patch_CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.Patch_CaravanHandling.NoVehiclesNeedNeeds
CaravanTendUtility.CheckTend: PRE: Vehicles.Patch_CaravanHandling.CheckTendInVehicleCaravan
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTweenedPosRoot
CaravanUIUtility.CreateCaravanTransferableWidgets: post: Vehicles.Patch_FormCaravanDialog.CreateTransferableVehicleWidget
CaravanUtility.GetCaravan: post: Vehicles.Patch_CaravanHandling.GetParentCaravan
CaravanUtility.IsOwner: post: DMSL.Patch_CaravanUtility_IsOwner.Postfix
CaravanUtility.RandomOwner: PRE: Vehicles.Patch_CaravanHandling.RandomVehicleOwner
CaravanVisibilityCalculator.Visibility: TRANS: Vehicles.Patch_CaravanHandling.VehicleVisibilityInCaravanTranspiler
Caravan_BedsTracker.RecalculateUsedBeds: PRE: Vehicles.Patch_CaravanHandling.RecalculateUsedBedsInVehicleCaravan
Caravan_PathFollower.ExposeData: post: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_ExposeData_Patch.Postfix
Caravan_PathFollower.PatherTickInterval: PRE: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_PatherTickInterval_Patch.Prefix
Caravan_PathFollower.StartPath: PRE: Vehicles.Patch_WorldPathing.StartVehicleCaravanPath post: VEF.Planet.Caravan_PathFollower_StartPath_Patch.Postfix
Caravan_PathFollower.get_Moving: post: Vehicles.Patch_CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.Patch_CaravanHandling.VehicleCaravanMovingNow
Caravan_Tweener.TweenerTickInterval: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTweenerTick
CastPositionFinder.TryFindCastPosition: PRE: VEF.Weapons.VanillaExpandedFramework_CastPositionFinder_TryFindCastPosition_Patch.Prefix
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Patch_Rendering.CellInspectorDrawVehicle
CharacterCardUtility.DrawCharacterCard: TRANS: RandomPlus.Patch_RandomEditButton.Transpiler
CollectionsMassCalculator.Capacity: TRANS: Vehicles.Patch_CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.Patch_CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Patch_Rendering.CheckRecacheVehicleEntriesTranspiler
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Patch_Rendering.DrawIconsVehicles
Command.GizmoOnGUIInt: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction, VEF.AI.DraftGizmos.GizmoOnGUIPostfix TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
Command_SetBedOwnerType.ProcessInput: post: MedPod.Harmony_Command_SetBedOwnerType_ProcessInput_DisableGuestModeIfNonColonistMedPod.Postfix
CompAffectedByFacilities.Notify_FacilityDespawned: post: PipeSystem.PipeSystem_CompAffectedByFacilities_Notify_FacilityDespawned_Patch.Postfix
CompApparelReloadable.ReloadFrom: post: DMS_PowerArmor_Expand.Patch_CompApparelReloadable.Postfix_ReloadFrom
CompArt.InitializeArt: post: IsekaiLeveling.Patches.Patch_ArtXP.Postfix
CompBiocodable.CodeFor: PRE: Fortified.Patch_Biocode.Prefix
CompBreakdownable.CheckForBreakdown: TRANS: VEF.Buildings.VanillaExpandedFramework_CompBreakdownable_CheckForBreakdown_Patch.Transpiler
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
CompEggLayer.CompTick: PRE: IsekaiLeveling.Patches.Patch_EggLayXP.Prefix post: IsekaiLeveling.Patches.Patch_EggLayXP.Postfix
CompEggLayer.ProduceEgg: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_CompEggLayer_ProduceEgg.ModifyCrossbreedEggThingDef
CompExplosive.Detonate: PRE: VEF.Weapons.CompExplosive_Shells.Detonate_Prefix
CompFoodPoisonable.PostSplitOff: PRE: Food_Poisoning_Stack_Fix.CompFoodPoisonable_PostSplitOff.Prefix
CompFoodPoisonable.PreAbsorbStack: PRE: Food_Poisoning_Stack_Fix.CompFoodPoisonable_PreAbsorbStack.Prefix
CompForbiddable.CompGetGizmosExtra: post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: post: VEF.Buildings.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompLaunchable.FuelNeededToLaunchAtDist: post: DMS_Legion.AXF12.AXF12LaunchFuelCostPatch.Postfix
CompLaunchable.MaxLaunchDistanceAtFuelLevel: post: DMS_Legion.AXF12.AXF12LaunchMaxDistancePatch.Postfix
CompOverseerSubject.CanGoFeral: post: DMS_Legion.Incidents.EngineerArrival.Patch_CompOverseerSubject_CanGoFeral.Postfix
CompOverseerSubject.get_State: post: Fortified.Patch_CompOverseerSubject_State.Postfix
CompPowerTrader.get_StunnedByEMP: post: DMS_Legion.EmpRipplePowerSuppressionPatch.Postfix
CompProjectileInterceptor.CheckIntercept: post: DMS_Legion.CompProjectileInterceptor_CheckIntercept_Patch.Postfix
CompProjectileInterceptor.CompGetGizmosExtra: PRE: DMS_Legion.CompProjectileInterceptor_CompGetGizmosExtra_Patch.Prefix post: DMS_Legion.CompProjectileInterceptor_CompGetGizmosExtra_Patch.Postfix
CompProjectileInterceptor.CompTick: post: DMS_Legion.CompProjectileInterceptor_CompTick_Patch.Postfix
CompProjectileInterceptor.get_Active: post: DMS_Legion.CompProjectileInterceptor_Active_Patch.Postfix
CompProjectileInterceptor.get_HitPointsMax: post: DMS_Legion.CompProjectileInterceptor_HitPointsMax_Patch.Postfix
CompRefuelable.ConsumeFuel: PRE: DMS_Legion.AXF12.AXF12ConsumeFuelPatch.Prefix
CompShield.PostPreApplyDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
CompUseEffect_InstallImplant.DoEffect: post: DMS_Legion.Incidents.EngineerArrival.Patch_CompUseEffect_InstallImplant_DoEffect.Postfix
CompressibilityDeciderUtility.IsSaveCompressible: post: LWM.DeepStorage.Patch_IsSaveCompressible.Postfix
Current.Notify_LoadedSceneChanged: post: VBE.BackgroundController.Notify_SceneChanged
DamageWorker.ExplosionDamageThing: post: Vehicles.Patch_Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Patch_Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VEF.Storyteller.VanillaExpandedFramework_DamageWorker_AddInjury_ApplyDamageToPart_Patch.Prefix
DamageWorker_AddInjury.ApplyToPawn: TRANS: VEF.Genes.VanillaExpandedFramework__DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DebugToolsSpawning.SpawnPawn: post: Vehicles.Patch_Debug.DebugHideVehiclesFromPawnSpawner
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DrawButtons_Patch.Transpiler
DeepResourceGrid.DeepResourcesOnGUI: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_DeepResourcesOnGUI.Postfix, DMS_Legion.DeepResourceGrid_DeepResourcesOnGUI_DrillingBarge_Patch.Postfix, DMS_Legion.DeepResourceGrid_DeepResourcesOnGUI_IntegratedDetectionArray_Patch.Postfix
DeepResourceGrid.GetCellExtraColor: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_GetCellExtraColor.PostFix
DeepResourceGrid.SetAt: PRE: DMS_Legion.DeepResourceGrid_SetAt_Patch.Prefix post: DMS_Legion.DeepResourceGrid_SetAt_Patch.Postfix
Def.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_Def_ResolveReferences_Patch.Prefix
Def.SpecialDisplayStats: post: VEF.VanillaExpandedFramework_Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PostResolve: post: IsekaiLeveling.Patches.Patch_InjectITab.Postfix, [0]DefNameLink.DefDatabaseInsertion.DefGeneratorPostfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: SmashTools.GameEvent.RaiseOnGenerateImpliedDefs post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: VEF.Buildings.VanillaExpandedFramework_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix
Designator.CreateReverseDesignationGizmo: post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DesignateSingleCell: PRE: Replace_Stuff.Replace.InterceptDesignator_Build.Prefix
Designator_Build.DrawPanelReadout: TRANS: VEF.Pawns.VanillaExpandedFramework_Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix
Designator_Build.GizmoOnGUI: PRE: Vehicles.Patch_Gizmos.VehicleMaterialOnBuildGizmo
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Build.get_Visible: post: Replace_Stuff.HideCoolerBuild.Postfix
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Patch_Construction.AllowDeconstructVehicle
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation
Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation
Designator_Strip.CanDesignateThing: post: MedPod.Harmony_Designator_Strip_CanDesignateThing_DisallowStrippingMedPodPatients.Postfix
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider, MapPreview.Patches.Patch_RimWorld_Dialog_AdvancedGameConfig.DoWindowContents
Dialog_BillConfig.GeneratePawnRestrictionOptions: post: DMS_Legion.Patch_Dialog_BillConfig_GeneratePawnRestrictionOptions.Postfix
Dialog_ChooseMemes.DoAcceptChanges: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_CreateXenotype.DrawGene: PRE: VEF.Genes.VanillaExpandedFramework__Dialog_CreateXenotype_DrawGene_Patch.Prefix
Dialog_FormCaravan.DebugTryFormCaravanInstantly: PRE: Vehicles.Patch_FormCaravanDialog.TryFormCaravanInstantly
Dialog_FormCaravan.DoBottomButtons: TRANS: Vehicles.Patch_FormCaravanDialog.StartRoutePlanningForVehiclesTranspiler
Dialog_FormCaravan.DoWindowContents: TRANS: Vehicles.Patch_FormCaravanDialog.FormCaravanTabsTranspiler
Dialog_FormCaravan.PostClose: post: Vehicles.Patch_FormCaravanDialog.FormCaravanPostClose
Dialog_FormCaravan.PostOpen: TRANS: Vehicles.Patch_FormCaravanDialog.FormCaravanPostOpenTranspiler
Dialog_FormCaravan.TrySend: PRE: Vehicles.Patch_FormCaravanDialog.TryAndSendWithVehicles, DMSL.Patch_Dialog_FormCaravan_TrySend.Prefix post: DMSL.Patch_Dialog_FormCaravan_TrySend.Postfix
Dialog_FormCaravan.get_DaysWorthOfFood: PRE: Vehicles.Patch_FormCaravanDialog.DaysOfWorthOfFoodWithVehicles
Dialog_FormCaravan.get_TicksToArrive: PRE: Vehicles.Patch_FormCaravanDialog.TicksToArriveWithVehicles
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Patch_Gizmos.VehicleInfoCardOverride
Dialog_InfoCard.FillCard: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_SplitCaravan.DoWindowContents: TRANS: Vehicles.Patch_FormCaravanDialog.SplitCaravanTabsTranspiler
Dialog_SplitCaravan.PostOpen: PRE: Vehicles.Patch_FormCaravanDialog.SplitCaravanPostOpen
Dialog_SplitCaravan.get_DestDaysWorthOfFood: PRE: Vehicles.Patch_FormCaravanDialog.SplitDaysOfWorthOfFoodWithVehicles
Dialog_SplitCaravan.get_TicksToArrive: PRE: Vehicles.Patch_FormCaravanDialog.SplitTicksToArriveWithVehicles
Dialog_Trade.CountToTransferChanged: post: Vehicles.Patch_CaravanHandling.AerialVehicleCountPawnsToTransfer
DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences: PRE: [800]DefNameLink.DefDatabaseInsertion.CrossRefLoaderPrefix
DirectXmlLoader.DefFromNode: PRE: SmashTools.Patching.Patch_XmlParsing.PreProcessAttributesOnDef post: SmashTools.Patching.Patch_XmlParsing.ReadCustomAttributesOnDef
DirectXmlToObjectNew.DefFromNodeNew: PRE: SmashTools.Patching.Patch_XmlParsing.PreProcessAttributesOnDef post: SmashTools.Patching.Patch_XmlParsing.ReadCustomAttributesOnDef
District.get_Map: PRE: MapPreview.Patches.Patch_Verse_District.Map
DrugPolicy.ExposeData: PRE: VEF.Pawns.Patch_DrugPolicy+VanillaExpandedFramework_DrugPolicy_ExposeData_Patch.Prefix
DynamicPawnRenderNodeSetup_Apparel.ProcessApparel: post: VEF.Apparels.VanillaExpandedFramework_DynamicPawnRenderNodeSetup_Apparel_ProcessApparel_Patch.Postfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
EquipmentUtility.CanEquip: PRE: Exosuit.EquipmentUtility_CanEquip.Prefix post: VEF.Weapons.VanillaExpandedFramework_EquipmentUtility_CanEquip_Patch.Postfix, Fortified.Patch_EquipmentUtility_CanEquip.Postfix
EquipmentUtility.QuestLodgerCanUnequip: post: VEF.Planet.HireableSystemStaticInitialization.QuestLodgerCanUnequip_Postfix
Explosion.AffectCell: PRE: Vehicles.Patch_Combat.AffectVehicleInCell
Faction.Notify_RelationKindChanged: post: DMS_Legion.Faction_NotifyRelationKindChanged_WealthLetterPatch.Postfix
Faction.TryMakeInitialRelationsWith: post: VEF.Factions.VanillaExpandedFramework_Faction_TryMakeInitialRelationsWith_Patch.Postfix
Faction.get_NaturalGoodwill: post: VEF.Storyteller.VanillaExpandedFramework_Faction_NaturalGoodwill_Patch.Postfix, Fortified.Patch_Faction_NaturalGoodwill.Postfix
FactionDef.get_Description: PRE: VEF.Factions.FactionDef_Description_Patch.Prefix post: VEF.Factions.FactionDef_Description_Patch.Postfix
FactionDialogMaker.FactionDialogFor: post: DMS_Legion.FactionDialogMaker_DMSArmyAirSupport_Patch.Postfix, DMS_Legion.FactionDialogMaker_DMSArmyNukeStrike_Patch.Postfix
FactionGenerator.NewGeneratedFaction: post: VEF.Planet.VanillaExpandedFramework_FactionGenerator_NewGeneratedFaction_Patch.Postfix
FallingStructureArrival.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
FeedPatientUtility.ShouldBeFed: post: MedPod.ShouldBeFed_IgnoreMedPods.Postfix
FilthMonitor.FilthMonitorTick: post: AdaptiveStorage.HarmonyPatches.UpdateInvalidHaulablesAndMergeables.Postfix
FleshTypeDef.ChooseWoundOverlay: post: VEF.Genes.VanillaExpandedFramework__FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FloatMenuOptionProvider.Applies: PRE: Vehicles.Patch_VehiclePathing.DontVanillaDraftMoveVehicles
FloatMenuOptionProvider.SelectedPawnValid: post: DMS_Legion.Patch_FloatMenuOptionProvider_SelectedPawnValid_WorkGivers.Postfix, DMS_Legion.Patch_FloatMenuOptionProvider_SelectedPawnValid_Mechanitor.Postfix, DMS_Legion.TerraPatch_FloatMenuOptionProvider_SelectedPawnValid.Postfix
FloatMenuOptionProvider_Arrest.GetSingleOptionFor: post: MedPod.Harmony_FloatMenuOptionProvider_Generic_GetSingleOptionFor_ClickedPawn_SkipForMedPod.Postfix
FloatMenuOptionProvider_CarryPawn.GetSingleOptionFor: post: MedPod.Harmony_FloatMenuOptionProvider_Generic_GetSingleOptionFor_ClickedPawn_SkipForMedPod.Postfix
FloatMenuOptionProvider_DraftedMove.PawnCanGoto: PRE: Vehicles.Patch_VehiclePathing.MultiselectVehicleGotoBlocked
FloatMenuOptionProvider_DraftedTend.GetSingleOptionFor: post: MedPod.Harmony_FloatMenuOptionProvider_Generic_GetSingleOptionFor_ClickedThing_SkipForMedPod.Postfix
FloatMenuOptionProvider_DressOtherPawn.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_DressOtherPawn_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_Equip.AppliesInt: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_AppliesInt_Patch.NoWeaponEquipping
FloatMenuOptionProvider_Equip.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_Ingest.GetSingleOptionFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Ingest_GetSingleOptionFor_Patch.RemoveErrorForNonForbiddables
FloatMenuOptionProvider_Strip.GetSingleOptionFor: post: MedPod.Harmony_FloatMenuOptionProvider_Generic_GetSingleOptionFor_ClickedThing_SkipForMedPod.Postfix
FloatMenuOptionProvider_Wear.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Wear_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_WorkGivers.GetWorkGiverOption: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.NoWorkBesidesAttacks TRANS: DMS_Legion.Patch_FloatMenuOptionProvider_WorkGivers_AllowCommanderZeroPriority.Transpiler
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Patch_Components.NoMeleeForVehicles
FloatMenuUtility.ValidateTakeToBedOption: post: Exosuit.FloatMenuUtility_ValidateTakeToBedOption.Postfix
FlyShipLeaving.LeaveMap: PRE: DMS_Legion.AXF12.AXF12InterceptLeaveMapPatch.Prefix
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodUtility.GetMeatSourceCategory: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory.Prefix, VEF.Cooking.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.GetMeatSourceCategoryFromCorpse: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategoryFromCorpse.Prefix
FoodUtility.ThoughtsFromIngesting: PRE: VEF.Genes.ThingIngestingPatches.Prefix
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.Patch_CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
ForbidUtility.CaresAboutForbidden: post: VEF.Planet.HireableSystemStaticInitialization.CaresAboutForbidden_Postfix
FormCaravanComp.<GetGizmos>d__18.MoveNext: TRANS: Vehicles.Patch_FormCaravanDialog.ReformCaravanWithVehiclesGizmoTranspiler
FormCaravanComp.CanReformNow: PRE: Vehicles.Patch_FormCaravanDialog.ReformWithVehicles post: DMSL.Patch_FormCaravanComp_CanReformNow.Postfix
FormCaravanComp.GetGizmos: post: DMSL.Patch_FormCaravanComp_GetGizmos.Postfix
FormCaravanComp.get_CanFormOrReformCaravanNow: post: DMSL.Patch_FormCaravanComp_CanFormOrReformCaravanNow.Postfix
Frame.CompleteConstruction: PRE: Vehicles.Patch_Construction.CompleteConstructionVehicle, Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix, LWM.DeepStorage.Patch_Frame_CompleteConstruction.Prefix post: LWM.DeepStorage.Patch_Frame_CompleteConstruction.Postfix TRANS: VEF.Pawns.VanillaExpandedFramework_Frame_CompleteConstruction_Patch.Transpiler, Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.TotalMaterialCost: PRE: Replace_Stuff.Virtualize_TotalMaterialCost.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Game.AddMap: post: SmashTools.ComponentCache.PreCache
Game.ClearCaches: post: PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.Dispose: PRE: SmashTools.GameEvent.RaiseOnGameDisposing post: SmashTools.GameEvent.RaiseOnGameDisposed
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, IsekaiLeveling.Patches.Patch_ClearCharacterCreationCache.Postfix, DMS_Legion.Game_FinalizeInit_ClusterTransceiverCachePatch.Postfix, DMS_Legion.Incidents.UnknownMechSupport.Game_FinalizeInit_HalfDownedLetter_Patch.Postfix
Game.InitNewGame: post: MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix
Game.LoadGame: post: CharacterEditor.CEditor.OnSavegameLoaded, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix
GameComponentUtility.FinalizeInit: post: UpdateLogTool.Patches.UpdateOnGameInit
GameComponentUtility.GameComponentTick: post: YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+DoTicking.Postfix
GameComponentUtility.LoadedGame: post: VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+LoadedGame.Postfix, SmashTools.GameEvent.RaiseOnLoadGame, UpdateLogTool.Patches.UpdateOnLoadedGame, YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+ResetOnStartedOrLoaded.Postfix
GameComponentUtility.StartedNewGame: post: VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+StartedNewGame.Postfix, SmashTools.GameEvent.RaiseOnNewGame, UpdateLogTool.Patches.UpdateOnNewGame
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
GameEnder.CheckOrUpdateGameOver: post: Vehicles.Patch_WorldHandling.GameEnderWithVehicles
GasGrid.GasCanMoveTo: post: Vehicles.Patch_MapHandling.GasCanMoveThroughVehicle
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: [800]Vehicles.Patch_LordAi.VehiclesDontParty
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.Patch_VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.Patch_VehiclePathing.OccupiedRectVehicles
GenConstruct.<CanPlaceBlueprintOver>g__IsEdificeOverNonEdifice|20_0: TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCasesAndAlsoInTheCompilerGeneratedMethod.Transpiler
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_BlocksConstruction_Patch.Postfix, Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch2.Prefix post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Postfix TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Prefix
GenConstruct.CanPlaceBlueprintAt: TRANS: Replace_Stuff.CanPlaceBlueprintRotDoesntMatter.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.CanReplace: post: Replace_Stuff.CanReplaceAnyStuff.Postfix, Replace_Stuff.NewThing.CanReplaceNewThingOverOldThing.Postfix
GenConstruct.GetAttachedBuildings: PRE: Replace_Stuff.NoAttachedBuildings.Prefix
GenConstruct.GetWallAttachedTo: TRANS: Replace_Stuff.NoWallAttachment.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenGrid.WalkableBy: PRE: VEF.Hediffs.PhasingPatches.WalkableBy_Prefix
GenHostility.HostileTo: post: IsekaiLeveling.WorldBoss.WorldBossSizePatch.HostileTo_Postfix
GenLeaving.DoLeavingsFor: PRE: Vehicles.Patch_Construction.DoUnsupportedVehicleRefunds
GenMapUI.LabelDrawPosFor: TRANS: RimFridge.DisplayStackedItemsNicelyInFridges+MakeTheStackCountLabelsReadable+OffsetTheLabelsTranspiler.OffsetTheLabels
GenPlace.TryPlaceDirect: post: LWM.DeepStorage.Patch_GenPlace_TryPlaceDirect.Postfix
GenRadial.NumCellsInRadius: TRANS: VEF.GenRadialPatches.IncreaseNumCellsInRadiusCount
GenRecipe.MakeRecipeProducts: post: AVSR.RecycleRecipeProductsPatch.Postfix
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Vehicles.Patch_Construction.RegisterThingSpawned, Replace_Stuff.NewThing.TransferSettings.Prefix, Fortified.Patch_Replace.Prefix, MapPreview.Patches.Patch_Verse_GenSpawn.Spawn_Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
GenSpawn.Spawn: PRE: MapPreview.Patches.Patch_Verse_GenSpawn.Spawn_ByDef_Prefix
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
GenStep_Asteroid.GenerateArcheanTree: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateArcheanTree
GenStep_Asteroid.GenerateRuins: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateRuins
GenStep_Asteroid.SpawnOres: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.SpawnOres
GenStep_RocksFromGrid.Generate: PRE: Vehicles.Patch_VehiclePathing.DisableRegionUpdatingRockGen
GenStep_Settlement.ScatterAt: TRANS: VEF.Factions.VanillaExpandedFramework_GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VEF.Things.VanillaExpandedFramework_GenStuff_RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VEF.Things.VanillaExpandedFramework_GenStuff_TryRandomStuffByCommonalityFor_Patch.Prefix
GenThing.ItemCenterAt: TRANS: RimFridge.DisplayStackedItemsNicelyInFridges+MungeTrueCenterOfItemsInFridges+MungeItemCenterTranspiler.MungeItemCenter, LWM.DeepStorage.Patch_GenThing_ItemCenterAt.Transpiler
GenThing.TrueCenter: PRE: Vehicles.Patch_Rendering.TrueCenterVehicle
Gene.ExposeData: post: VEF.Genes.VanillaExpandedFramework_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VEF.Genes.VanillaExpandedFramework_Gene_OverrideBy_Patch.Postfix
Gene.PostAdd: post: CharacterEditor.CEditor.OnPostAddGene, VEF.Genes.VanillaExpandedFramework_Gene_PostAdd_Patch.Postfix
Gene.PostRemove: post: CharacterEditor.CEditor.OnPostRemoveGene, VEF.Genes.VanillaExpandedFramework_Gene_PostRemove_Patch.Postfix
GeneUIUtility.DrawGene: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
GhostDrawer.DrawGhostThing: post: Vehicles.Patch_Rendering.DrawGhostVehicle
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.Patch_CaravanFormation.UsableVehicleWithMostFreeSpace
GizmoGridDrawer.DrawGizmoGridFor: TRANS: AllowTool.Patches.GizmoGridDrawer_DrawGizmoGridFor_Patch.ClearReverseDesignators
GoodwillSituationWorker_MemeCompatibility.Applies: PRE: AncientCorps.Patch_GoodwillSituationWorker_MemeCompatibility.Prefix
GoodwillSituationWorker_SameIdeo.GetNaturalGoodwillOffset: PRE: AncientCorps.Patch_GoodwillSituationWorker_SameIdeo.Prefix
GraphicData.Init: post: Vehicles.Patch_Graphics.GraphicInit
Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler
GridsUtility.GetMaxItemsAllowedInCell: TRANS: AdaptiveStorage.HarmonyPatches.StorageLimit.Transpiler
HaulAIUtility.HaulToCellStorageJob: TRANS: LWM.DeepStorage.Patch_HaulAIUtility_HaulToCellStorageJob.Transpiler
HeadTypeDef.GetGraphic: TRANS: VEF.Pawns.VanillaExpandedFramework_HeadTypeDef_GetGraphic_Patch.Transpiler
HealthCardUtility.DrawHediffRow: PRE: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthCardUtility.GetPawnCapacityTip: TRANS: VEF.Apparels.VanillaExpandedFramework_HealthCardUtility_GetPawnCapacityTip_Patch.Transpiler
HealthCardUtility.GetTooltip: PRE: ProthesisHealth.HealthCardUtility_GetTooltip.Prefix
HealthUtility.DamageUntilDead: PRE: Vehicles.Patch_Debug.DebugDamagePawnsInVehicleUntilDead
HealthUtility.DamageUntilDowned: PRE: Vehicles.Patch_Debug.DebugDamagePawnsInVehicleUntilDowned
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.Patch_HealthAndStats.ReplaceConditionLabel
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VEF.Genes.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_Invisibility.get_ForcedVisible: post: DMSEW.HediffComp_Invisibility_ForcedVisible_Patch.Postfix
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VEF.Genes.VanillaExpandedFramework_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffDef.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_HediffDef_ResolveReferences_Patch.Prefix
HediffSet.CalculatePain: post: VEF.Pawns.VanillaExpandedFramework_HediffSet_CalculatePain_Patch.Postfix
HediffSet.GetPartHealth: PRE: ProthesisHealth.HediffSet_GetPartHealth.Prefix
HediffSet.get_BleedRateTotal: post: VEF.Apparels.VanillaExpandedFramework_HediffSet_BleedRateTotal_Patch.Postfix, IsekaiLeveling.Patches.Patch_BleedRateReduction.Postfix
HediffUtility.CanHealFromTending: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontHealTended
HediffUtility.CanHealNaturally: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontHeal
Hediff_Pregnant.DoBirthSpawn: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_Hediff_Pregnant_DoBirthSpawn_Patch.ModifyCrossbreedKindDef
Hediff_Pregnant.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_Shambler.PostMake: post: VEF.Genes.VanillaExpandedFramework_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo
ITab_Pawn_Character.get_IsVisible: post: Fortified.Patch_ITab_Pawn_Character_IsVisible.Postfix
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.Patch_CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.Patch_CaravanHandling.FillTabVehicleCaravan
ITab_Pawn_Gear.DrawThingRow: PRE: Exosuit.ITab_Pawn_Gear_DrawThingRow.DrawThingRow TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.ShouldShowEquipment: post: VEF.AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VEF.Apparels.Patch_ITab_Pawn_Gear+VanillaExpandedFramework_ITab_Pawn_Gear_TryDrawOverallArmor.Transpiler
ITab_Pawn_Gear.get_CanControlColonist: post: Fortified.Patch_CanDropWeapon.CanControl
Ideo.ExposeData: TRANS: VEF.Memes.VanillaExpandedFramework_Ideo_ExposeData_Patch.Transpiler
ImmunityHandler.DiseaseContractChanceFactor: post: Fortified.Patch_DiseaseContractChanceFactor.Postfix
IncidentWorker.TryExecute: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_TryExecute_Patch.Prefix, IsekaiLeveling.MobRanking.Patch_IncidentWorker_TryExecute.Prefix, Fortified.Patch_IncidentWork.Prefix, Fortified.Patch_IncidentWorkerForDevice.Prefix
IncidentWorker_Disease.PotentialVictims: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_Raid.TryExecuteWorker: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_Raid_TryExecuteWorker_Patch.Prefix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VEF.Factions.VanillaExpandedFramework_IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_RaidEnemy.TryExecuteWorker: post: Fortified.Patch_IncidentWorkerRaid_TryExecuteWorker.Postfix
IncidentWorker_SelfTame.Candidates: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_WandererJoin_GeneratePawn+TryExecuteWorker.Transpiler
IncidentWorker_WandererJoin.TryExecuteWorker: PRE: DMS_Legion.Incidents.ElectronicAngel.Patch_IncidentWorker_WandererJoin_TryExecuteWorker_ElectronicAngel.Prefix
InteractionWorker_RecruitAttempt.Interacted: post: IsekaiLeveling.Patches.Patch_RecruitXP.Postfix
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.Patch_CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
IsekaiComponent.GainXP: PRE: IsekaiLeveling.Patches.Patch_XPGain.Prefix
JobDriver_ConstructFinishFrame.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix, QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
JobDriver_Deconstruct.FinishedRemoving: post: QualityBuilder._JobDriver_Deconstruct_FinishedRemoving.Postfix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_FinishAction_Vanilla.Transpiler
JobDriver_Lovin.<MakeNewToils>d__12.MoveNext: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_MoveNext_Patch.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB
JobDriver_ManTurret.<>c__DisplayClass11_0.<FindFuelForTurret>g__FuelValidator|0: PRE: VEF.Weapons.JobDriver_ManTurret_FindFuelForTurretLambda_Patch.Prefix post: VEF.Weapons.JobDriver_ManTurret_FindFuelForTurretLambda_Patch.Postfix
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Patch_JobSystem.TransferablesVehicle
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Patch.StorePawn
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: VEF.Weapons.VanillaExpandedFramework_JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler
JobGiver_AIFollowPawn.TryGiveJob: post: VEF.Buildings.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VEF.Weapons.VanillaExpandedFramework_JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_GetFood.TryGiveJob: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetRest.GetPriority: PRE: Exosuit.JobGiver_GetRest_GetPriority_Patch.Prefix TRANS: VEF.AnimalBehaviours.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Patch_JobSystem.VehiclesDontWander
JobGiver_Work.GetPriority: PRE: Exosuit.JobGiver_Work_GetPriority_Patch.Prefix
JobGiver_Work.PawnCanUseWorkGiver: post: DMS_Legion.JobGiver_Work_PawnCanUseWorkGiver_DrillingBargeDeepDrillPatch.Postfix
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Patch_JobSystem.VehicleErrorRecoverJob
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LearningReadout.LearningReadoutOnGUI: PRE: [600]MapPreview.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI
LearningUtility.SchoolDeskLearningRate: PRE: VEF.Buildings.VanillaExpandedFramework_LearningUtility_SchoolDeskLearningRate.Prefix
LetterStack.ReceiveLetter: post: DMS_Legion.Incidents.UnknownMechSupport.LetterStack_ReceiveLetter_HalfDownedLetter_Patch.Postfix
LifeStageWorker.Notify_LifeStageStarted: post: VEF.Genes.VanillaExpandedFramework_LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Patch_Construction.Notify_RepairedVehicle
ListerMergeables.Notify_ThingStackChanged: post: AdaptiveStorage.HarmonyPatches.NotifyItemStackChanged.Postfix
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix
LoadedModManager.ErrorCheckPatches: post: RimFridge.HacksForCompatibility+ForceTheApplicationOfSomePatches.RifleThroughThePatchesThatAreAboutToBeApplied
LoadedModManager.ParseAndProcessXML: TRANS: PostInheritanceOperation.XmlInheritanceResolvePostfix.Transpiler
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
LoadedObjectDirectory.Clear: post: VEF.Planet.HireableSystemStaticInitialization.AddHireablesToLoadedObjectDirectory
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
Lord.AddPawn: post: VEF.Storyteller.VanillaExpandedFramework_Lord_AddPawn_Patch.Postfix
Lord.Cleanup: PRE: VEF.Storyteller.VanillaExpandedFramework_Lord_Cleanup_Patch.Prefix
LordMaker.MakeNewLord: post: IsekaiLeveling.MobRanking.Patch_LordMaker_MakeNewLord.Postfix
LordToil_Siege.SetAsBuilder: PRE: Fortified.Patch_SiegeAsBuilder.Prefix
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.Patch_WorldHandling.ForcedTargetingDontToggleWorld
MainMenuDrawer.DoExpansionIcons: PRE: ShellaBackgrounds.Patch_MainMenuDrawer_Hiding+Patch_MainMenuDrawer_DoExpansionInfo.HideExpansionInfo
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter, RandomPlus.Patch_DoMainMenuControls.Transpiler
MainMenuDrawer.DoTranslationInfoRect: PRE: ShellaBackgrounds.Patch_MainMenuDrawer_Hiding+Patch_MainMenuDrawer_DoTranslationInfoRect.HideTranslationCredits
MainMenuDrawer.Init: post: VBE.BackgroundController.Initialize, CharacterEditor.CEditor.OnMainMenuInit, LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix
MainMenuDrawer.MainMenuOnGUI: post: CharacterEditor.CEditor.OnMainMenuOnGUI
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: [800]SmashTools.Patching.Patch_Rendering.InspectablePaneButtons
MainTabWindow_Quests.DoCharityIcon: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoCharityIcon_Patch.Postfix
MainTabWindow_Quests.DoRow: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoRow_Patch.Postfix
MainTabWindow_Research.DrawContentSource: PRE: VEF.VanillaExpandedFramework_MainTabWindow_Research_DrawContentSource_Patch.Prefix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, MapPreview.Patches.Patch_Verse_Map.ConstructComponents_Postfix
Map.ExposeData: PRE: KCSG.Prefix_Map_ExposeData.Prefix
Map.FillComponents: PRE: MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, CharacterEditor.CEditor.OnMapLoaded, Vehicles.Patch_Areas.BackfillVehicleAreas, IsekaiLeveling.Patches.Patch_MapFinalizeInit_SpawnHuntCreature.Postfix
Map.FinalizeLoading: PRE: SmashTools.ComponentCache.PreCacheInst
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapDeiniter.Deinit: PRE: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_MapDeiniter_Deinit_Prefix post: SmashTools.ComponentCache.ClearMap
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap post: VEF.Maps.VanillaExpandedFramework_MapGenerator_GenerateMap_Patch.Postfix TRANS: [200]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap_Transpiler
MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: Vehicles.Patch_MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: IsekaiLeveling.Patches.Patch_DetectRightClickOnPawn.Postfix
MapInterface.MapInterfaceUpdate: post: Vehicles.Patch_MapHandling.DebugUpdateVehicleRegions
MapNoiseUtility.AddDisplacementNoise: PRE: MapPreview.Patches.Patch_RimWorld_MapNoiseUtility.AddDisplacementNoise_Prefix
MapParent.CheckRemoveMapNow: PRE: PRT_Mod.SatelliteMonitoring.Patch_SatelliteMonitoring_MapParent_CheckRemoveMapNow.Prefix, DMS_Legion.AXF12.AXF12ObservedMap_CheckRemoveMapNow_Patch.Prefix
MapParent.GetGizmos: post: PRT_Mod.SatelliteMonitoring.Patch_SatelliteMonitoring_MapParent_GetGizmos.Postfix, DMS_Legion.AXF12.AXF12ObservedMap_GetGizmos_Patch.Postfix
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Patch_MapPawns.PlayerEjectableVehicles
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.Patch_MapHandling.AnyVehicleBlockingMapRemoval
MapTemperature.SeasonAcceptableFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MassUtility.CanEverCarryAnything: PRE: Vehicles.Patch_CaravanHandling.CanCarryIfVehicle, Vehicles.Patch_CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.Patch_CaravanHandling.CapacityOfVehicle post: Fortified.ApparelPatch.CapacityPostfix TRANS: VEF.Pawns.VanillaExpandedFramework_MassUtility_Capacity_Patch.Transpiler
MechRepairUtility.GenerateWeapon: PRE: Fortified.Patch_MechRepairUtility_GenerateWeapon.Prefix
MechRepairUtility.IsMissingWeapon: post: Fortified.Patch_IsMissingWeapon.Postfix
MechanitorUtility.CanControlMech: post: DMS_Legion.Patch_MechanitorUtility_CanControlMech.Postfix
MechanitorUtility.CanDraftMech: post: Fortified.Patch_CanDraftMech.Postfix, Fortified.Patch_MechanitorUtility_CanDraftMech.Postfix
MechanitorUtility.InMechanitorCommandRange: PRE: DMS_Legion.Patch_MechanitorUtility_InMechanitorCommandRange_Commander.Prefix post: Fortified.Patch_InMechanitorCommandRange.Postfix, DMS_Legion.Patch_MechanitorUtility_InMechanitorCommandRange_CommandRangeExpansion.Postfix
MechanitorUtility.IsMechanitor: post: DMS_Legion.Patch_IsMechanitor.Postfix
MechanitorUtility.ShouldBeMechanitor: post: DMS_Legion.Patch_ShouldBeMechanitor.Postfix
MemoryThoughtHandler.TryGainMemory: post: VEF.Pawns.VanillaExpandedFramework_MemoryThoughtHandler_TryGainMemory_Patch.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: SmashTools.GameEvent.RaiseOnWorldUnloading post: SmashTools.GameEvent.RaiseOnWorldRemoved, MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix
MemoryUtility.UnloadUnusedUnityAssets: post: VEF.VanillaExpandedFramework_MemoryUtility_UnloadUnusedUnityAssets.Postfix
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantEnterMentalBreak post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.BreakCanOccur_PostFix
MentalBreakWorker.CommonalityFor: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.CommonalityFor_PostFix
MentalStateHandler.TryStartMentalState: PRE: Vehicles.Patch_PawnAi.EjectPawnForMentalState
MentalStateWorker.StateCanOccur: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantEnterMentalState
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Patch_Misc.ManhunterDontAttackVehicles
MetalhorrorUtility.CanBeInfected: post: Fortified.Patch_CanBeInfected.Postfix
Mineable.Destroy: PRE: IsekaiLeveling.Patches.Patch_MineableDestroyXP.Prefix
Mineable.TrySpawnYield: TRANS: Replace_Stuff.OverMineable.DropOnPawn.Transpiler
MinifyUtility.MakeMinified: TRANS: AdaptiveStorage.HarmonyPatches.EnablePackingOnMinify.Transpiler
ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MutantUtility.CanResurrectAsShambler: post: RimFridge.HandleDeathPallsProperlyForCorpsesInWallFridges+TreatWallFridgesAsIndoorsIfAppropriate.TreatWallFridgesAsIndoors
MutantUtility.SetPawnAsMutantInstantly: post: VEF.Genes.VanillaExpandedFramework_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes
Need_Food.get_MaxLevel: post: VEF.Genes.VanillaExpandedFramework_Patch_FoodCapacity.FoodCapacity_Postfix
Object.Finalize: TRANS: RimFridge.AllowFridgesToActAsOrbitalTradeBeacons+WorkaroundCommsConsoleStupidity.AllowCommsToBeInitiatedWithOnlyFridges
Object.Finalize: TRANS: RimFridge.AllowFridgesToActAsOrbitalTradeBeacons+WorkaroundCommsConsoleStupidity.AllowCommsToBeInitiatedWithOnlyFridges
OverlayDrawer.DisposeHandle: post: VEF.Graphics.OverlayDrawer_DisposeHandle_Patch.Postfix
OverlayDrawer.DrawAllOverlays: TRANS: VEF.Graphics.OverlayDrawer_DrawAllOverlays_Patch.Transpiler
OverlayDrawer.RenderForbiddenOverlay: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
OverlayDrawer.RenderOutOfFuelOverlay: PRE: Vehicles.Patch_Rendering.RenderVehicleOutOfFuelOverlay
Page.DoBack: post: LunarFramework.Internal.Patches.Patch_RimWorld_Page.DoBack_Postfix
Page_ConfigureStartingPawns.DoWindowContents: post: CharacterEditor.CEditor.AddCharacterEditorButton, IsekaiLeveling.Patches.Patch_CharacterCreation.Postfix
Page_ConfigureStartingPawns.PreOpen: post: CharacterEditor.CEditor.GamePlusPreOpen, KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix, RandomPlus.Patch_InitRandomSettings.Postfix
Page_ModsConfig.DoModInfo: TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler
Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix
PassingShip.<>c__DisplayClass23_0.<CommFloatMenuOption>b__0: TRANS: RimFridge.AllowFridgesToActAsOrbitalTradeBeacons+WorkaroundCommsConsoleStupidity.AllowCommsToBeInitiatedWithOnlyFridges
PassingShip.<>c__DisplayClass23_0.<CommFloatMenuOption>b__1: TRANS: RimFridge.AllowFridgesToActAsOrbitalTradeBeacons+WorkaroundCommsConsoleStupidity.AllowCommsToBeInitiatedWithOnlyFridges
PathFinder.CreateRequest: PRE: VEF.Hediffs.PhasingPatches.CreateRequest_Prefix
PathGrid.CalculatedCostAt: PRE: Fortified.Patch_PathGrid_CalculatedCostAt_Floating.Prefix
PathGridDoorsBlockedJob.Execute: post: RimFridge.EnsureThatItemsInAFridgeCanBeReachedByPawns+HandleTheProprietyOfWallFridges+DissuadeColonistsFromPathingToWallFridgesViaPrisonCells.AddWallFridgePathCostProviderCosts
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.Patch_VehiclePathing.RecalculatePerceivedPathCostForVehicle
Pawn.<GetDisabledWorkTypes>g__FillList|373_0: PRE: VEF.Apparels.VanillaExpandedFramework_Pawn_GetDisabledWorkTypes_Patch.Prefix
Pawn.ButcherProducts: post: VEF.Genes.VanillaExpandedFramework_Pawn_ButcherProducts_Patch.Postfix
Pawn.CheckAcceptArrest: post: VEF.Planet.HireableSystemStaticInitialization.CheckAcceptArrestPostfix
Pawn.CurrentlyUsableForBills: post: MedPod.Pawn_CurrentlyUsableForBills_IgnoreSurgeryForPatientsOnMedPods.Postfix
Pawn.DeSpawn: post: VEF.Hediffs.PhasingPatches.Despawn_Postfix
Pawn.Destroy: TRANS: Vehicles.Patch_Construction.ValidDestroyModeForVehicles
Pawn.DrawAt: post: IsekaiLeveling.Effects.Pawn_DrawAt_AuraPatch.Postfix
Pawn.DrawExtraSelectionOverlays: post: DMS_PowerArmor_Expand.Patch_Pawn_DrawExtraSelectionOverlays.Postfix
Pawn.DropAndForbidEverything: PRE: Fortified.Patch_Pawn_DropAndForbidEverything.PreFix
Pawn.ExitMap: PRE: Fortified.Patch_FFF_Pawn_ExitMap.Prefix, DMS_Legion.Incidents.EngineerArrival.Patch_Pawn_ExitMap.Prefix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, VEF.Weapons.VanillaExpandedFramework_Pawn_GetGizmos_Lasers_Patch.GetGizmos_PostFix, VEF.AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, IsekaiLeveling.Patches.Patch_AddAbilityGizmos.Postfix, PRT_Mod.SelectableAmmo.Patch_Pawn_GetGizmos.Postfix, PRT_Mod.CrossMapArtillery.Patch_Pawn_GetGizmos_CrossMap.Postfix, Exosuit.Patch_Pawn_GetGizmos.Postfix
Pawn.GetPathContext: post: Fortified.Patch_Pawn_GetPathContext_Floating.Postfix
Pawn.Kill: PRE: VEF.Storyteller.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, VEF.Apparels.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, IsekaiLeveling.Patches.Patch_CacheIsekaiOnDeath.Prefix, IsekaiLeveling.Patches.Patch_Undying_CheatDeath.Prefix, IsekaiLeveling.Patches.Patch_KillXP.Prefix, IsekaiLeveling.MobRanking.Pawn_Kill_Patch.Prefix, Vehicles.Patch_Misc.MoveOnDeath post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, VEF.Pawns.VanillaExpandedFramework_Pawn_Kill.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_Kill_Patch.Postfix, IsekaiLeveling.Quests.Patch_Pawn_Kill_HuntTracker.Postfix, IsekaiLeveling.Patches.Patch_KillXP.Postfix, IsekaiLeveling.MobRanking.Pawn_Kill_Patch.Postfix, IsekaiLeveling.Forge.Patch_ForgeMasteryKillBonus.Postfix
Pawn.PostMapInit: post: VEF.Genes.VanillaExpandedFramework_Pawn_PostMapInit_Patch.Postfix
Pawn.PreApplyDamage: post: IsekaiLeveling.Patches.Patch_CombatXP_Melee.Postfix, IsekaiLeveling.Forge.Patch_ForgeCombat.Postfix
Pawn.PreTraded: post: Vehicles.Patch_CaravanHandling.RemoveSoldPawnFromVehicle
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Patch_Rendering.ProcessVehiclePostTickVisuals
Pawn.SpawnSetup: post: VEF.Apparels.CompShieldField+SpawnSetup_Patch.Postfix, VEF.Hediffs.PhasingPatches.CheckPhasing
Pawn.ThreatDisabled: post: Vehicles.Patch_PawnAi.VehicleThreatDisabled
Pawn.Tick: post: PRT_Mod.Patch_Pawn_Tick_IFFConfusionTick.Postfix
Pawn.TicksPerMove: PRE: Vehicles.Patch_HealthAndStats.VehicleMoveSpeed
Pawn.TryGetAttackVerb: post: VEF.Abilities.VanillaExpandedFramework_Pawn_TryGetAttackVerb_Patch.Postfix
Pawn.WorkTypeIsDisabled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_BodySize: post: VEF.Genes.VanillaExpandedFramework_Pawn_BodySize.Postfix, IsekaiLeveling.WorldBoss.WorldBossSizePatch.BodySize_Postfix
Pawn.get_CanTakeOrder: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Patch_Components.CanVehicleTakeOrder
Pawn.get_CombinedDisabledWorkTags: PRE: Fortified.Patch_CombinedDisabledWorkTags.Prefix
Pawn.get_HealthScale: post: VEF.Genes.VanillaExpandedFramework_Pawn_HealthScale.HealthScale_Postfix, IsekaiLeveling.Patches.Patch_HealthBonus.Postfix, IsekaiLeveling.WorldBoss.WorldBossSizePatch.HealthScale_Postfix
Pawn.get_IsColonistPlayerControlled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist, Fortified.Patch_Pawn_IsColonistPlayerControlled.Postfix
Pawn.get_IsColonyMechPlayerControlled: post: Fortified.Patch_IsColonyMechPlayerControlled.Postfix
Pawn.get_Swimming: post: DMSEW.Pawn_Swimming_Patch.Postfix
PawnApparelGenerator.GenerateStartingApparelFor: post: VEF.Apparels.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VEF.Apparels.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnAttackGizmoUtility.AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons: post: VEF.Graphics.VanillaExpandedFramework_PawnAttackGizmoUtility_AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons_Patch.Postfix
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Patch_Misc.RecheckVehicleHandlerCapacities
PawnCapacityUtility.CalculateCapacityLevel: post: VEF.Apparels.VanillaExpandedFramework_PawnCapacityUtility_CalculateCapacityLevel.Postfix, Fortified.ApparelPatch.MinLevelPostfix
PawnCapacityUtility.CalculatePartEfficiency: PRE: ProthesisHealth.PawnCapacityUtility_CalculatePartEfficiency.Prefix
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Patch_Components.AddAndRemoveVehicleComponents post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability, Fortified.Patch_AddAndRemoveDynamicComponents.Postfix, DMS_Legion.Patch_AddAndRemoveDynamicComponents.Postfix
PawnComponentsUtility.AddComponentsForSpawn: post: Fortified.Patch_MechInteracte.Postfix
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Patch_Components.CreateInitialVehicleComponents post: VEF.Pawns.VanillaExpandedFramework_PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnFlyer.MakeFlyer: TRANS: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_RecomputePosition_Patch.Prefix
PawnGenerator.GenerateGearFor: post: Exosuit.PawnGenerator_Patch.Postfix
PawnGenerator.GenerateGenes: post: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GenerateGenes_Patch.Postfix
PawnGenerator.GenerateNewPawnInternal: post: VEF.Abilities.VanillaExpandedFramework_PawnGenerator_GenerateNewPawnInternal_Patch.Postfix
PawnGenerator.GenerateOrRedressPawnInternal: PRE: Exosuit.FuckIdeoApparel.FuckingIdeoApparel
PawnGenerator.GeneratePawn: post: Fortified.Patch_PawnGenerator_GeneratePawn.Postfix
PawnGenerator.GeneratePawn: PRE: Vehicles.Patch_Construction.GenerateVehiclePawn post: IsekaiLeveling.Patches.Patch_AssignRankTraitAfterGeneration.Postfix, Fortified.Patch_PawnGenerator_GeneratePawn_Request.Postfix, Fortified.Patch_GeneratePawnTitle.Postfix, [200]IsekaiLeveling.Patches.Patch_EnhancePawnEquipmentOnGeneration.Postfix
PawnGenerator.GeneratePawnRelations: PRE: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations
PawnRenderNode.ColorFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNode.GraphicFor: post: IsekaiLeveling.WorldBoss.WorldBossSizePatch.GraphicFor_Postfix
PawnRenderNodeWorker.AppendDrawRequests: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.ScaleFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNodeWorker_ScaleFor_Patch.Postfix
PawnRenderNodeWorker_Apparel_Body.CanDrawNow: PRE: Fortified.Patch_PawnRenderNodeWorker_Apparel_Body_CanDrawNow.Prefix, DMS_Legion.TerraPatch_CanDrawNow_Body.Prefix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix, Fortified.Patch_PawnRenderNodeWorker_Apparel_Head_CanDrawNow.Prefix, DMS_Legion.TerraPatch_CanDrawNow_Head.Prefix
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: TRANS: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler
PawnRenderNodeWorker_Body.CanDrawNow: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_Carried.CanDrawNow: post: Fortified.Patch_PawnRenderNodeWorker_Carried_CanDrawNow.Postfix
PawnRenderNodeWorker_Carried.PostDraw: post: [600]Fortified.Patch_PawnRenderNodeWorker_Carried.Postfix
PawnRenderNode_AnimalPack.GraphicFor: post: VEF.Pawns.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix, IsekaiLeveling.WorldBoss.WorldBossSizePatch.GraphicFor_Postfix
PawnRenderNode_AnimalPart.GraphicFor: post: IsekaiLeveling.WorldBoss.WorldBossSizePatch.GraphicFor_Postfix, Fortified.Harmony_Painting.AnimalPartPostfix
PawnRenderNode_Apparel.GraphicsFor: PRE: DMS_Legion.TerraPatch_GraphicsFor_Apparel.Prefix
PawnRenderNode_Beard.GraphicFor: post: IsekaiLeveling.WorldBoss.WorldBossSizePatch.GraphicFor_Postfix
PawnRenderNode_Body.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Body_GraphicFor_Patch.Postfix, IsekaiLeveling.WorldBoss.WorldBossSizePatch.GraphicFor_Postfix
PawnRenderNode_Devourer.GraphicFor: post: IsekaiLeveling.WorldBoss.WorldBossSizePatch.GraphicFor_Postfix
PawnRenderNode_Fur.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Fur_GraphicFor_Patch.Postfix, IsekaiLeveling.WorldBoss.WorldBossSizePatch.GraphicFor_Postfix
PawnRenderNode_Hair.GraphicFor: post: IsekaiLeveling.WorldBoss.WorldBossSizePatch.GraphicFor_Postfix
PawnRenderNode_Head.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Head_GraphicFor_Patch.Postfix, IsekaiLeveling.WorldBoss.WorldBossSizePatch.GraphicFor_Postfix
PawnRenderNode_NociosphereSegment.GraphicFor: post: IsekaiLeveling.WorldBoss.WorldBossSizePatch.GraphicFor_Postfix
PawnRenderNode_Parent.GraphicFor: post: IsekaiLeveling.WorldBoss.WorldBossSizePatch.GraphicFor_Postfix
PawnRenderNode_Stump.GraphicFor: post: IsekaiLeveling.WorldBoss.WorldBossSizePatch.GraphicFor_Postfix
PawnRenderNode_Tattoo_Body.GraphicFor: post: IsekaiLeveling.WorldBoss.WorldBossSizePatch.GraphicFor_Postfix
PawnRenderNode_Tattoo_Head.GraphicFor: post: IsekaiLeveling.WorldBoss.WorldBossSizePatch.GraphicFor_Postfix
PawnRenderNode_TurretGun.GraphicFor: post: IsekaiLeveling.WorldBoss.WorldBossSizePatch.GraphicFor_Postfix
PawnRenderTree.AddChild: post: Exosuit.PawnRenderTree_Apparel_Patch.AddChildEvenHasNullParentTag
PawnRenderTree.AdjustParms: post: Exosuit.PawnRender_Patch.AdjustParms_Patch
PawnRenderTree.SetupDynamicNodes: post: Fortified.PawnRenderTree_SetupDynamicNodes_Patch.Postfix, DMS_Legion.TerraPatch_SetupDynamicNodes_Postfix.Postfix, Exosuit.PawnRenderTree_Apparel_Patch.PostSetupApparelTags TRANS: DMS_Legion.TerraPatch_SetupDynamicNodes_Apparel.Transpiler
PawnRenderTree.ShouldAddNodeToTree: post: Fortified.PawnRenderTree_ShouldAddNodeToTree_Patch.Postfix, DMS_Legion.TerraPatch_ShouldAddNodeToTree.Postfix
PawnRenderUtility.DrawCarriedWeapon: PRE: DMS_Legion.Patch_DrawCarriedWeapon.Prefix TRANS: YayoAnimation.HarmonyPatches.PawnPatches.CarriedWeaponDrawing.Transpiler
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VEF.Pawns.VanillaExpandedFramework_PawnRenderer_DrawEquipmentAiming_Patch.Prefix, VEF.Weapons.VanillaExpandedFramework_PawnRenderUtility_Draw_EquipmentAiming_Patch.Prefix, [0]VEF.Graphics.VanillaExpandedFramework_DynamicGraphicPatches.DrawEquipmentAimingPrefix
PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: [600]Fortified.Patch_DrawVehicleTurret.Prefix, YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Prefix, Exosuit.WeaponDrawPosPatch.Prefix TRANS: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Transpiler
PawnRenderer.BaseHeadOffsetAt: post: VEF.Genes.VanillaExpandedFramework_PawnRenderer_BaseHeadOffsetAt.Postfix
PawnRenderer.BodyAngle: post: MedPod.PawnRenderer_BodyAngle_NonHumanoidPawnPreventRandomBodyAngle.Postfix, YayoAnimation.HarmonyPatches.PawnPatches.BodyAnglePatch.Postfix
PawnRenderer.GetBodyPos: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderer_GetBodyPos_Patch.Postfix, MedPod.PawnRenderer_GetBodyPos_OffsetLargeAnimalsInVetPods.Postfix, YayoAnimation.HarmonyPatches.PawnPatches.GetBodyPosPatch.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing post: MedPod.PawnRenderer_LayingFacing_AlwaysLieOnBackForMedPods.Postfix, YayoAnimation.HarmonyPatches.PawnPatches.LayingFacingPatch.Postfix
PawnRenderer.ParallelGetPreRenderResults: PRE: VEF.AestheticScaling.VanillaExpandedFramework_PawnRenderer_ParallelGetPreRenderResults_Patch.Prefix, Vehicles.Patch_Rendering.DisableCachingPawnOverlays, YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Prefix, [300]Exosuit.ParallelGetPreRenderResults_Patch.Prefix TRANS: YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Transpiler
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VEF.Apparels.VanillaExpandedFramework_PawnUIOverlay_Patch.GhillieException, VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Postfix, IsekaiLeveling.Patches.Patch_EliteNameOverlay.Postfix
PawnUtility.BodyResourceGrowthSpeed: post: VEF.Genes.VanillaExpandedFramework_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy
PawnUtility.CanPickUp: PRE: PickUpAndHaul.HarmonyPatches.CanBeMadeToDropStuff
PawnUtility.GainComfortFromThingIfPossible: PRE: Vehicles.Patch_CaravanHandling.GainComfortFromVehicle
PawnUtility.GetMaxAllowedToPickUp: PRE: PickUpAndHaul.HarmonyPatches.MaxAllowedToPickUpPrefix
PawnUtility.IsFighting: post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee
PawnUtility.IsTravelingInTransportPodWorldObject: post: Vehicles.Patch_WorldHandling.AerialVehiclesDontRandomizePrisoners
PawnUtility.Mated: PRE: VEF.AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Patch_Misc.SendNotificationsVehicle
PawnWeaponGenerator.TryGenerateWeaponFor: post: Fortified.Patch_PawnWeaponGenerator_TryGenerateWeaponFor.Postfix
Pawn_AgeTracker.CalculateInitialGrowth: post: CharacterEditor.CEditor.OnPreRecalcIndex
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VEF.Genes.VanillaExpandedFramework_GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_AgeTracker.RecalculateLifeStageIndex: post: CharacterEditor.CEditor.OnRecalcIndex
Pawn_AgeTracker.TickBiologicalAge: post: IsekaiLeveling.Patches.Patch_LifespanBonus.Postfix
Pawn_ApparelTracker.Notify_ApparelAdded: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix
Pawn_DraftController.GetGizmos: post: VEF.AI.DraftGizmos.GetGizmosPostfix, MedPod.Harmony_Pawn_DraftController_DisallowDraftingMedPodPatients.Postfix
Pawn_DraftController.get_ShowDraftGizmo: post: Fortified.Patch_ShowDraftGizmo.Postfix, Fortified.Patch_Pawn_DraftController_ShowDraftGizmo.Postfix
Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted
Pawn_DrawTracker.get_DrawPos: post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_DrawTracker_DrawPos_Patch.Postfix
Pawn_EquipmentTracker.AddEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: VEF.Apparels.VanillaExpandedFramework_Pawn_EquipmentTracker_Notify_EquipmentAdded_Patch.Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: VEF.Apparels.VanillaExpandedFramework_Pawn_EquipmentTracker_Notify_EquipmentRemoved_Patch.Postfix
Pawn_EquipmentTracker.TryDropEquipment: PRE: Exosuit.Pawn_EquipmentTracker_TryDropEquipment.TryDropEquipment post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_TryDropEquipment_Patch.Postfix
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_GeneTracker.Notify_GenesChanged: post: VEF.Genes.VanillaExpandedFramework_Notify_GenesChanged_Patch.Postfix
Pawn_GuestTracker.SetGuestStatus: post: IsekaiLeveling.Patches.Patch_CaptureXP.Postfix
Pawn_HealthTracker.AddHediff: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontAddHediffs
Pawn_HealthTracker.CheckForStateChange: post: VEF.Apparels.Patch_Pawn_HealthTracker+VanillaExpandedFramework_Pawn_HealthTracker_CheckForStateChange_Patch.Postfix
Pawn_HealthTracker.DropBloodFilth: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantBeDowned post: IsekaiLeveling.Patches.Patch_EchoOfDefeat_Downed.Postfix
Pawn_HealthTracker.ShouldBeDowned: PRE: VEF.Apparels.VanillaExpandedFramework_Pawn_HealthTracker_ShouldBeDowned_Patch.Prefix, Vehicles.Patch_HealthAndStats.VehicleShouldBeDowned
Pawn_IdeoTracker.SetIdeo: post: VEF.Memes.VanillaExpandedFramework_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities
Pawn_InteractionsTracker.TryInteractWith: post: VEF.Hediffs.VanillaExpandedFramework_Pawn_InteractionsTracker_TryInteractWith_Patch.Postfix, IsekaiLeveling.Patches.Patch_SocialXP.Postfix
Pawn_InventoryTracker.GetGizmos: post: Fortified.Patch_Pawn_GetGizmos.Postfix
Pawn_InventoryTracker.Notify_ItemRemoved: post: Vehicles.Patch_Components.RemovePawnFromInventory, PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.Patch_CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Patch_JobSystem.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.EndCurrentJob: post: IsekaiLeveling.Patches.Patch_WorkXP.Postfix
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.Patch_VehiclePathing.JobInterruptibleForVehicle
Pawn_JobTracker.StartJob: PRE: Exosuit.HarmonyPatches.Pawn_JobTraceker_Patch.JobReplacerPatch
Pawn_MechanitorTracker.DrawCommandRadius: PRE: DMS_Legion.Patch_Pawn_MechanitorTracker_DrawCommandRadius.Prefix
Pawn_MechanitorTracker.get_CanControlMechs: post: Fortified.Patch_CanControlMechs.Postfix
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Patch_Components.VehiclesDontMeleeThings
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Postfix
Pawn_PathFollower.AtDestinationPosition: PRE: VEF.Weapons.VanillaExpandedFramework_Pawn_PathFollower_AtDestinationPosition_Patch.Prefix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VEF.Hediffs.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures, Fortified.Patch_CostToMoveIntoCell_Floating.Postfix, DMS_Legion.Patch_Pawn_PathFollower_CostToMoveIntoCell_Momentum.Postfix TRANS: VEF.Hediffs.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.StartPath: PRE: Vehicles.Patch_VehiclePathing.StartVehiclePath, VEF.Hediffs.PhasingPatches.StartPath_Prefix post: VEF.Hediffs.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VEF.Hediffs.PhasingPatches.UnfogEnteredCells
Pawn_PsychicEntropyTracker.OffsetPsyfocusDirectly: post: IsekaiLeveling.Patches.Patch_PsyfocusSpentXP.Postfix
Pawn_PsychicEntropyTracker.TryAddEntropy: post: IsekaiLeveling.Patches.Patch_PsychicEntropyXP.Postfix
Pawn_RelationsTracker.ExposeData: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.SetPregnancyApproach: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Patch_Rendering.UpdateVehicleRotation
Pawn_SkillTracker.Learn: post: VEF.Genes.VanillaExpandedFramework_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_StanceTracker.SetStance: PRE: Mechsuit.Patch_Pawn_StanceTracker_SetStance.Prefix
Pawn_StyleTracker.get_CanDesireLookChange: PRE: Fortified.Patch_Pawn_StyleTracker_CanDesireLookChange.Prefix
Pawn_WorkSettings.get_WorkGiversInOrderEmergency: post: PRT_Mod.Patch.Patch_WorkGiversInOrderEmergency.Postfix
Pawn_WorkSettings.get_WorkGiversInOrderNormal: post: PRT_Mod.Patch.Patch_WorkGiversInOrderNormal.Postfix
PawnsArrivalModeWorker_Airdrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_SpecificLocationDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsFinder.get_AllCaravansAndTravellingTransporters_AliveOrDead: post: Vehicles.Patch_MapPawns.AllAerialVehicles_AliveOrDead
PawnsFinder.get_AllMapsCaravansAndTravellingTransporters_Alive_OfPlayerFaction: post: Vehicles.Patch_MapPawns.AllMapsVehiclePassengers_Alive_OfPlayerFaction
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
PlaceWorker_Vent.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
Plant.PlantCollected: PRE: VEF.Plants.VanillaExpandedFramework_Plant_PlantCollected_Patch.AddSecondaryOutput post: DMS_Legion.Plant_PlantCollected_AgriculturalFramePatch.Postfix
PlantUtility.CanSowOnGrower: TRANS: VEF.Plants.VanillaExpandedFramework_PlantUtility_CanSowOnGrower_Patch.Transpiler
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayDataLoader.ResetStaticDataPost: PRE: AdaptiveStorage.HarmonyPatches.InitializeGraphicsDefs.PlayDataLoadingFinished
PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, DubsMintMinimap.H_DoPlaySettingsGlobalControls.Postfix, MapPreview.Patches.Patch_RimWorld_PlaySettings.DoPlaySettingsGlobalControls
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VEF.DefIndicesFixer.Prefix
PregnancyUtility.ApplyBirthOutcome: PRE: Fortified.Patch_PregnancyUtility_ApplyBirthOutcome.Prefix
PregnancyUtility.PregnancyChanceForPartners: post: VEF.Pawns.VanillaExpandedFramework_PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
Projectile.CanHit: PRE: Vehicles.Patch_Combat.TurretHitFlags
Projectile.CheckForFreeIntercept: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: VEF.Pawns.VanillaExpandedFramework_Projectile_CheckForFreeIntercept_Patch.Transpiler, VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler, Vehicles.Patch_Combat.VehicleProjectileInterceptor
Projectile.CheckForFreeInterceptBetween: TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
Projectile.Impact: PRE: VEF.Weapons.VanillaExpandedFramework_Projectile_Impact_Patch.Prefix, PRT_Mod.CrossMapArtillery.Patch_Projectile_Impact_CrossMapStats.Prefix
Projectile.ImpactSomething: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: VEF.Pawns.VanillaExpandedFramework_Projectile_ImpactSomething_Patch.Transpiler, VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler, Vehicles.Patch_Combat.VehicleProjectileChanceToHit
Projectile.Launch: post: PRT_Mod.CrossMapArtillery.Patch_Projectile_Launch_FillCrossMapVisual.Postfix
Projectile.Launch: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Launch_Patch.Postfix, PRT_Mod.CrossMapArtillery.Patch_Projectile_Launch_FillCrossMapVisual.Postfix
Projectile.Tick: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VEF.Pawns.VanillaExpandedFramework_Projectile_DamageAmount_Patch.Postfix
Projectile.get_StartingTicksToImpact: post: Vehicles.Patch_Combat.StartingTicksFromTurret
Projectile_Explosive.Impact: PRE: Vehicles.Patch_Combat.ImpactExplosiveProjectiles
QualityUtility.GenerateQualityCreatedByPawn: post: IsekaiLeveling.Patches.Patch_CraftQualityXP.Postfix
Quest.CleanupQuestParts: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_CleanupQuestParts_Patch.Prefix
Quest.End: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_End_Patch.Prefix
QuestGen.AddSlateQuestTags: post: VEF.Storyteller.VanillaExpandedFramework_QuestGen_AddSlateQuestTags_Patch.Postfix
QuestManager.Add: post: VEF.Storyteller.VanillaExpandedFramework_QuestManager_Add_Patch.Postfix
QuestNode_GetFaction.IsGoodFaction: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetPawn.IsGoodPawn: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass7_0.<GetKindDef>g__CanHandle|1: post: VEF.AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestNode_Root_DistressCall.FactionUsable: post: VEF.Factions.VanillaExpandedFramework_QuestNode_Root_DistressCall.Postfix
QuestUtility.IsQuestLodger: post: VEF.Planet.HireableSystemStaticInitialization.IsQuestLodger_Postfix
RaidStrategyWorker_Siege.MakeLordJob: PRE: VEF.Planet.Patch_RaidStrategyWorker_Siege+VanillaExpandedFramework_RaidStrategyWorker_Siege_MakeLordJob_Patch.Prefix
Rand.PopState: PRE: MapPreview.Patches.Patch_Verse_Rand.PopState
Rand.PushState: PRE: MapPreview.Patches.Patch_Verse_Rand.PushState
Rand.PushState: PRE: MapPreview.Patches.Patch_Verse_Rand.PushState
Rand.get_Int: PRE: MapPreview.Patches.Patch_Verse_Rand.Int
Rand.get_Value: PRE: MapPreview.Patches.Patch_Verse_Rand.Value
Rand.set_Seed: PRE: MapPreview.Patches.Patch_Verse_Rand.Seed
Reachability.CanReach: PRE: RimFridge.EnsureThatItemsInAFridgeCanBeReachedByPawns+SetPathEndModeForReachabilityCanReachSuchThatItemsInFridgeMayBeReached.SetPathEndModeSuchThatItemsInFridgeMayBeReached, VEF.Hediffs.PhasingPatches.AllReachable
ReachabilityImmediate.CanReachImmediate: post: VEF.Weapons.VanillaExpandedFramework_ReachabilityImmediate_CanReachImmediate_Patch.Postfix
ReachabilityWithinRegion.ThingFromRegionListerReachable: PRE: RimFridge.EnsureThatItemsInAFridgeCanBeReachedByPawns+SetPathEndModeForThingFromRegionListerReachableSuchThatItemsInWallFridgeMayBeReached.SetPathEndModeSuchThatItemsInFridgeMayBeReached
RecipeDef.SpecialDisplayStats: post: Fortified.Patch_RecipeDef_SpecialDisplayStats.Postfix
Recipe_Surgery.CheckSurgeryFail: post: IsekaiLeveling.Patches.Patch_SurgeryXP.Postfix
Region.get_Map: PRE: MapPreview.Patches.Patch_Verse_Region.Map
RegionAndRoomUpdater.RebuildAllRegionsAndRooms: PRE: [700]MapPreview.Patches.Patch_Verse_RegionAndRoomUpdater.RebuildAllRegionsAndRooms
RegionAndRoomUpdater.RegenerateNewRegionsFromDirtyCells: PRE: [700]MapPreview.Patches.Patch_Verse_RegionAndRoomUpdater.RegenerateNewRegionsFromDirtyCells
ReloadableUtility.FindSomeReloadableComponent: post: DMS_PowerArmor_Expand.Patch_ReloadableUtility.Postfix_FindSomeReloadableComponent
ResearchManager.FinishProject: post: VEF.Storyteller.VanillaExpandedFramework_ResearchManager_FinishProject_Patch.Postfix, DMS_Legion.ResearchManager_FinishProject_ClusterTransceiverCachePatch.Postfix
ResearchProjectDef.GetTip: TRANS: VEF.VanillaExpandedFramework_ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.get_UnlockedDefs: post: VEF.Buildings.VanillaExpandedFramework_ResearchProjectDef_UnlockedDefs_Patch.Postfix, PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsAlreadyReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.OnlyReservationsForJobDef: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReserversOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.TryGetReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
RestUtility.CanUseBedNow: PRE: Exosuit.RestUtility_CanUseBedNow.Prefix post: MedPod.Harmony_RestUtility_CanUseBedNow_AddMedPodFailConditions.Postfix
RestUtility.IsValidBedFor: post: MedPod.Harmony_RestUtility_IsValidBedFor_ExcludeMedPodsWhenCapturingNewPrisoners.Postfix
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
Room.Notify_RoomShapeChanged: PRE: RimFridge.PrisonCellChangeTracking+TrackChangeOfPrisonCellStatusForRoom.TrackChangeOfPrisonCellStatusPre post: RimFridge.PrisonCellChangeTracking+TrackChangeOfPrisonCellStatusForRoom.TrackChangeOfPrisonCellStatusPost
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
RoyalTitleUtility.GenerateBestowingCeremonyQuest: PRE: DMS.Patch_GenerateBestowingCeremonyQuest.Prefix
Sample.get_ContextVolumeMultiplier: post: DMS_Legion.GroundSupport.SupportEffects.SampleContextVolumeMutePatch.Postfix
SchoolUtility.CanTeachNow: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.Patch_HealthAndStats.CantTeachVehicles
Section.TryUpdate: PRE: DubsMintMinimap.Harmony_TryUpdate.Prefix
SectionLayer_Things.Regenerate: TRANS: LWM.DeepStorage.PatchDisplay_SectionLayer_Things_Regenerate.Transpiler
SectionLayer_ThingsGeneral.TakePrintFrom: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
SelectionDrawer.DrawSelectionBracketFor: PRE: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix, Vehicles.Patch_Rendering.DrawSelectionBracketsVehicles post: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Postfix
SelectionDrawer.Notify_Selected: post: AdaptiveStorage.HarmonyPatches.AutomaticallyOpenTab.Postfix
SelectionDrawerUtility.CalculateSelectionBracketPositionsWorld: PRE: AdaptiveStorage.HarmonyPatches.AdjustSelectionBracketPosition.Prefix
Selector.HandleMapClicks: PRE: Vehicles.Patch_Misc.MultiSelectFloatMenu, LWM.DeepStorage.Patch_HandleMapClicks.Prefix
Selector.HandleMultiselectGoto: PRE: Vehicles.Patch_VehiclePathing.MultiselectGotoDraggingBlocked
Selector.SelectableObjectsUnderMouse: post: AdaptiveStorage.HarmonyPatches.PreventSelectionUnderMouse.Postfix
Settlement.GetCaravanGizmos: post: Vehicles.Patch_Gizmos.NoAttackSettlementWhenDocked
Settlement.GetFloatMenuOptions: post: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_Settlement_GetFloatOptions_Postfix
Settlement.GetGizmos: post: Vehicles.Patch_Gizmos.AddVehicleCaravanGizmoPassthrough
Settlement.ShouldRemoveMapNow: post: PRT_Mod.SatelliteMonitoring.Patch_SatelliteMonitoring_Settlement_ShouldRemoveMapNow.Postfix, DMS_Legion.AXF12.AXF12ObservedMap_SettlementShouldRemoveMapNow_Patch.Postfix
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
SettlementDefeatUtility.CheckDefeated: PRE: PRT_Mod.SatelliteMonitoring.Patch_SatelliteMonitoring_SettlementDefeatUtility_CheckDefeated.Prefix TRANS: Vehicles.Patch_CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementDefeatUtility.IsDefeated: post: VEF.Storyteller.VanillaExpandedFramework_SettlementDefeatUtility_IsDefeated_Patch.Postfix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.Patch_CaravanHandling.AerialVehicleInventoryItems
Settlement_TraderTracker.GiveSoldThingToPlayer: TRANS: Vehicles.Patch_CaravanHandling.GiveSoldThingToVehicleTranspiler
ShaderUtility.GetSkinShaderAbstract: PRE: CharacterEditor.CEditor.GetBetterShader
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
ShotReport.GetTextReadout: TRANS: VEF.Pawns.ShotReport_GetTextReadout_Patch.Transpiler
ShotReport.HitReportFor: PRE: VEF.Weapons.VanillaExpandedFramework_ShotReport_HitReportFor_Patch.Prefix TRANS: DMS_PowerArmor_Expand.Patch_ShotReport.Transpiler
ShotReport.get_AimOnTargetChance_StandardTarget: post: VEF.Weapons.VanillaExpandedFramework_ShotReport_AimOnTargetChance_StandardTarget.Postfix
SiteMakerHelper.FactionCanOwn: post: VEF.Factions.VanillaExpandedFramework_SiteMakerHelper_FactionCanOwn_Patch.Postfix
SkillRecord.Interval: PRE: [501]Fortified.Patch_SkillRecord.Interval, VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Transpiler_Patch.Transpiler
SkillRecord.Learn: PRE: VEF.Apparels.VanillaExpandedFramework_SkillRecord_Learn_Patch.Prefix, Fortified.Patch_SkillRecord.RemoveLearnForMechanoid post: IsekaiLeveling.Patches.Patch_SkillLearnXP.Postfix
Skyfaller.Tick: PRE: VEF.Apparels.Patch_Tick.Prefix
SocialCardUtility.DrawPregnancyApproach: TRANS: VEF.Pawns.VanillaExpandedFramework_SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
SocialProperness.IsSociallyProper: TRANS: RimFridge.EnsureThatItemsInAFridgeCanBeReachedByPawns+HandleTheProprietyOfWallFridges+IsSociallyProperTranspiler.AllowABreachOfEtiquette
SpecialThingFilterWorker_Vegetarian.Matches: PRE: AdaptiveStorage.HarmonyPatches.FixVanillaVegetarianFilter.Prefix
StaggerHandler.StaggerFor: PRE: Vehicles.Patch_HealthAndStats.StaggerVehicle
Stance_Warmup.StanceDraw: post: VEF.Hediffs.VanillaExpandedFramework_Stance_Warmup_StanceDraw_Patch.Postfix
StartingPawnUtility.RandomizePawn: PRE: RandomPlus.Patch_RandomizeMethod.Prefix
StatWorker.<RelevantGear>d__23.MoveNext: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_RelevantGear_Transpiler.Transpiler
StatWorker.GetOffsetsAndFactorsExplanation: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetOffsetsAndFactorsExplanation_Transpiler.Transpiler
StatWorker.GetValueUnfinalized: post: IsekaiLeveling.MobRanking.MechStatScaling_Patch.Postfix, IsekaiLeveling.MobRanking.StatWorker_GetValueUnfinalized_Patch.Postfix TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetValueUnfinalized_Transpiler.Transpiler
StatWorker.IsDisabledFor: PRE: Vehicles.Patch_HealthAndStats.StatDisabledForVehicle TRANS: Fortified.Patch_StatWorker_IsDisabledFor.Transpiler
StaticConstructorOnStartupUtility.CallAll: (no patches)
StorageGroupUtility.SetStorageGroup: PRE: LWM.DeepStorage.Patch_StorageGroupUtility_SetStorageGroup+Patch_IStorageGroupMember_SetStorageGroup.Prefix
StoreUtility.IsGoodStoreCell: post: LWM.DeepStorage.Patch_IsGoodStoreCell.Postfix
StoreUtility.NoStorageBlockersIn: PRE: LWM.DeepStorage.Patch_NoStorageBlockersIn.Prefix TRANS: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+FixMissingValidStackDestinationCheck.Transpiler
StoreUtility.TryFindBestBetterStoreCellForWorker: PRE: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+PreventStorageLookupFaster.Prefix
Storyteller.TryFire: PRE: VEF.Storyteller.VanillaExpandedFramework_Storyteller_TryFire_Patch.Prefix
StorytellerComp.IncidentChanceFinal: post: VEF.Storyteller.VanillaExpandedFramework_StorytellerComp_IncidentChanceFinal_Patch.Postfix
StorytellerDef.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_StorytellerDef_ResolveReferences_Patch.Prefix
StrippableUtility.CanBeStrippedByColony: post: Exosuit.StrippableUtility_CanBeStrippedByColony.Postfix
StunHandler.StunFor: PRE: Vehicles.Patch_HealthAndStats.StunVehicle
TaleRecorder.RecordTale: PRE: DMS_Legion.GroundSupport.SupportEffects.TaleRecordNullGuardPatch.Prefix
Tale_DoublePawn.Concerns: PRE: Vehicles.Patch_CaravanHandling.ConcernNullThing
TantrumMentalStateUtility.CanSmash: post: LWM.DeepStorage.Patch_TantrumMentalStateUtility_CanSmash.AfterCanSmash
Targeter.ProcessInputEvents: post: Vehicles.Patch_Rendering.ProcessTargeterInputEvents
Targeter.TargeterOnGUI: post: Vehicles.Patch_Rendering.DrawTargeters
Targeter.TargeterUpdate: post: Vehicles.Patch_Rendering.TargeterUpdate
TattooDef.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_TattooDef_GraphicFor_Patch.Postfix
TendUtility.DoTend: post: IsekaiLeveling.Patches.Patch_EurekaSynthesisTend.Postfix
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.Patch_VehiclePathing.SetTerrainAndUpdateVehiclePathCosts
TerrainGrid.RemoveTopLayer: PRE: [700]MapPreview.Patches.Patch_Verse_TerrainGrid.RemoveTopLayer, VEF.Maps.VanillaExpandedFramework_TerrainGrid_RemoveTopLayer.Prefix, Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
TerrainGrid.SetTerrain: PRE: [700]MapPreview.Patches.Patch_Verse_TerrainGrid.SetTerrain, VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Prefix post: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix
TerrainGrid.SetTerrainColor: PRE: [700]MapPreview.Patches.Patch_Verse_TerrainGrid.SetTerrainColor
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix
Thing.DeSpawn: PRE: LWM.DeepStorage.Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix TRANS: Vehicles.Patch_VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler
Thing.Destroy: PRE: IsekaiLeveling.Patches.Patch_PlantDestroyXP.Prefix, Vehicles.Patch_Combat.ProjectileMapToWorld, PRT_Mod.CrossMapArtillery.Patch_Thing_Destroy_CrossMapStats.Prefix
Thing.DrawGUIOverlay: PRE: LWM.DeepStorage.Add_DSU_GUI_Overlay.Prefix post: IsekaiLeveling.Patches.RuneRankOverlayPatch.Postfix
Thing.ExposeData: TRANS: SaveGameCompatibility.ExposeDataPatch.Transpiler
Thing.GetFloatMenuOptions: post: IsekaiLeveling.Patches.Patch_ForgeBuildingFloatMenu.Postfix
Thing.GetGizmos: post: IsekaiLeveling.Patches.Patch_ForgeBuildingGizmos.Postfix, Vehicles.Patch_Gizmos.ThingTransferToVehicleGizmo, DMS_Legion.Thing_GetGizmos_WeaponModeSwitch_Patch.Postfix
Thing.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToLegacyStorages.Postfix
Thing.Ingested: PRE: VEF.Genes.ThingIngestingPatches.Prefix
Thing.PostMapInit: PRE: PipeSystem.PipeSystem_Thing_PostMapInit_Patch.Prefix
Thing.SpawnSetup: TRANS: Vehicles.Patch_VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler, PipeSystem.PipeSystem_Thing_SpawnSetup_Patch.Transpiler
Thing.SplitOff: PRE: LWM.DeepStorage.Patch_Thing_SplitOff.Prefix
Thing.TakeDamage: PRE: VEF.AnimalBehaviours.Patch_TakeDamage.Prefix, IsekaiLeveling.MobRanking.Thing_TakeDamage_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_Thing_TakeDamage_Patch.Postfix, DamageMotes.DamageMotes_Patch.Postfix
Thing.get_AmbientTemperature: PRE: [800]RimFridge.Patch_Thing_AmbientTemperature.Prefix
Thing.get_DefaultGraphic: PRE: VEF.Graphics.VanillaExpandedFramework_Thing_DefaultGraphic_Patch.Prefix
Thing.get_DrawPos: post: LWM.DeepStorage.Ensure_Top_Item_In_DSU_Draws_Correctly.Postfix
Thing.get_FlammableNow: post: Fortified.Patch_Thing_FlammableNow.Postfix, Exosuit.Thing_FlammableNow.Postfix
Thing.get_Graphic: post: Fortified.Harmony_Painting.ThingGraphicPostfix
Thing.set_Position: PRE: LWM.DeepStorage.Patch_Thing_set_Position.Prefix post: Vehicles.Patch_VehiclePathing.SetPositionAndUpdateVehicleRegions, LWM.DeepStorage.Patch_Thing_set_Position.Postfix
Thing.set_Rotation: PRE: Vehicles.Patch_VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping
ThingDef.ConfigErrors: post: AdaptiveStorage.HarmonyPatches.ImprovedConfigErrors.Postfix
ThingDef.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_ThingDef_ResolveReferences_Patch.Prefix
ThingDef.SpecialDisplayStats: post: VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Postfix_Patch+SetFaction.Postfix, VEF.AnimalBehaviours.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, VEF.AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, AdaptiveStorage.HarmonyPatches.ThingDefStatDrawEntries.Postfix
ThingDef.get_CanInteractThroughCorners: TRANS: Replace_Stuff.OverMineable.CanInteractThroughCorners.Transpiler
ThingDef.get_DescriptionDetailed: TRANS: VEF.Apparels.VanillaExpandedFramework_ThingDef_DescriptionDetailed_Transpiler.Transpiler
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: Replace_Stuff.OverMineable.RenderBlueprintOverFog.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix, Replace_Stuff.NewThing.FramesDrawOverBuildingsEvenTheDoors.Postfix
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VEF.Pawns.VanillaExpandedFramework_ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingFilter.ExposeData: PRE: DefNameLink.ThingFilterExposeDataStrip.Prefix post: AdaptiveStorage.HarmonyPatches.RemoveInvalidDefsOnStorageSettingsLoading.Postfix
ThingGrid.Deregister: PRE: Vehicles.Patch_VehiclePathing.MonitorThingGridDeregisterStart
ThingGrid.DeregisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.DeregisteredAtThingGridEvent.Transpiler
ThingGrid.Register: PRE: Vehicles.Patch_VehiclePathing.MonitorThingGridRegisterStart
ThingGrid.RegisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.RegisteredAtThingGridEvent.Transpiler
ThingOverlays.ThingOverlaysOnGUI: TRANS: AdaptiveStorage.HarmonyPatches.CacheZoomAndMousePosition.Transpiler
ThingOwner.TryTransferToContainer: post: Exosuit.ThingOwner_TryTransferToContainer.TryTransferToContainer
ThingRequest.Accepts: post: Vehicles.Patch_JobSystem.AcceptsVehicleRefuelable
ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: post: AdaptiveStorage.HarmonyPatches.PreventSelectionInRect.Postfix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: VEF.Apparels.VanillaExpandedFramework_ThingSelectionUtility_Patch.GhillieException
ThingSetMaker.Generate: post: IsekaiLeveling.Patches.Patch_EnhanceGeneratedThingSets.Postfix
ThingSetMaker_MarketValue.Generate: post: IsekaiLeveling.Patches.Patch_EnhanceTraderStock.TraderStockPostfix
ThingStuffPair.get_Commonality: post: VEF.Things.VanillaExpandedFramework_ThingStuffPair_Commonality_Patch.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.InitializeComps: post: IsekaiLeveling.Patches.Patch_InjectComponent.Postfix
ThoughtWorker_HumanLeatherApparel.CurrentThoughtState: post: VEF.Genes.VanillaExpandedFramework_ThoughtWorker_HumanLeatherApparel_CurrentThoughtState.Postfix
ThoughtWorker_NeedFood.CurrentStateInternal: post: VEF.Genes.VanillaExpandedFramework_CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
TickManager.DoSingleTick: PRE: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Prefix post: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Postfix
TickManager.get_CurTimeSpeed: post: Vehicles.Patch_Misc.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Patch_Misc.PausedFromVehicles
TileFinder.<>c__DisplayClass2_0.<RandomSettlementTileFor>b__1: post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch.Postfix
TileFinder.RandomSettlementTileFor: PRE: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Prefix post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Postfix, Vehicles.Patch_MapHandling.AdjustSettlement
TileMutatorWorker_Coast.get_CoastOffset: post: Vehicles.Patch_MapHandling.CoastSizeMultiplier
TileMutatorWorker_River.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_TileMutatorWorker_River.GenerateRiverLookupTexture
TileMutatorWorker_River.GetRiverWidthAt: post: Vehicles.Patch_MapHandling.RiverNodeWidth
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.Patch_FormCaravanDialog.ApproxTilesForVehicles
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.Patch_FormCaravanDialog.ApproxTilesForVehicleTransferables
TimeAssignmentSelector.DrawTimeAssignmentSelectorGrid: post: Exosuit.TimeAssignmentSelector_DrawTimeAssignmentSelectorGrid.DrawTimeAssignmentSelectorGrid
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_GotoCastPosition_Patch.Transpiler
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Prefix TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently, LWM.DeepStorage.Patch_PlaceHauledThingInCell_Toil.Postfix
Tornado.CellImmuneToDamage: post: VEF.Apparels.CellImmuneToDamage.Postfix
TouchPathEndModeUtility.IsCornerTouchAllowed_NewTemp: post: Replace_Stuff.OverMineable.IsCornerTouchAllowed.Postfix
TradeDeal.InSellablePosition: post: Vehicles.Patch_CaravanHandling.NegotiatorInVehicle
TradeDeal.TryExecute: PRE: VEF.Factions.TradeDeal_TryExecute_Patch.Prefix post: VEF.Factions.TradeDeal_TryExecute_Patch.Postfix, IsekaiLeveling.Patches.Patch_TradeXP.Postfix
TradeUtility.AllLaunchableThingsForTrade: post: RimFridge.AllowFridgesToActAsOrbitalTradeBeacons+LaunchItemsFromFridges.MaybeLaunchItemsFromFridges
Tradeable.get_Interactive: post: Vehicles.Patch_CaravanHandling.AerialVehicleSlaveTradeRoomCheck
TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_ForThingDef_Patch.RemoveTamenessDecayCheck
Trait.get_LabelCap: post: IsekaiLeveling.Patches.TraitColorPatch.Postfix
TraitDegreeData.GetLabelCapFor: post: IsekaiLeveling.Patches.TraitDegreeData_GetLabelCapFor_Patch.Postfix
TraitSet.GainTrait: PRE: VEF.Apparels.VanillaExpandedFramework_TraitSet_GainTrait_Patch.Prefix
Transferable.CanAdjustBy: post: VEF.Factions.Transferable_CanAdjustBy_Patch.Postfix
TransferableUIUtility.ContentSourceDescription: PRE: VEF.VanillaExpandedFramework_TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.Patch_FormCaravanDialog.CanAdjustPawnTransferable
TransferableUtility.CanStack: post: Vehicles.Patch_CaravanFormation.CanStackVehicle
Transition.Execute: PRE: VEF.Storyteller.VanillaExpandedFramework_Transition_Execute_Patch.Prefix
TravellingTransporters.DoArrivalAction: PRE: DMS_Legion.AXF12.AXF12TravellingTransporters_DoArrivalAction_Patch.Prefix
TurretTop.DrawTurret: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_DrawTurret_Patch.Prefix
TurretTop.get_CurRotation: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_get_CurRotation_Patch.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu
UIRoot_Entry.Init: post: SmashTools.GameEvent.RaiseOnMainMenu, [0]UpdateLogTool.Patches.UpdateOnStartup
UI_BackgroundMain.DoOverlay: post: VBE.BackgroundController.DoOverlay
VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VEF.TerrainGrid_SetTerrain_Postfix
VehicleTurret.FireTurret: PRE: VEF.Weapons.VanillaExpandedFramework_VehicleFramework_Turret_Patch.Prefix
Verb.Available: post: VEF.Weapons.VanillaExpandedFramework_Verb_Available_Patch.Postfix, VEF.Buildings.Verb_Available_Patch.Postfix
Verb.CanHitTarget: post: DMS_Legion.Verb_CanHitTarget_Patch.Postfix
Verb.TryFindShootLineFromTo: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_TryFindShootLineFromTo_Patch.Prefix
Verb.TryStartCastOn: PRE: [100]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Postfix
Verb.WarmupComplete: post: DubsMintMinimap.Harmony_WarmupComplete.Postfix
VerbProperties.AdjustedCooldown: post: VEF.AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand
VerbProperties.AdjustedMeleeDamageAmount: post: VEF.Pawns.VanillaExpandedFramework_AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.AdjustedRange: PRE: VEF.Weapons.VerbUtility+VerbProperties_AdjustedRange_Patch.Prefix
VerbTracker.CreateVerbTargetCommand: post: VEF.Graphics.VanillaExpandedFramework_VerbTracker_CreateVerbTargetCommand_Patch.Postfix
Verb_CastAbility.CanHitTarget: PRE: Vehicles.Patch_HealthAndStats.VehiclesImmuneToPsycast
Verb_CastAbility.OrderForceTarget: PRE: PRT_Mod.BattlefieldRepair_Patch_VerbCastAbility_OrderForceTarget.Prefix
Verb_LaunchProjectile.TryCastShot: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_LaunchProjectile_TryCastShot.Prefix post: VEF.Buildings.Verb_LaunchProjectile_TryCastShot_Patch.Postfix
Verb_LaunchProjectile.get_Projectile: post: PRT_Mod.SelectableAmmo.Patch_Verb_LaunchProjectile_get_Projectile.Postfix
Verb_MeleeAttack.SoundMiss: post: DamageMotes.Verb_MeleeAttack_Patch.Postfix
Verb_MeleeAttack.TryCastShot: post: IsekaiLeveling.Patches.Patch_CounterStrikeDodge.Postfix
Verb_MeleeAttackDamage.ApplyMeleeDamageToTarget: post: DMS_Legion.MeleeHitIgnitePatches.Postfix
Verb_MeleeAttackDamage.DamageInfosToApply: post: DMS_Legion.Patch_Verb_MeleeAttackDamage_DamageInfosToApply_LanceLockHead.Postfix
Verb_Shoot.TryCastShot: post: Fortified.Patch_Verb_Shoot_Building_TurretCapacity.Postfix, Fortified.Patch_Verb_Shoot_CompCastPushHeat.Postfix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.Patch_CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.Patch_CaravanHandling.VehicleSocialTabPawns
WardenFeedUtility.ShouldBeFed: post: MedPod.ShouldBeFed_IgnoreMedPods.Postfix
WeatherManager.get_CurWeatherPerceived: post: VEF.Weathers.VanillaExpandedFramework_WeatherManager_CurWeatherPerceived_Patch.Postfix
WeatherWorker..ctor: post: VEF.Weathers.VanillaExpandedFramework_WeatherWorker_Constructor_Patch.Postfix
Widgets.DefIcon: PRE: PipeSystem.Widgets_DefIcon_Patch.Prefix
Widgets.ThingIcon: post: IsekaiLeveling.Patches.RuneRankIconPatch.Postfix
WindowStack.Add: post: SmashTools.WindowEvents.WindowAddedToStack
WindowStack.HandleEventsHighPriority: post: SmashTools.WindowEvents.HighPriorityOnGUI
WindowStack.TryRemove: post: SmashTools.WindowEvents.WindowRemovedFromStack
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
WorkGiver_DeconstructForBlueprint.PotentialWorkThingsGlobal: PRE: Replace_Stuff.Replace.NoDeconstructForBlueprint.Prefix
WorkGiver_DoBill.JobOnThing: post: DMS_Legion.Patch_WorkGiver_DoBill_JobOnThing_Gestation.Postfix
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Transpiler
WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
WorkGiver_Tend.HasJobOnThing: post: MedPod.WorkGiver_Tend_HasJobOnThing_IgnoreMedPods.Postfix
World.CoastDirectionAt: TRANS: [100]MapPreview.Patches.Patch_RimWorld_World.CoastDirectionAt_Transpiler
World.LakeDirectionAt: TRANS: [100]MapPreview.Patches.Patch_RimWorld_World.LakeDirectionAt_Transpiler
World.NaturalRockTypesIn: TRANS: [100]MapPreview.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Transpiler
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VEF.Planet.VanillaExpandedFramework_WorldFactionsUIUtility_CanAddFaction_Patch.Transpiler
WorldFactionsUIUtility.DoRow: post: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoRow_Patch.Postfix
WorldFactionsUIUtility.DoWindowContents: TRANS: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoWindowContents_Patch.Transpiler
WorldGenStep_Roads.<>c__DisplayClass12_0.<GenerateRoadEndpoints>b__0: post: VEF.Factions.VanillaExpandedFramework_GenerateRoadEndpoints_Patch.Postfix
WorldGizmoUtility.TryGetCaravanGizmo: TRANS: Vehicles.Patch_FormCaravanDialog.TryGetCaravanForVehicles
WorldGrid.GetNeighborId: TRANS: [100]MapPreview.Patches.Patch_RimWorld_WorldGrid.GetNeighborId_Transpiler
WorldGrid.GetTileNeighbor: TRANS: [100]MapPreview.Patches.Patch_RimWorld_WorldGrid.GetTileNeighbor_Transpiler
WorldGrid.IsNeighbor: TRANS: [100]MapPreview.Patches.Patch_RimWorld_WorldGrid.IsNeighbor_Transpiler
WorldInterface.WorldInterfaceUpdate: TRANS: [200]MapPreview.Patches.Patch_RimWorld_WorldInterface.WorldInterfaceUpdate_Transpiler
WorldObject.Draw: PRE: DMS_Legion.AXF12.AXF12WorldObject_Draw_Patch.Prefix
WorldObjectDef.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_WorldObjectDef_ResolveReferences_Patch.Prefix
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
WorldObjectsHolder.AddToCache: post: Vehicles.Patch_WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.Patch_WorldHandling.RecacheVehicleObjectCache
WorldObjectsHolder.RemoveFromCache: post: Vehicles.Patch_WorldHandling.RemoveVehicleObjectToCache
WorldPawns.GetSituation: post: Vehicles.Patch_WorldHandling.SituationBoardedVehicle
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.Patch_WorldPathing.VehicleRoutePlannerButton
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.Patch_WorldPathing.AutoOrderVehicleCaravanPathing
WorldTargeter.ProcessInputEvents: post: Vehicles.Patch_WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.StopTargeting: post: PRT_Mod.CrossMapArtillery.CrossMapArtilleryController+Patch_WorldTargeter_StopTargeting_Notify.Postfix
WorldTargeter.TargeterOnGUI: post: Vehicles.Patch_WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.Patch_WorldHandling.WorldTargeterUpdate
XmlToObjectUtils.DoFieldSearch: PRE: SmashTools.Patching.Patch_XmlParsing.PreProcessAttributes post: SmashTools.Patching.Patch_XmlParsing.ReadCustomAttributes
Zone_Stockpile.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToStockpileZones.Postfix
_WorkGiver_ConstructFinishFrames.Postfix: PRE: VEF.Pawns.VanillaExpandedFramework_QualityBuilder_WorkGiver_ConstructFinishFrames_Patch.Prefix
Harmony versions present: 2.4.2.0: Fortified, Uuugggg.rimworld.Replace_Stuff.main; 2.4.1.0: net.pardeike.rimworld.lib.harmony, OskarPotocki.VEF, DMS_Legion, SmashPhil.VehicleFramework, PRT_Mod.Core, ModSettingsFrameworkMod, Azzy.DMS_PowerArmor_Expand, AOBA.DMS, ability_camouflageunderwater; 2.3.7.0: ExosuitMod; 2.3.6.0: vanillaexpanded.backgrounds, rimworld.mod.charactereditor, UnlimitedHugs.HugsLib, UnlimitedHugs.AllowTool, net.littlewhitemouse.LWM.DeepStorage, adaptive.storage.framework, com.MedPod.patches, de.hatti.rimworld.mod.qualitybuilder, com.yayo.yayoAni, net.paragonteam.prothesishealth, mehni.rimworld.pickupandhaul.main, Dubwise.DubsMintMinimap, com.rimfridge.rimworld.mod, Stm.ShellaBackgrounds, AOBA.TheDeadManSwitch.AncientCorps, AVSR, rimworld.dyrewulfe.fpstackfix; 2.3.3.0: LunarFramework.Main, MapPreview.Main, MapPreviewMod.Active, MapPreviewMod.Main, bs.defnamelink, bs.postinheritanceoperation, bs.savegamecompatibilityoperation, MapPreview.GenLow, LunarFramework.Compat.HugsLib, io.github.ratysz.madskills, MapPreview.Compat.VEF, MapPreview.Gen; 2.3.2.0: Kikohi.KCSG, Kikohi.PipeSystem; 2.2.2.0: JellyCreative.IsekaiLeveling, fluffy.medicaltab, IsekaiLeveling.ForgeWorldPatches.TraderStock; 2.1.0.0: com.CaesarV6.DamageMotes.Patch; 2.0.0.6: RandomPlus
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
Initialize engine version: 2022.3.35f1 (011206c7a712)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.224 seconds
- Finished resetting the current domain, in 0.001 seconds
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
RimWorld 1.6.4633 rev1246
Mod The Dead Man's Switch - Tri-Tech RUS dependency (dms.tritech) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
[HugsLib] version 12.0.0
[HugsLib] early-initializing AllowTool
Texture '' has dimensions (4266 x 2400) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (4266 x 2400) which are not multiples of 4. Compress will not work.
[Isekai WorldBoss] BodySize hitbox patch applied
[Isekai WorldBoss] HealthScale body-HP patch applied
[Isekai WorldBoss] Patched PawnRenderNode.GraphicFor (base)
[Isekai WorldBoss] Patched PawnRenderNode_AnimalPack.GraphicFor
[Isekai WorldBoss] Patched PawnRenderNode_AnimalPart.GraphicFor
[Isekai WorldBoss] Patched PawnRenderNode_Body.GraphicFor
[Isekai WorldBoss] Patched PawnRenderNode_Fur.GraphicFor
[Isekai WorldBoss] Patched PawnRenderNode_Tattoo_Body.GraphicFor
[Isekai WorldBoss] Patched PawnRenderNode_Devourer.GraphicFor
[Isekai WorldBoss] Patched PawnRenderNode_NociosphereSegment.GraphicFor
[Isekai WorldBoss] Patched PawnRenderNode_Head.GraphicFor
[Isekai WorldBoss] Patched PawnRenderNode_Stump.GraphicFor
[Isekai WorldBoss] Patched PawnRenderNode_Hair.GraphicFor
[Isekai WorldBoss] Patched PawnRenderNode_Beard.GraphicFor
[Isekai WorldBoss] Patched PawnRenderNode_Tattoo_Head.GraphicFor
[Isekai WorldBoss] Patched PawnRenderNode_Parent.GraphicFor
[Isekai WorldBoss] Patched PawnRenderNode_TurretGun.GraphicFor
[Isekai WorldBoss] Total GraphicFor patches: 15 (base + 14 overrides)
[Isekai WorldBoss] HostileTo patch applied (boss-team cohesion)
[Isekai Leveling] Mod initialized successfully! (60 patches applied)
[Isekai Leveling] Critical patch verification: 4/4 verified OK
[Isekai Leveling] Settings: TamedRetention=0.5, HealthMult=1, STR_MeleeDmg=0.02, VIT_MaxHP=0.04, VIT_DR=0.01, ExclAnimals=False
Texture '' has dimensions (4266 x 2400) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (4266 x 2400) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (4266 x 2400) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (4266 x 2400) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (4266 x 2400) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (4266 x 2400) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (4266 x 2400) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (4266 x 2400) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (4266 x 2400) which are not multiples of 4. Compress will not work.
|RimFridge: Now with Shelves!| Forcing the application of patch lwm.deepstorage | Patches/AddNewUnits_RimFridge.xml of LWM's Deep Storage.
Tried to use an uninitialized DefOf of type DamageDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
Could not resolve cross-reference: No Verse.SoundDef named Explosion_Small found to give to Verse.ProjectileProperties Verse.ProjectileProperties (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named Explosion_Small found to give to Verse.ProjectileProperties Verse.ProjectileProperties (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named Explosion_Small found to give to Verse.ProjectileProperties Verse.ProjectileProperties (using undefined sound instead)
Could not resolve cross-reference: No RimWorld.StatDef named MeleeCritChance found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference: No RimWorld.StatDef named MeleeParryChance found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference: No RimWorld.StatDef named MeleeCritChance found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference: No RimWorld.StatDef named MeleeParryChance found to give to RimWorld.StatModifier (null stat)
Translation data for language Russian / Русский has 488 errors. Generate translation report for more info.
[SmashPhil.VehicleFramework] Applying compatibility patch for CaesarV6.DamageIndicators. Active: Да
[SmashPhil.VehicleFramework] Applying compatibility patch for ludeon.rimworld.odyssey. Active: Да
[VehicleFramework] version 1.6.2144
DropPodIncomingMechanoidRapid
DropPodIncoming
[DMS_Legion] Harmony补丁已加载
Medical Tab :: Tag Mirrored is not associated with any pawnCapacity. This may be intentional. For modders; if the tag defName contains the capacity defName the two will be linked.
[IsekaiLeveling] Stats window textures loaded.
[Isekai Leveling] Mob Rank system initialized: 248 creatures ranked, 0 skipped.
[Isekai Leveling] Forge system initialized: 437 items enhanced, 0 skipped.
[Isekai Leveling] DBZ-style aura system initialized.
[Isekai Leveling] Compatibility patches active:
- Character Editor: Isekai stats section added to character creation
[Isekai Leveling] Character Editor detected - Isekai Stats window available via mod settings or dev mode
QualityBuilder: JobDefOf.Deconstruct driverClass = JobDriver_Deconstruct
LWM.DeepStorage: Set RimFridge uglyStackAppearance = False
LWM.DeepStorage: 🐾 Init starting for RimWorld 1.5+ build!
LWM.DeepStorage: Checked 49 Building_Storage ThingDefs for duplicate comp props.
LWM.DeepStorage: Finished removing multiple comp props.
LWM.DeepStorage: Making Shelf, ShelfSmall, Hopper, MF_Building_ComponentStorage, MF_Building_PayloadStorage, RimFridge_SingleRefrigerator, RimFridge_Refrigerator, RimFridge_QuadRefrigerator, RimFridge_SingleWallRefrigerator, RimFridge_WallRefrigerator, sbz_Crate, sbz_MidCrate, sbz_SmallCrate, sbz_Pallet, sbz_MiniPallet, sbz_OpenShelf, sbz_TwoTierDisplayShelf, sbz_DisplayShelf, sbz_SmallDisplayShelf, sbz_TallDisplayShelf, sbz_NarrowTallDisplayShelf, sbz_WideHangerShelf, sbz_HangerShelf, sbz_DisplayCabinet, sbz_NarrowDisplayCabinet, sbz_DisplayTable, sbz_MeatHook, sbz_TextileRack, sbz_Safe, sbz_Drum, sbz_HorizontalWeaponRack, sbz_VerticalWeaponRack, sbz_WeaponRack into Deep Storage
LWM.DeepStorage: Settings defs loaded.
LWM.DeepStorage: Multiplayer not detected.
LWM.DeepStorage: ✅ Harmony patches applied.
Damage Indicators initialized.
[TrueTerrainColors v1.12.22] Loaded cached true colors for 562 terrain defs from file.
PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam.
Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
MVCF successfully applied 0 patches
[Fortified] 涂装着色器加载成功 Fortified/StandardPaintable
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Unloading 183 unused Assets to reduce memory usage. Loaded Objects now: 33856.
Total: 608.485000 ms (FindLiveObjects: 6.829900 ms CreateObjectMapping: 4.591200 ms MarkObjects: 595.557900 ms DeleteObjects: 1.505200 ms)
CharacterEditor v1.6.3 initializing...
updating labels for russian / русский...
loading pawn slot content from file...
character editor instance created
checking editor settings...
bodysizes genes are active
CharacterEditor v1.6.3 ...done
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
[Clean Research Sort]: Detected circular dependency: Power Factor Setting for RimFridge requires Power Factor Setting for RimFridge, which eventually requires itself. This link will be ignored.
[Clean Research Sort]: Detected circular dependency: Power Factor Setting for RimFridge requires Power Factor Setting for RimFridge, which eventually requires itself. This link will be ignored.
[Clean Research Sort]: Detected circular dependency: Power Factor Setting for RimFridge requires Power Factor Setting for RimFridge, which eventually requires itself. This link will be ignored.
[Clean Research Sort]: Detected circular dependency: Power Factor Setting for RimFridge requires Power Factor Setting for RimFridge, which eventually requires itself. This link will be ignored.
[Clean Research Sort]: Successfully applied sorted research tree layout.
CE is trying to create default parameter lists ...
creating default parameter list for genes...
252 default entities for genes created
creating default parameter list for objects...
2528 default entities for objects created
creating default parameter list for turrets...
23 default entities for turrets created
...lists created
CE is trying to apply modified parameters...
no modifications for genes
DMS_Apparel_PilotSuit Модификация загружена
no modifications for lifestages
...done
Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
QualityBuilder added property to '172' things
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 34078.
Total: 424.413700 ms (FindLiveObjects: 4.588800 ms CreateObjectMapping: 1.725200 ms MarkObjects: 418.012700 ms DeleteObjects: 0.086100 ms)
Loading game from file Autosave-6 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- vanillaexpanded.backgrounds
- UnlimitedHugs.HugsLib
- void.charactereditor
- Ludeon.RimWorld.Odyssey
- adaptive.storage.framework
- AOBA.Framework
- OskarPotocki.VanillaFactionsExpanded.Core
- Aoba.DeadManSwitch.Core
- Ovn.WorkerDrones
- Aoba.Exosuit.Framework
- Aoba.DeadManSwitch.AncientCorps
- DMS.Proton.JointOperations
- DMS.Proton.JointOperations.rus.senselessfearfull
- Aoba.DeadManSwitch.MobileDragoon
- Nanamy.deadmanswitch.mobiledragoonRu
- Aoba.DeadManSwitch.Synthetic
- Berserk.DeadManSwitch.ExperimentalWeapons
- dms.tritech
- norius.dms.tritech.rus
- Daniledman.Minimalism
- Daniledman.DeCore
- Daniledman.MechalitCore
- Daniledman.MechalitFaction2
- SmashPhil.VehicleFramework
- Aoba.DeadManSwitch.Motorized
- 9JokerS.Aoba.DeadManSwitch.Motorized
- Daniledman.HardworkingAnimals
- DMS.MOREDozer
- 9JokerS.Aoba.DeadManSwitch.Synthetic
- Srxf.DeadManSwitch.Legion
- Nanamy.srxf.deadmanswitch.legionRu
- Daniledman.FastRegen
- Daniledman.CyberFauna
- Daniledman.CombatUpdate
- Daniledman.JellyFarm
- Daniledman.Carpets
- mastertea.RandomPlus
- tofudriver.MedicalTabForked
- sumghai.Medpod
- JellyCreative.IsekaiLeveling
- UnlimitedHugs.AllowTool
- Haplo.Miscellaneous.Core
- Embrus.AncientCorps.rus
- hatti.qualitybuilder
- Memegoddess.ReplaceStuff
- ZIRI.DeadManSwitch.PowerArmorExpanded
- Trololo956.DeadManSwitch.PowerArmorExpanded.ru
- Nanamy.aoba.frameworkRu
- 9JokerS.Aoba.DeadManSwitch.Core
- rimfridge.kv.rw
- LWM.DeepStorage
- FrozenSnowFox.FilthVanishesWithRainAndTime
- dubwise.dubsmintminimap
- CaesarV6.DamageIndicators
- m00nl1ght.MapPreview
- com.yayo.yayoAni.continued
- Mlie.FoodPoisoningStackFix
- Leo.CleanResearchSort
- Mehni.PickUpAndHaul
- tradingpost.programmerlily.com
- ratys.rtfuse
- sbz.NeatStorage
- Sxcher.Backgrounds
- stm.ShellaBackgrounds
Tried to register the same load ID twice: null, pathRelToParent=/sourcePrecept, parent=DMS_Apparel_HeavyProtectiveHelmet1077
Could not get load ID. We're asking for something which was never added during LoadingVars. pathRelToParent=/sourcePrecept, parent=DMS_Apparel_HeavyProtectiveHelmet1077
Cannot get current title for null faction.
Could not do PostLoadInit on RimWorld.Pawn_RoyaltyTracker: System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref B4AB4FE7]
[0x00006] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at RimWorld.Pawn_RoyaltyTracker.AssignHeirIfNone (RimWorld.RoyalTitleDef t, RimWorld.Faction faction) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.Pawn_RoyaltyTracker.ExposeData () [0x001c2] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <b7c18af6909f4623bed21df58cc9b431>:0
[Isekai WorldBoss] MapComponent loaded. Boss: none, waves: 0
checking editor settings...
bodysizes genes are active
QualityBuilder added to приказы category.
[Yayo's Animation] GC : animation data count [0 -> 0]
Unloading 1 Unused Serialized files (Serialized files now loaded: 9)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 42513.
Total: 517.533400 ms (FindLiveObjects: 6.972300 ms CreateObjectMapping: 3.229900 ms MarkObjects: 507.209100 ms DeleteObjects: 0.121400 ms)
[Yayo's Animation] GC : animation data count [64 -> 41]
[Isekai Hunt] Selected 'Пума' (CP:120) for B rank from pool of 76 creatures (CP range: 50-150)
[Isekai Hunt] Could not find suitable tile for B hunt, falling back to home map
Could not resolve symbol "4" for string "━━━ EXPEDITION CONTRACT ━━━
Target: {1} ({0}-Rank)
Location: ~{4} tiles away
⚔ Difficulty: Recommended for B-Rank adventurers or higher.
Send a well-equipped party — solo attempts are risky.
Mission Briefing:
A powerful creature has established territory in a distant region. The Guild is offering a substantial bounty for hunters willing to travel and eliminate this threat.
Upon Completion:
• {2} XP distributed among all hunters
• {3} Silver bounty payment
• Additional loot from the creature
Form a caravan and travel to the marked location. The expedition begins upon arrival.
— Adventurer's Guild".
[Isekai] Created B-Rank Expedition quest for Пума (local)
[Exosuit] 请求安装模块: Экзокостюм AT-34 «Йетта» (нормально), 保留模块: False
[Exosuit] 完成安装模块: Экзокостюм AT-34 «Йетта» (нормально)
[Yayo's Animation] GC : animation data count [104 -> 61]
[Isekai Hunt] Selected bounty target 'Элитный наёмник' (CP:130) for A rank from pool of 29 hostile pawns
[Isekai] Created A-Rank Bounty quest for Элитный наёмник at tile 287376
[Isekai Leveling] Ataman reached level 98
[Yayo's Animation] GC : animation data count [138 -> 71]
[Isekai Hunt] Selected 'Дербник' (CP:5) for F rank from pool of 44 creatures (CP range: 0-35)
[Isekai] Created F-Rank Hunt quest for Дербник (local)
Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 42666.
Total: 790.322200 ms (FindLiveObjects: 44.682900 ms CreateObjectMapping: 7.513800 ms MarkObjects: 737.798900 ms DeleteObjects: 0.325800 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 41908.
Total: 484.230100 ms (FindLiveObjects: 3.583700 ms CreateObjectMapping: 2.968000 ms MarkObjects: 477.129800 ms DeleteObjects: 0.547900 ms)
Loading game from file 3333 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- vanillaexpanded.backgrounds
- UnlimitedHugs.HugsLib
- void.charactereditor
- Ludeon.RimWorld.Odyssey
- adaptive.storage.framework
- AOBA.Framework
- OskarPotocki.VanillaFactionsExpanded.Core
- Aoba.DeadManSwitch.Core
- Ovn.WorkerDrones
- Aoba.Exosuit.Framework
- Aoba.DeadManSwitch.AncientCorps
- DMS.Proton.JointOperations
- DMS.Proton.JointOperations.rus.senselessfearfull
- Aoba.DeadManSwitch.MobileDragoon
- Nanamy.deadmanswitch.mobiledragoonRu
- Aoba.DeadManSwitch.Synthetic
- Berserk.DeadManSwitch.ExperimentalWeapons
- dms.tritech
- norius.dms.tritech.rus
- Daniledman.Minimalism
- Daniledman.DeCore
- Daniledman.MechalitCore
- Daniledman.MechalitFaction2
- SmashPhil.VehicleFramework
- Aoba.DeadManSwitch.Motorized
- 9JokerS.Aoba.DeadManSwitch.Motorized
- Daniledman.HardworkingAnimals
- DMS.MOREDozer
- 9JokerS.Aoba.DeadManSwitch.Synthetic
- Srxf.DeadManSwitch.Legion
- Nanamy.srxf.deadmanswitch.legionRu
- Daniledman.FastRegen
- Daniledman.CyberFauna
- Daniledman.CombatUpdate
- Daniledman.JellyFarm
- Daniledman.Carpets
- mastertea.RandomPlus
- tofudriver.MedicalTabForked
- sumghai.Medpod
- JellyCreative.IsekaiLeveling
- UnlimitedHugs.AllowTool
- Haplo.Miscellaneous.Core
- Embrus.AncientCorps.rus
- hatti.qualitybuilder
- Memegoddess.ReplaceStuff
- ZIRI.DeadManSwitch.PowerArmorExpanded
- Trololo956.DeadManSwitch.PowerArmorExpanded.ru
- Nanamy.aoba.frameworkRu
- 9JokerS.Aoba.DeadManSwitch.Core
- rimfridge.kv.rw
- LWM.DeepStorage
- FrozenSnowFox.FilthVanishesWithRainAndTime
- dubwise.dubsmintminimap
- CaesarV6.DamageIndicators
- m00nl1ght.MapPreview
- com.yayo.yayoAni.continued
- Mlie.FoodPoisoningStackFix
- Leo.CleanResearchSort
- Mehni.PickUpAndHaul
- tradingpost.programmerlily.com
- ratys.rtfuse
- sbz.NeatStorage
- Sxcher.Backgrounds
- stm.ShellaBackgrounds
QualityBuilder added property to '0' things
Tried to register the same load ID twice: null, pathRelToParent=/sourcePrecept, parent=DMS_Apparel_HeavyProtectiveHelmet1077
Could not get load ID. We're asking for something which was never added during LoadingVars. pathRelToParent=/sourcePrecept, parent=DMS_Apparel_HeavyProtectiveHelmet1077
Could not resolve reference to object with loadID Thing_Human1072460 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Cannot get current title for null faction.
Could not do PostLoadInit on RimWorld.Pawn_RoyaltyTracker: System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref B4AB4FE7] Duplicate stacktrace, see ref for original
[Isekai WorldBoss] MapComponent loaded. Boss: none, waves: 0
Pawn Doug has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
checking editor settings...
bodysizes genes are active
[Yayo's Animation] GC : animation data count [108 -> 0]
Unloading 0 Unused Serialized files (Serialized files now loaded: 9)
Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 49489.
Total: 605.565900 ms (FindLiveObjects: 15.257800 ms CreateObjectMapping: 6.472000 ms MarkObjects: 583.589100 ms DeleteObjects: 0.245800 ms)
Could not reserve Thing_SleepingSpot326630 (layer: null) for Rubout for job LayDown (Job_3840758) A = Thing_SleepingSpot326630 (now doing job LayDown (Job_3840758) A = Thing_SleepingSpot326630(curToil=-1)) for maxPawns 1 and stackCount 0.
Existing reservers:
[0] Loser (job: Ingest (Job_3840298) A = Thing_MealSimple1082211 Giver = JobGiver_GetFood [workGiverDef: null], toil: 8, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = Rubout, curJob = LayDown (Job_3840758) A = Thing_SleepingSpot326630
[Yayo's Animation] GC : animation data count [105 -> 56]
[Isekai Hunt] Selected 'Горный козёл' (CP:50) for C rank from pool of 74 creatures (CP range: 25-70)
[Isekai] Created C-Rank Hunt quest for Горный козёл (local)
Exception ticking Bailey (at (145, 0, 134)). Suppressing further errors. Exception: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
[Ref AB9EEC3]
at System.Collections.Generic.HashSet`1+Enumerator[T].MoveNext () [0x00013] in <1f993cbf88314b1baa1e10ca917bdc64>:0
at Verse.AI.Pawn_JobTracker.TryOpportunisticJob (Verse.AI.Job finalizerJob, Verse.AI.Job job) [0x003a5] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, Verse.AI.JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, System.Boolean resumeCurJobAfterwards, System.Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, System.Nullable`1[T] tag, System.Boolean fromQueue, System.Boolean canReturnCurJobToPool, System.Nullable`1[T] keepCarryingThingOverride, System.Boolean continueSleeping, System.Boolean addToJobsThisTick, System.Boolean preToilReservationsCanFail) [0x00460] in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX ExosuitMod: Boolean Exosuit.HarmonyPatches.Pawn_JobTraceker_Patch:JobReplacerPatch(Job newJob, Pawn ___pawn)
at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x000bd] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.Pawn_JobTracker.EndCurrentJob (Verse.AI.JobCondition condition, System.Boolean startNewJob, System.Boolean canReturnToPool) [0x00254] in <b7c18af6909f4623bed21df58cc9b431>:0
- POSTFIX JellyCreative.IsekaiLeveling: Void IsekaiLeveling.Patches.Patch_WorkXP:Postfix(Pawn_JobTracker __instance, JobCondition condition, Pawn ___pawn)
at Verse.AI.Pawn_JobTracker.JobTrackerTickInterval (System.Int32 delta) [0x001c4] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Pawn.TickInterval (System.Int32 delta) [0x00050] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Thing.DoTick () [0x000eb] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.TickList.Tick () [0x00139] in <b7c18af6909f4623bed21df58cc9b431>:0
[Exosuit] 请求安装模块: Шлем AT-34 «Йетта» (нормально), 保留模块: False
[Exosuit] 完成安装模块: Шлем AT-34 «Йетта» (нормально)
[Yayo's Animation] GC : animation data count [107 -> 67]
[Isekai Hunt] Selected 'Ворона' (CP:25) for D rank from pool of 56 creatures (CP range: 15-50)
[Isekai] Created D-Rank Hunt quest for Ворона (local)
[Exosuit] 请求安装模块: Экзокостюм PF-3 «Трудяга» (хорошо), 保留模块: False
[Exosuit] 完成安装模块: Экзокостюм PF-3 «Трудяга» (хорошо)
[Exosuit] 请求安装模块: Пневматический бур (плохо), 保留模块: False
[Exosuit] 完成安装模块: Пневматический бур (плохо)
Grammar unresolvable. Root 'root'
GRAMMAR RESOLUTION TRACE
1 root → [civilianDiedLetterLabel]
civilianDiedLetterLabel → UNRESOLVABLE
root → UNRESOLVABLE
CONSTANTS
civilians0_faction Empire
civilians0_royalInCurrentFaction True
civilians0_flesh Normal
civilians0_gender Female
civilians0_genderResolved Female
civilians0_cubeInterest False
civilians0_faction_temporary False
civilians0_faction_hasLeader True
civilians_count 1
asker_faction Empire
asker_royalInCurrentFaction True
asker_flesh Normal
asker_gender Female
asker_genderResolved Female
asker_cubeInterest False
asker_faction_temporary False
asker_faction_hasLeader True
enemyFaction_temporary False
enemyFaction_hasLeader True
enemyFaction_leader_faction PirateYttakin
enemyFaction_leader_factionLeader True
enemyFaction_leader_flesh Normal
enemyFaction_leader_gender Male
enemyFaction_leader_genderResolved Male
enemyFaction_leader_cubeInterest False
enemyFaction PirateYttakin
soldiers0_faction Empire
soldiers0_royalInCurrentFaction True
soldiers0_flesh Normal
soldiers0_gender Female
soldiers0_genderResolved Female
soldiers0_cubeInterest False
soldiers0_faction_temporary False
soldiers0_faction_hasLeader True
soldiers1_faction Empire
soldiers1_royalInCurrentFaction True
soldiers1_flesh Normal
soldiers1_gender Female
soldiers1_genderResolved Female
soldiers1_cubeInterest False
soldiers1_faction_temporary False
soldiers1_faction_hasLeader True
soldiers2_faction Empire
soldiers2_royalInCurrentFaction True
soldiers2_flesh Normal
soldiers2_gender Female
soldiers2_genderResolved Female
soldiers2_cubeInterest False
soldiers2_faction_temporary False
soldiers2_faction_hasLeader True
soldiers3_faction Empire
soldiers3_royalInCurrentFaction True
soldiers3_flesh Normal
soldiers3_gender Female
soldiers3_genderResolved Female
soldiers3_cubeInterest False
soldiers3_faction_temporary False
soldiers3_faction_hasLeader True
soldiers4_faction Empire
soldiers4_royalInCurrentFaction True
soldiers4_flesh Normal
soldiers4_gender Male
soldiers4_genderResolved Male
soldiers4_cubeInterest False
soldiers4_faction_temporary False
soldiers4_faction_hasLeader True
soldiers_count 5
rescueDelay 20000
leaveDelay 30000
civilianCountMinusOne 0
resolvedQuestName Аварийная Посадка Евдокия
rescueShuttleAfterRaidDelay 10000
CUSTOM RULES
■pawnLabelSingleOrPlural → [pawnLabel]
■pawnLabelSingleOrPlural → [pawnLabelPlural]
■questDescription → Челноку фракции [asker_faction_name] требуется аварийная посадка. Командир челнока, [asker_nameDef], хочет приземлиться в [map_definite].\n\nНа челнок будут нападать [enemyFaction_pawnsPlural] из фракции [enemyFaction_name] с целью убить всех пассажиров. Защитите его.\n\nВ челноке находятся: [asker_nameDef][andOtherCivilians] и [soldierCountKinds]. Командир [andCivilians] [shouldBeSaved], и [soldiers0_kindPlural] готовы ради этого пожертвовать своими жизнями.\n\nЧерез [rescueDelay_duration] за выжившими прибудет спасательный челнок. Вы должны будете погрузить их всех на борт в течение [leaveDelay_duration].
■andOtherCivilians →
■andOtherCivilians → , другой [pawnLabel],
■andOtherCivilians → , [civilianCountMinusOne] других [pawnLabelGen],
■andCivilians →
■andCivilians → и [pawnLabel]
■andCivilians → и [pawnLabelPlural]
■soldierCountKinds → [soldiers_count] [soldiers0_kind]
■soldierCountKinds → [soldiers0_kindPlural] в количестве [soldiers_count] человек
■shouldBeSaved → должен быть спасён
■shouldBeSaved → должны быть спасены
■pawnLabelPlural → гражданские
■pawnLabel → гражданский
■pawnLabelGen → гражданских
■pawnLabelAcc → гражданского
■allRewardsDescriptions → отношения с фракцией <color=#00BFFFFF>Сломленная Империя</color> улучшатся на 45.
■allRewardsDescriptionsExceptItems → отношения с фракцией <color=#00BFFFFF>Сломленная Империя</color> улучшатся на 45.
■failLetterEndingCommon → Вы провалили задание «[resolvedQuestName]».
■successLetterEndingCommon → Вы успешно выполнили задание «[resolvedQuestName]».
■goodwillSomeCiviliansLost → Не все [pawnLabelPlural] из фракции [asker_faction_pawnSingular] были спасены. [goodwillNegativelyAffected]
■goodwillAllCiviliansLost → Ни один [pawnLabel] из фракции [asker_faction_pawnSingular] не был спасён. [goodwillNegativelyAffected]
■goodwillNegativelyAffected → Ваша репутация у фракции [asker_faction_name] ухудшилась за каждого [pawnLabelAcc], которого не удалось спасти.
■commanderLandingDesc → [asker_nameDef] — командир, попросивший разрешения на посадку своего челнока в [map_definite]
■commanderLandingDescAcc → [asker_nameDef] — командира, попросившего разрешения на посадку своего челнока в [map_definite]
■raidArrivedLetterLabel → Налёт: [enemyFaction_name]
■raidArrivedLetterText → Прибыли [enemyFaction_pawnsPlural] из фракции [enemyFaction_name]. Они нападут на [asker_faction_pawnsPlural], совершивших аварийную посадку в [map_definite].\n\nЗащищайте [asker_faction_pawnsPlural], пока через [rescueShuttleAfterRaidDelay_duration] не прибудет спасательный челнок.
■rescueShuttleArrivedLetterLabel → Спасательный челнок прибыл
■rescueShuttleArrivedLetterText → Прибыл спасательный челнок, посланный, чтобы забрать [pawnLabelSingleOrPlural]. Убедитесь, что в челноке на момент его отправления через [leaveDelay_duration] будут эти люди:\n\n[civilians]
■questCompletedSuccessLetterLabel → Задание выполнено: «[resolvedQuestName]»
■questCompletedSuccessLetterText → У [commanderLandingDescAcc], получается спастись. [asker_pronoun] благодарит вас за помощь в [map_definite].\n\n[successLetterEndingCommon]
■questCompletedCiviliansLostSuccessLetterLabel → Задание выполнено: «[resolvedQuestName]»
■questCompletedCiviliansLostSuccessLetterText → У [commanderLandingDescAcc], получается спастись.\n\n[goodwillSomeCiviliansLost]\n\n[successLetterEndingCommon]
■askerLostLetterLabel → Задание провалено: «[resolvedQuestName]»
■askerLostLetterText → [commanderLandingDescAcc], не было на борту челнока в момент его отбытия.\n\n[goodwillSomeCiviliansLost]\n\n[failLetterEndingCommon]
■allLostLetterLabel → Задание провалено: «[resolvedQuestName]»
■allLostLetterText → Спасательный челнок, посланный, чтобы забрать [asker_faction_pawnsPlural], отбыл пустым.\n\n[goodwillAllCiviliansLost]\n\n[failLetterEndingCommon]
■askerDiedLetterLabel → Задание провалено: «[resolvedQuestName]»
■askerDiedLetterText → [commanderLandingDesc], погиб.\n\n[failLetterEndingCommon]
■shuttleDestroyedLetterLabel → Задание провалено: «[resolvedQuestName]»
■shuttleDestroyedLetterText → Челнок, посланный, чтобы забрать [asker_faction_pawnsPlural], был уничтожен. [asker_faction_pawnsPlural] отправятся в путь пешком.\n\n[failLetterEndingCommon]
■root → [civilianDiedLetterLabel]
■civilians → - Евдокия<color=#999999FF>, Офицер</color>
■civilians_count → 1
■civilians0_nameFull → <color=#D09B61FF>Евдокия Метинева</color>
■civilians0_label → <color=#D09B61FF>Евдокия</color>
■civilians0_labelNoParenthesis → <color=#D09B61FF>человек</color>
■civilians0_definite → <color=#D09B61FF>Евдокия</color>
■civilians0_nameDef → <color=#D09B61FF>Евдокия</color>
■civilians0_indefinite → <color=#D09B61FF>Евдокия</color>
■civilians0_nameIndef → <color=#D09B61FF>Евдокия</color>
■civilians0_pronoun → она
■civilians0_possessive → её
■civilians0_objective → ей
■civilians0_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■civilians0_kind → герцогиня
■civilians0_kindPlural → герцогини
■civilians0_title → пехотный офицер
■civilians0_titleIndef → пехотный офицер
■civilians0_titleDef → пехотный офицер
■civilians0_royalTitle0 → герцогиня
■civilians0_royalTitle0Indef → герцогиня
■civilians0_royalTitle0Def → герцогиня
■civilians0_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■civilians0_royalTitleInCurrentFaction → герцогиня
■civilians0_royalTitleInCurrentFactionIndef → герцогиня
■civilians0_royalTitleInCurrentFactionDef → герцогиня
■civilians0_bestRoyalTitle → герцогиня
■civilians0_bestRoyalTitleIndef → герцогиня
■civilians0_bestRoyalTitleDef → герцогиня
■civilians0_bestRoyalTitleFaction → Сломленная Империя
■civilians0_age → 31
■civilians0_chronologicalAge → 31
■civilians0_relationInfo →
■civilians0_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■civilians0_faction_pawnSingular → имперец
■civilians0_faction_pawnSingularDef → имперец
■civilians0_faction_pawnSingularIndef → имперец
■civilians0_faction_pawnsPlural → имперцы
■civilians0_faction_pawnsPluralDef → имперцы
■civilians0_faction_pawnsPluralIndef → имперцы
■civilians0_faction_leaderTitle → лидер
■civilians0_faction_royalFavorLabel → милость короны
■asker_nameFull → <color=#D09B61FF>Евдокия Метинева</color>
■asker_label → <color=#D09B61FF>Евдокия</color>
■asker_labelNoParenthesis → <color=#D09B61FF>человек</color>
■asker_definite → <color=#D09B61FF>Евдокия</color>
■asker_nameDef → <color=#D09B61FF>Евдокия</color>
■asker_indefinite → <color=#D09B61FF>Евдокия</color>
■asker_nameIndef → <color=#D09B61FF>Евдокия</color>
■asker_pronoun → она
■asker_possessive → её
■asker_objective → ей
■asker_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■asker_kind → герцогиня
■asker_kindPlural → герцогини
■asker_title → пехотный офицер
■asker_titleIndef → пехотный офицер
■asker_titleDef → пехотный офицер
■asker_royalTitle0 → герцогиня
■asker_royalTitle0Indef → герцогиня
■asker_royalTitle0Def → герцогиня
■asker_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■asker_royalTitleInCurrentFaction → герцогиня
■asker_royalTitleInCurrentFactionIndef → герцогиня
■asker_royalTitleInCurrentFactionDef → герцогиня
■asker_bestRoyalTitle → герцогиня
■asker_bestRoyalTitleIndef → герцогиня
■asker_bestRoyalTitleDef → герцогиня
■asker_bestRoyalTitleFaction → Сломленная Империя
■asker_age → 31
■asker_chronologicalAge → 31
■asker_relationInfo →
■asker_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■asker_faction_pawnSingular → имперец
■asker_faction_pawnSingularDef → имперец
■asker_faction_pawnSingularIndef → имперец
■asker_faction_pawnsPlural → имперцы
■asker_faction_pawnsPluralDef → имперцы
■asker_faction_pawnsPluralIndef → имперцы
■asker_faction_leaderTitle → лидер
■asker_faction_royalFavorLabel → милость короны
■map_label → <color=#00BCD8FF>Парадайз</color>
■map_definite → <color=#00BCD8FF>Парадайз</color>
■map_indefinite → <color=#00BCD8FF>Парадайз</color>
■enemyFaction_name → <color=#FF3333FF>Свора Йебак</color>
■enemyFaction_pawnSingular → иттакин
■enemyFaction_pawnSingularDef → иттакин
■enemyFaction_pawnSingularIndef → иттакин
■enemyFaction_pawnsPlural → иттакины
■enemyFaction_pawnsPluralDef → иттакины
■enemyFaction_pawnsPluralIndef → иттакины
■enemyFaction_leaderTitle → лидер
■enemyFaction_royalFavorLabel → null_output
■enemyFaction_leader_nameFull → <color=#D09B61FF>Michael 'Flea' Shepherd-Finch</color>
■enemyFaction_leader_label → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_labelNoParenthesis → <color=#D09B61FF>человек</color>
■enemyFaction_leader_definite → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_nameDef → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_indefinite → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_nameIndef → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_pronoun → он
■enemyFaction_leader_possessive → его
■enemyFaction_leader_objective → ему
■enemyFaction_leader_factionName → <color=#FF3333FF>Свора Йебак</color>
■enemyFaction_leader_kind → главарь
■enemyFaction_leader_kindPlural → главари
■enemyFaction_leader_title → программист ИИ
■enemyFaction_leader_titleIndef → программист ИИ
■enemyFaction_leader_titleDef → программист ИИ
■enemyFaction_leader_age → 40
■enemyFaction_leader_chronologicalAge → 126
■enemyFaction_leader_relationInfo →
■soldiers → - Иовиан<color=#999999FF>, Прислужница</color> \n - Некиомо<color=#999999FF>, Офицер</color> \n - Кассиана<color=#999999FF>, Богатый ребёнок</color> \n - Склира<color=#999999FF>, Воительница</color> \n - Арилос<color=#999999FF>, Бомбардир</color>
■soldiers_count → 5
■soldiers0_nameFull → <color=#D09B61FF>Евдокия Некиомо</color>
■soldiers0_label → <color=#D09B61FF>Некиомо</color>
■soldiers0_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers0_definite → <color=#D09B61FF>Некиомо</color>
■soldiers0_nameDef → <color=#D09B61FF>Некиомо</color>
■soldiers0_indefinite → <color=#D09B61FF>Некиомо</color>
■soldiers0_nameIndef → <color=#D09B61FF>Некиомо</color>
■soldiers0_pronoun → она
■soldiers0_possessive → её
■soldiers0_objective → ей
■soldiers0_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers0_kind → пехотинец
■soldiers0_kindPlural → пехотинцы
■soldiers0_title → пехотный офицер
■soldiers0_titleIndef → пехотный офицер
■soldiers0_titleDef → пехотный офицер
■soldiers0_royalTitle0 → фригольдер
■soldiers0_royalTitle0Indef → фригольдер
■soldiers0_royalTitle0Def → фригольдер
■soldiers0_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers0_royalTitleInCurrentFaction → фригольдер
■soldiers0_royalTitleInCurrentFactionIndef → фригольдер
■soldiers0_royalTitleInCurrentFactionDef → фригольдер
■soldiers0_bestRoyalTitle → фригольдер
■soldiers0_bestRoyalTitleIndef → фригольдер
■soldiers0_bestRoyalTitleDef → фригольдер
■soldiers0_bestRoyalTitleFaction → Сломленная Империя
■soldiers0_age → 27
■soldiers0_chronologicalAge → 27
■soldiers0_relationInfo →
■soldiers0_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers0_faction_pawnSingular → имперец
■soldiers0_faction_pawnSingularDef → имперец
■soldiers0_faction_pawnSingularIndef → имперец
■soldiers0_faction_pawnsPlural → имперцы
■soldiers0_faction_pawnsPluralDef → имперцы
■soldiers0_faction_pawnsPluralIndef → имперцы
■soldiers0_faction_leaderTitle → лидер
■soldiers0_faction_royalFavorLabel → милость короны
■soldiers1_nameFull → <color=#D09B61FF>Леонтия Склира</color>
■soldiers1_label → <color=#D09B61FF>Склира</color>
■soldiers1_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers1_definite → <color=#D09B61FF>Склира</color>
■soldiers1_nameDef → <color=#D09B61FF>Склира</color>
■soldiers1_indefinite → <color=#D09B61FF>Склира</color>
■soldiers1_nameIndef → <color=#D09B61FF>Склира</color>
■soldiers1_pronoun → она
■soldiers1_possessive → её
■soldiers1_objective → ей
■soldiers1_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers1_kind → пехотинец
■soldiers1_kindPlural → пехотинцы
■soldiers1_title → свирепая воительница
■soldiers1_titleIndef → свирепая воительница
■soldiers1_titleDef → свирепая воительница
■soldiers1_royalTitle0 → фригольдер
■soldiers1_royalTitle0Indef → фригольдер
■soldiers1_royalTitle0Def → фригольдер
■soldiers1_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers1_royalTitleInCurrentFaction → фригольдер
■soldiers1_royalTitleInCurrentFactionIndef → фригольдер
■soldiers1_royalTitleInCurrentFactionDef → фригольдер
■soldiers1_bestRoyalTitle → фригольдер
■soldiers1_bestRoyalTitleIndef → фригольдер
■soldiers1_bestRoyalTitleDef → фригольдер
■soldiers1_bestRoyalTitleFaction → Сломленная Империя
■soldiers1_age → 54
■soldiers1_chronologicalAge → 54
■soldiers1_relationInfo →
■soldiers1_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers1_faction_pawnSingular → имперец
■soldiers1_faction_pawnSingularDef → имперец
■soldiers1_faction_pawnSingularIndef → имперец
■soldiers1_faction_pawnsPlural → имперцы
■soldiers1_faction_pawnsPluralDef → имперцы
■soldiers1_faction_pawnsPluralIndef → имперцы
■soldiers1_faction_leaderTitle → лидер
■soldiers1_faction_royalFavorLabel → милость короны
■soldiers2_nameFull → <color=#D09B61FF>Евдокия Арилос</color>
■soldiers2_label → <color=#D09B61FF>Арилос</color>
■soldiers2_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers2_definite → <color=#D09B61FF>Арилос</color>
■soldiers2_nameDef → <color=#D09B61FF>Арилос</color>
■soldiers2_indefinite → <color=#D09B61FF>Арилос</color>
■soldiers2_nameIndef → <color=#D09B61FF>Арилос</color>
■soldiers2_pronoun → она
■soldiers2_possessive → её
■soldiers2_objective → ей
■soldiers2_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers2_kind → пехотинец
■soldiers2_kindPlural → пехотинцы
■soldiers2_title → бомбардир
■soldiers2_titleIndef → бомбардир
■soldiers2_titleDef → бомбардир
■soldiers2_royalTitle0 → фригольдер
■soldiers2_royalTitle0Indef → фригольдер
■soldiers2_royalTitle0Def → фригольдер
■soldiers2_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers2_royalTitleInCurrentFaction → фригольдер
■soldiers2_royalTitleInCurrentFactionIndef → фригольдер
■soldiers2_royalTitleInCurrentFactionDef → фригольдер
■soldiers2_bestRoyalTitle → фригольдер
■soldiers2_bestRoyalTitleIndef → фригольдер
■soldiers2_bestRoyalTitleDef → фригольдер
■soldiers2_bestRoyalTitleFaction → Сломленная Империя
■soldiers2_age → 37
■soldiers2_chronologicalAge → 37
■soldiers2_relationInfo →
■soldiers2_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers2_faction_pawnSingular → имперец
■soldiers2_faction_pawnSingularDef → имперец
■soldiers2_faction_pawnSingularIndef → имперец
■soldiers2_faction_pawnsPlural → имперцы
■soldiers2_faction_pawnsPluralDef → имперцы
■soldiers2_faction_pawnsPluralIndef → имперцы
■soldiers2_faction_leaderTitle → лидер
■soldiers2_faction_royalFavorLabel → милость короны
■soldiers3_nameFull → <color=#D09B61FF>Кассиана Криспа</color>
■soldiers3_label → <color=#D09B61FF>Кассиана</color>
■soldiers3_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers3_definite → <color=#D09B61FF>Кассиана</color>
■soldiers3_nameDef → <color=#D09B61FF>Кассиана</color>
■soldiers3_indefinite → <color=#D09B61FF>Кассиана</color>
■soldiers3_nameIndef → <color=#D09B61FF>Кассиана</color>
■soldiers3_pronoun → она
■soldiers3_possessive → её
■soldiers3_objective → ей
■soldiers3_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers3_kind → пехотинец
■soldiers3_kindPlural → пехотинцы
■soldiers3_title → богатый ребёнок
■soldiers3_titleIndef → богатый ребёнок
■soldiers3_titleDef → богатый ребёнок
■soldiers3_royalTitle0 → фригольдер
■soldiers3_royalTitle0Indef → фригольдер
■soldiers3_royalTitle0Def → фригольдер
■soldiers3_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers3_royalTitleInCurrentFaction → фригольдер
■soldiers3_royalTitleInCurrentFactionIndef → фригольдер
■soldiers3_royalTitleInCurrentFactionDef → фригольдер
■soldiers3_bestRoyalTitle → фригольдер
■soldiers3_bestRoyalTitleIndef → фригольдер
■soldiers3_bestRoyalTitleDef → фригольдер
■soldiers3_bestRoyalTitleFaction → Сломленная Империя
■soldiers3_age → 18
■soldiers3_chronologicalAge → 18
■soldiers3_relationInfo →
■soldiers3_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers3_faction_pawnSingular → имперец
■soldiers3_faction_pawnSingularDef → имперец
■soldiers3_faction_pawnSingularIndef → имперец
■soldiers3_faction_pawnsPlural → имперцы
■soldiers3_faction_pawnsPluralDef → имперцы
■soldiers3_faction_pawnsPluralIndef → имперцы
■soldiers3_faction_leaderTitle → лидер
■soldiers3_faction_royalFavorLabel → милость короны
■soldiers4_nameFull → <color=#D09B61FF>Иовиан Мелод</color>
■soldiers4_label → <color=#D09B61FF>Иовиан</color>
■soldiers4_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers4_definite → <color=#D09B61FF>Иовиан</color>
■soldiers4_nameDef → <color=#D09B61FF>Иовиан</color>
■soldiers4_indefinite → <color=#D09B61FF>Иовиан</color>
■soldiers4_nameIndef → <color=#D09B61FF>Иовиан</color>
■soldiers4_pronoun → он
■soldiers4_possessive → его
■soldiers4_objective → ему
■soldiers4_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers4_kind → пехотинец
■soldiers4_kindPlural → пехотинцы
■soldiers4_title → прислужник
■soldiers4_titleIndef → прислужник
■soldiers4_titleDef → прислужник
■soldiers4_royalTitle0 → фригольдер
■soldiers4_royalTitle0Indef → фригольдер
■soldiers4_royalTitle0Def → фригольдер
■soldiers4_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers4_royalTitleInCurrentFaction → фригольдер
■soldiers4_royalTitleInCurrentFactionIndef → фригольдер
■soldiers4_royalTitleInCurrentFactionDef → фригольдер
■soldiers4_bestRoyalTitle → фригольдер
■soldiers4_bestRoyalTitleIndef → фригольдер
■soldiers4_bestRoyalTitleDef → фригольдер
■soldiers4_bestRoyalTitleFaction → Сломленная Империя
■soldiers4_age → 19
■soldiers4_chronologicalAge → 19
■soldiers4_relationInfo →
■soldiers4_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers4_faction_pawnSingular → имперец
■soldiers4_faction_pawnSingularDef → имперец
■soldiers4_faction_pawnSingularIndef → имперец
■soldiers4_faction_pawnsPlural → имперцы
■soldiers4_faction_pawnsPluralDef → имперцы
■soldiers4_faction_pawnsPluralIndef → имперцы
■soldiers4_faction_leaderTitle → лидер
■soldiers4_faction_royalFavorLabel → милость короны
■rescueDelay → 20000
■rescueDelay_duration → <color=#87F6F6FF>8 ч</color>
■rescueDelay_money → 20000₡
■rescueDelay_percent → 2000000%
■leaveDelay → 30000
■leaveDelay_duration → <color=#87F6F6FF>12 ч</color>
■leaveDelay_money → 30000₡
■leaveDelay_percent → 3000000%
■civilianCountMinusOne → 0
■civilianCountMinusOne_duration → <color=#87F6F6FF>0 с</color>
■civilianCountMinusOne_money → 0₡
■civilianCountMinusOne_percent → 0%
■resolvedQuestName → Аварийная Посадка Евдокия
■rescueShuttleAfterRaidDelay → 10000
■rescueShuttleAfterRaidDelay_duration → <color=#87F6F6FF>4 ч</color>
■rescueShuttleAfterRaidDelay_money → 10000₡
■rescueShuttleAfterRaidDelay_percent → 1000000%
Failed to resolve text. Trying again with English.
Grammar unresolvable. Root 'root'
GRAMMAR RESOLUTION TRACE
1 root → [civilianDiedLetterText]
civilianDiedLetterText → UNRESOLVABLE
root → UNRESOLVABLE
CONSTANTS
civilians0_faction Empire
civilians0_royalInCurrentFaction True
civilians0_flesh Normal
civilians0_gender Female
civilians0_genderResolved Female
civilians0_cubeInterest False
civilians0_faction_temporary False
civilians0_faction_hasLeader True
civilians_count 1
asker_faction Empire
asker_royalInCurrentFaction True
asker_flesh Normal
asker_gender Female
asker_genderResolved Female
asker_cubeInterest False
asker_faction_temporary False
asker_faction_hasLeader True
enemyFaction_temporary False
enemyFaction_hasLeader True
enemyFaction_leader_faction PirateYttakin
enemyFaction_leader_factionLeader True
enemyFaction_leader_flesh Normal
enemyFaction_leader_gender Male
enemyFaction_leader_genderResolved Male
enemyFaction_leader_cubeInterest False
enemyFaction PirateYttakin
soldiers0_faction Empire
soldiers0_royalInCurrentFaction True
soldiers0_flesh Normal
soldiers0_gender Female
soldiers0_genderResolved Female
soldiers0_cubeInterest False
soldiers0_faction_temporary False
soldiers0_faction_hasLeader True
soldiers1_faction Empire
soldiers1_royalInCurrentFaction True
soldiers1_flesh Normal
soldiers1_gender Female
soldiers1_genderResolved Female
soldiers1_cubeInterest False
soldiers1_faction_temporary False
soldiers1_faction_hasLeader True
soldiers2_faction Empire
soldiers2_royalInCurrentFaction True
soldiers2_flesh Normal
soldiers2_gender Female
soldiers2_genderResolved Female
soldiers2_cubeInterest False
soldiers2_faction_temporary False
soldiers2_faction_hasLeader True
soldiers3_faction Empire
soldiers3_royalInCurrentFaction True
soldiers3_flesh Normal
soldiers3_gender Female
soldiers3_genderResolved Female
soldiers3_cubeInterest False
soldiers3_faction_temporary False
soldiers3_faction_hasLeader True
soldiers4_faction Empire
soldiers4_royalInCurrentFaction True
soldiers4_flesh Normal
soldiers4_gender Male
soldiers4_genderResolved Male
soldiers4_cubeInterest False
soldiers4_faction_temporary False
soldiers4_faction_hasLeader True
soldiers_count 5
rescueDelay 20000
leaveDelay 30000
civilianCountMinusOne 0
resolvedQuestName Аварийная Посадка Евдокия
rescueShuttleAfterRaidDelay 10000
CUSTOM RULES
■pawnLabelSingleOrPlural → [pawnLabel]
■pawnLabelSingleOrPlural → [pawnLabelPlural]
■questDescription → Челноку фракции [asker_faction_name] требуется аварийная посадка. Командир челнока, [asker_nameDef], хочет приземлиться в [map_definite].\n\nНа челнок будут нападать [enemyFaction_pawnsPlural] из фракции [enemyFaction_name] с целью убить всех пассажиров. Защитите его.\n\nВ челноке находятся: [asker_nameDef][andOtherCivilians] и [soldierCountKinds]. Командир [andCivilians] [shouldBeSaved], и [soldiers0_kindPlural] готовы ради этого пожертвовать своими жизнями.\n\nЧерез [rescueDelay_duration] за выжившими прибудет спасательный челнок. Вы должны будете погрузить их всех на борт в течение [leaveDelay_duration].
■andOtherCivilians →
■andOtherCivilians → , другой [pawnLabel],
■andOtherCivilians → , [civilianCountMinusOne] других [pawnLabelGen],
■andCivilians →
■andCivilians → и [pawnLabel]
■andCivilians → и [pawnLabelPlural]
■soldierCountKinds → [soldiers_count] [soldiers0_kind]
■soldierCountKinds → [soldiers0_kindPlural] в количестве [soldiers_count] человек
■shouldBeSaved → должен быть спасён
■shouldBeSaved → должны быть спасены
■pawnLabelPlural → гражданские
■pawnLabel → гражданский
■pawnLabelGen → гражданских
■pawnLabelAcc → гражданского
■allRewardsDescriptions → отношения с фракцией <color=#00BFFFFF>Сломленная Империя</color> улучшатся на 45.
■allRewardsDescriptionsExceptItems → отношения с фракцией <color=#00BFFFFF>Сломленная Империя</color> улучшатся на 45.
■failLetterEndingCommon → Вы провалили задание «[resolvedQuestName]».
■successLetterEndingCommon → Вы успешно выполнили задание «[resolvedQuestName]».
■goodwillSomeCiviliansLost → Не все [pawnLabelPlural] из фракции [asker_faction_pawnSingular] были спасены. [goodwillNegativelyAffected]
■goodwillAllCiviliansLost → Ни один [pawnLabel] из фракции [asker_faction_pawnSingular] не был спасён. [goodwillNegativelyAffected]
■goodwillNegativelyAffected → Ваша репутация у фракции [asker_faction_name] ухудшилась за каждого [pawnLabelAcc], которого не удалось спасти.
■commanderLandingDesc → [asker_nameDef] — командир, попросивший разрешения на посадку своего челнока в [map_definite]
■commanderLandingDescAcc → [asker_nameDef] — командира, попросившего разрешения на посадку своего челнока в [map_definite]
■raidArrivedLetterLabel → Налёт: [enemyFaction_name]
■raidArrivedLetterText → Прибыли [enemyFaction_pawnsPlural] из фракции [enemyFaction_name]. Они нападут на [asker_faction_pawnsPlural], совершивших аварийную посадку в [map_definite].\n\nЗащищайте [asker_faction_pawnsPlural], пока через [rescueShuttleAfterRaidDelay_duration] не прибудет спасательный челнок.
■rescueShuttleArrivedLetterLabel → Спасательный челнок прибыл
■rescueShuttleArrivedLetterText → Прибыл спасательный челнок, посланный, чтобы забрать [pawnLabelSingleOrPlural]. Убедитесь, что в челноке на момент его отправления через [leaveDelay_duration] будут эти люди:\n\n[civilians]
■questCompletedSuccessLetterLabel → Задание выполнено: «[resolvedQuestName]»
■questCompletedSuccessLetterText → У [commanderLandingDescAcc], получается спастись. [asker_pronoun] благодарит вас за помощь в [map_definite].\n\n[successLetterEndingCommon]
■questCompletedCiviliansLostSuccessLetterLabel → Задание выполнено: «[resolvedQuestName]»
■questCompletedCiviliansLostSuccessLetterText → У [commanderLandingDescAcc], получается спастись.\n\n[goodwillSomeCiviliansLost]\n\n[successLetterEndingCommon]
■askerLostLetterLabel → Задание провалено: «[resolvedQuestName]»
■askerLostLetterText → [commanderLandingDescAcc], не было на борту челнока в момент его отбытия.\n\n[goodwillSomeCiviliansLost]\n\n[failLetterEndingCommon]
■allLostLetterLabel → Задание провалено: «[resolvedQuestName]»
■allLostLetterText → Спасательный челнок, посланный, чтобы забрать [asker_faction_pawnsPlural], отбыл пустым.\n\n[goodwillAllCiviliansLost]\n\n[failLetterEndingCommon]
■askerDiedLetterLabel → Задание провалено: «[resolvedQuestName]»
■askerDiedLetterText → [commanderLandingDesc], погиб.\n\n[failLetterEndingCommon]
■shuttleDestroyedLetterLabel → Задание провалено: «[resolvedQuestName]»
■shuttleDestroyedLetterText → Челнок, посланный, чтобы забрать [asker_faction_pawnsPlural], был уничтожен. [asker_faction_pawnsPlural] отправятся в путь пешком.\n\n[failLetterEndingCommon]
■root → [civilianDiedLetterText]
■civilians → - Евдокия<color=#999999FF>, Офицер</color>
■civilians_count → 1
■civilians0_nameFull → <color=#D09B61FF>Евдокия Метинева</color>
■civilians0_label → <color=#D09B61FF>Евдокия</color>
■civilians0_labelNoParenthesis → <color=#D09B61FF>человек</color>
■civilians0_definite → <color=#D09B61FF>Евдокия</color>
■civilians0_nameDef → <color=#D09B61FF>Евдокия</color>
■civilians0_indefinite → <color=#D09B61FF>Евдокия</color>
■civilians0_nameIndef → <color=#D09B61FF>Евдокия</color>
■civilians0_pronoun → она
■civilians0_possessive → её
■civilians0_objective → ей
■civilians0_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■civilians0_kind → герцогиня
■civilians0_kindPlural → герцогини
■civilians0_title → пехотный офицер
■civilians0_titleIndef → пехотный офицер
■civilians0_titleDef → пехотный офицер
■civilians0_royalTitle0 → герцогиня
■civilians0_royalTitle0Indef → герцогиня
■civilians0_royalTitle0Def → герцогиня
■civilians0_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■civilians0_royalTitleInCurrentFaction → герцогиня
■civilians0_royalTitleInCurrentFactionIndef → герцогиня
■civilians0_royalTitleInCurrentFactionDef → герцогиня
■civilians0_bestRoyalTitle → герцогиня
■civilians0_bestRoyalTitleIndef → герцогиня
■civilians0_bestRoyalTitleDef → герцогиня
■civilians0_bestRoyalTitleFaction → Сломленная Империя
■civilians0_age → 31
■civilians0_chronologicalAge → 31
■civilians0_relationInfo →
■civilians0_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■civilians0_faction_pawnSingular → имперец
■civilians0_faction_pawnSingularDef → имперец
■civilians0_faction_pawnSingularIndef → имперец
■civilians0_faction_pawnsPlural → имперцы
■civilians0_faction_pawnsPluralDef → имперцы
■civilians0_faction_pawnsPluralIndef → имперцы
■civilians0_faction_leaderTitle → лидер
■civilians0_faction_royalFavorLabel → милость короны
■asker_nameFull → <color=#D09B61FF>Евдокия Метинева</color>
■asker_label → <color=#D09B61FF>Евдокия</color>
■asker_labelNoParenthesis → <color=#D09B61FF>человек</color>
■asker_definite → <color=#D09B61FF>Евдокия</color>
■asker_nameDef → <color=#D09B61FF>Евдокия</color>
■asker_indefinite → <color=#D09B61FF>Евдокия</color>
■asker_nameIndef → <color=#D09B61FF>Евдокия</color>
■asker_pronoun → она
■asker_possessive → её
■asker_objective → ей
■asker_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■asker_kind → герцогиня
■asker_kindPlural → герцогини
■asker_title → пехотный офицер
■asker_titleIndef → пехотный офицер
■asker_titleDef → пехотный офицер
■asker_royalTitle0 → герцогиня
■asker_royalTitle0Indef → герцогиня
■asker_royalTitle0Def → герцогиня
■asker_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■asker_royalTitleInCurrentFaction → герцогиня
■asker_royalTitleInCurrentFactionIndef → герцогиня
■asker_royalTitleInCurrentFactionDef → герцогиня
■asker_bestRoyalTitle → герцогиня
■asker_bestRoyalTitleIndef → герцогиня
■asker_bestRoyalTitleDef → герцогиня
■asker_bestRoyalTitleFaction → Сломленная Империя
■asker_age → 31
■asker_chronologicalAge → 31
■asker_relationInfo →
■asker_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■asker_faction_pawnSingular → имперец
■asker_faction_pawnSingularDef → имперец
■asker_faction_pawnSingularIndef → имперец
■asker_faction_pawnsPlural → имперцы
■asker_faction_pawnsPluralDef → имперцы
■asker_faction_pawnsPluralIndef → имперцы
■asker_faction_leaderTitle → лидер
■asker_faction_royalFavorLabel → милость короны
■map_label → <color=#00BCD8FF>Парадайз</color>
■map_definite → <color=#00BCD8FF>Парадайз</color>
■map_indefinite → <color=#00BCD8FF>Парадайз</color>
■enemyFaction_name → <color=#FF3333FF>Свора Йебак</color>
■enemyFaction_pawnSingular → иттакин
■enemyFaction_pawnSingularDef → иттакин
■enemyFaction_pawnSingularIndef → иттакин
■enemyFaction_pawnsPlural → иттакины
■enemyFaction_pawnsPluralDef → иттакины
■enemyFaction_pawnsPluralIndef → иттакины
■enemyFaction_leaderTitle → лидер
■enemyFaction_royalFavorLabel → null_output
■enemyFaction_leader_nameFull → <color=#D09B61FF>Michael 'Flea' Shepherd-Finch</color>
■enemyFaction_leader_label → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_labelNoParenthesis → <color=#D09B61FF>человек</color>
■enemyFaction_leader_definite → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_nameDef → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_indefinite → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_nameIndef → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_pronoun → он
■enemyFaction_leader_possessive → его
■enemyFaction_leader_objective → ему
■enemyFaction_leader_factionName → <color=#FF3333FF>Свора Йебак</color>
■enemyFaction_leader_kind → главарь
■enemyFaction_leader_kindPlural → главари
■enemyFaction_leader_title → программист ИИ
■enemyFaction_leader_titleIndef → программист ИИ
■enemyFaction_leader_titleDef → программист ИИ
■enemyFaction_leader_age → 40
■enemyFaction_leader_chronologicalAge → 126
■enemyFaction_leader_relationInfo →
■soldiers → - Иовиан<color=#999999FF>, Прислужница</color> \n - Некиомо<color=#999999FF>, Офицер</color> \n - Кассиана<color=#999999FF>, Богатый ребёнок</color> \n - Склира<color=#999999FF>, Воительница</color> \n - Арилос<color=#999999FF>, Бомбардир</color>
■soldiers_count → 5
■soldiers0_nameFull → <color=#D09B61FF>Евдокия Некиомо</color>
■soldiers0_label → <color=#D09B61FF>Некиомо</color>
■soldiers0_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers0_definite → <color=#D09B61FF>Некиомо</color>
■soldiers0_nameDef → <color=#D09B61FF>Некиомо</color>
■soldiers0_indefinite → <color=#D09B61FF>Некиомо</color>
■soldiers0_nameIndef → <color=#D09B61FF>Некиомо</color>
■soldiers0_pronoun → она
■soldiers0_possessive → её
■soldiers0_objective → ей
■soldiers0_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers0_kind → пехотинец
■soldiers0_kindPlural → пехотинцы
■soldiers0_title → пехотный офицер
■soldiers0_titleIndef → пехотный офицер
■soldiers0_titleDef → пехотный офицер
■soldiers0_royalTitle0 → фригольдер
■soldiers0_royalTitle0Indef → фригольдер
■soldiers0_royalTitle0Def → фригольдер
■soldiers0_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers0_royalTitleInCurrentFaction → фригольдер
■soldiers0_royalTitleInCurrentFactionIndef → фригольдер
■soldiers0_royalTitleInCurrentFactionDef → фригольдер
■soldiers0_bestRoyalTitle → фригольдер
■soldiers0_bestRoyalTitleIndef → фригольдер
■soldiers0_bestRoyalTitleDef → фригольдер
■soldiers0_bestRoyalTitleFaction → Сломленная Империя
■soldiers0_age → 27
■soldiers0_chronologicalAge → 27
■soldiers0_relationInfo →
■soldiers0_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers0_faction_pawnSingular → имперец
■soldiers0_faction_pawnSingularDef → имперец
■soldiers0_faction_pawnSingularIndef → имперец
■soldiers0_faction_pawnsPlural → имперцы
■soldiers0_faction_pawnsPluralDef → имперцы
■soldiers0_faction_pawnsPluralIndef → имперцы
■soldiers0_faction_leaderTitle → лидер
■soldiers0_faction_royalFavorLabel → милость короны
■soldiers1_nameFull → <color=#D09B61FF>Леонтия Склира</color>
■soldiers1_label → <color=#D09B61FF>Склира</color>
■soldiers1_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers1_definite → <color=#D09B61FF>Склира</color>
■soldiers1_nameDef → <color=#D09B61FF>Склира</color>
■soldiers1_indefinite → <color=#D09B61FF>Склира</color>
■soldiers1_nameIndef → <color=#D09B61FF>Склира</color>
■soldiers1_pronoun → она
■soldiers1_possessive → её
■soldiers1_objective → ей
■soldiers1_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers1_kind → пехотинец
■soldiers1_kindPlural → пехотинцы
■soldiers1_title → свирепая воительница
■soldiers1_titleIndef → свирепая воительница
■soldiers1_titleDef → свирепая воительница
■soldiers1_royalTitle0 → фригольдер
■soldiers1_royalTitle0Indef → фригольдер
■soldiers1_royalTitle0Def → фригольдер
■soldiers1_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers1_royalTitleInCurrentFaction → фригольдер
■soldiers1_royalTitleInCurrentFactionIndef → фригольдер
■soldiers1_royalTitleInCurrentFactionDef → фригольдер
■soldiers1_bestRoyalTitle → фригольдер
■soldiers1_bestRoyalTitleIndef → фригольдер
■soldiers1_bestRoyalTitleDef → фригольдер
■soldiers1_bestRoyalTitleFaction → Сломленная Империя
■soldiers1_age → 54
■soldiers1_chronologicalAge → 54
■soldiers1_relationInfo →
■soldiers1_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers1_faction_pawnSingular → имперец
■soldiers1_faction_pawnSingularDef → имперец
■soldiers1_faction_pawnSingularIndef → имперец
■soldiers1_faction_pawnsPlural → имперцы
■soldiers1_faction_pawnsPluralDef → имперцы
■soldiers1_faction_pawnsPluralIndef → имперцы
■soldiers1_faction_leaderTitle → лидер
■soldiers1_faction_royalFavorLabel → милость короны
■soldiers2_nameFull → <color=#D09B61FF>Евдокия Арилос</color>
■soldiers2_label → <color=#D09B61FF>Арилос</color>
■soldiers2_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers2_definite → <color=#D09B61FF>Арилос</color>
■soldiers2_nameDef → <color=#D09B61FF>Арилос</color>
■soldiers2_indefinite → <color=#D09B61FF>Арилос</color>
■soldiers2_nameIndef → <color=#D09B61FF>Арилос</color>
■soldiers2_pronoun → она
■soldiers2_possessive → её
■soldiers2_objective → ей
■soldiers2_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers2_kind → пехотинец
■soldiers2_kindPlural → пехотинцы
■soldiers2_title → бомбардир
■soldiers2_titleIndef → бомбардир
■soldiers2_titleDef → бомбардир
■soldiers2_royalTitle0 → фригольдер
■soldiers2_royalTitle0Indef → фригольдер
■soldiers2_royalTitle0Def → фригольдер
■soldiers2_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers2_royalTitleInCurrentFaction → фригольдер
■soldiers2_royalTitleInCurrentFactionIndef → фригольдер
■soldiers2_royalTitleInCurrentFactionDef → фригольдер
■soldiers2_bestRoyalTitle → фригольдер
■soldiers2_bestRoyalTitleIndef → фригольдер
■soldiers2_bestRoyalTitleDef → фригольдер
■soldiers2_bestRoyalTitleFaction → Сломленная Империя
■soldiers2_age → 37
■soldiers2_chronologicalAge → 37
■soldiers2_relationInfo →
■soldiers2_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers2_faction_pawnSingular → имперец
■soldiers2_faction_pawnSingularDef → имперец
■soldiers2_faction_pawnSingularIndef → имперец
■soldiers2_faction_pawnsPlural → имперцы
■soldiers2_faction_pawnsPluralDef → имперцы
■soldiers2_faction_pawnsPluralIndef → имперцы
■soldiers2_faction_leaderTitle → лидер
■soldiers2_faction_royalFavorLabel → милость короны
■soldiers3_nameFull → <color=#D09B61FF>Кассиана Криспа</color>
■soldiers3_label → <color=#D09B61FF>Кассиана</color>
■soldiers3_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers3_definite → <color=#D09B61FF>Кассиана</color>
■soldiers3_nameDef → <color=#D09B61FF>Кассиана</color>
■soldiers3_indefinite → <color=#D09B61FF>Кассиана</color>
■soldiers3_nameIndef → <color=#D09B61FF>Кассиана</color>
■soldiers3_pronoun → она
■soldiers3_possessive → её
■soldiers3_objective → ей
■soldiers3_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers3_kind → пехотинец
■soldiers3_kindPlural → пехотинцы
■soldiers3_title → богатый ребёнок
■soldiers3_titleIndef → богатый ребёнок
■soldiers3_titleDef → богатый ребёнок
■soldiers3_royalTitle0 → фригольдер
■soldiers3_royalTitle0Indef → фригольдер
■soldiers3_royalTitle0Def → фригольдер
■soldiers3_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers3_royalTitleInCurrentFaction → фригольдер
■soldiers3_royalTitleInCurrentFactionIndef → фригольдер
■soldiers3_royalTitleInCurrentFactionDef → фригольдер
■soldiers3_bestRoyalTitle → фригольдер
■soldiers3_bestRoyalTitleIndef → фригольдер
■soldiers3_bestRoyalTitleDef → фригольдер
■soldiers3_bestRoyalTitleFaction → Сломленная Империя
■soldiers3_age → 18
■soldiers3_chronologicalAge → 18
■soldiers3_relationInfo →
■soldiers3_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers3_faction_pawnSingular → имперец
■soldiers3_faction_pawnSingularDef → имперец
■soldiers3_faction_pawnSingularIndef → имперец
■soldiers3_faction_pawnsPlural → имперцы
■soldiers3_faction_pawnsPluralDef → имперцы
■soldiers3_faction_pawnsPluralIndef → имперцы
■soldiers3_faction_leaderTitle → лидер
■soldiers3_faction_royalFavorLabel → милость короны
■soldiers4_nameFull → <color=#D09B61FF>Иовиан Мелод</color>
■soldiers4_label → <color=#D09B61FF>Иовиан</color>
■soldiers4_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers4_definite → <color=#D09B61FF>Иовиан</color>
■soldiers4_nameDef → <color=#D09B61FF>Иовиан</color>
■soldiers4_indefinite → <color=#D09B61FF>Иовиан</color>
■soldiers4_nameIndef → <color=#D09B61FF>Иовиан</color>
■soldiers4_pronoun → он
■soldiers4_possessive → его
■soldiers4_objective → ему
■soldiers4_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers4_kind → пехотинец
■soldiers4_kindPlural → пехотинцы
■soldiers4_title → прислужник
■soldiers4_titleIndef → прислужник
■soldiers4_titleDef → прислужник
■soldiers4_royalTitle0 → фригольдер
■soldiers4_royalTitle0Indef → фригольдер
■soldiers4_royalTitle0Def → фригольдер
■soldiers4_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers4_royalTitleInCurrentFaction → фригольдер
■soldiers4_royalTitleInCurrentFactionIndef → фригольдер
■soldiers4_royalTitleInCurrentFactionDef → фригольдер
■soldiers4_bestRoyalTitle → фригольдер
■soldiers4_bestRoyalTitleIndef → фригольдер
■soldiers4_bestRoyalTitleDef → фригольдер
■soldiers4_bestRoyalTitleFaction → Сломленная Империя
■soldiers4_age → 19
■soldiers4_chronologicalAge → 19
■soldiers4_relationInfo →
■soldiers4_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers4_faction_pawnSingular → имперец
■soldiers4_faction_pawnSingularDef → имперец
■soldiers4_faction_pawnSingularIndef → имперец
■soldiers4_faction_pawnsPlural → имперцы
■soldiers4_faction_pawnsPluralDef → имперцы
■soldiers4_faction_pawnsPluralIndef → имперцы
■soldiers4_faction_leaderTitle → лидер
■soldiers4_faction_royalFavorLabel → милость короны
■rescueDelay → 20000
■rescueDelay_duration → <color=#87F6F6FF>8 ч</color>
■rescueDelay_money → 20000₡
■rescueDelay_percent → 2000000%
■leaveDelay → 30000
■leaveDelay_duration → <color=#87F6F6FF>12 ч</color>
■leaveDelay_money → 30000₡
■leaveDelay_percent → 3000000%
■civilianCountMinusOne → 0
■civilianCountMinusOne_duration → <color=#87F6F6FF>0 с</color>
■civilianCountMinusOne_money → 0₡
■civilianCountMinusOne_percent → 0%
■resolvedQuestName → Аварийная Посадка Евдокия
■rescueShuttleAfterRaidDelay → 10000
■rescueShuttleAfterRaidDelay_duration → <color=#87F6F6FF>4 ч</color>
■rescueShuttleAfterRaidDelay_money → 10000₡
■rescueShuttleAfterRaidDelay_percent → 1000000%
Grammar unresolvable. Root 'root'
GRAMMAR RESOLUTION TRACE
1 root → [shuttleLeftBehindLetterLabel]
shuttleLeftBehindLetterLabel → UNRESOLVABLE
root → UNRESOLVABLE
CONSTANTS
civilians0_faction Empire
civilians0_royalInCurrentFaction True
civilians0_flesh Normal
civilians0_gender Female
civilians0_genderResolved Female
civilians0_cubeInterest False
civilians0_faction_temporary False
civilians0_faction_hasLeader True
civilians_count 1
asker_faction Empire
asker_royalInCurrentFaction True
asker_flesh Normal
asker_gender Female
asker_genderResolved Female
asker_cubeInterest False
asker_faction_temporary False
asker_faction_hasLeader True
enemyFaction_temporary False
enemyFaction_hasLeader True
enemyFaction_leader_faction PirateYttakin
enemyFaction_leader_factionLeader True
enemyFaction_leader_flesh Normal
enemyFaction_leader_gender Male
enemyFaction_leader_genderResolved Male
enemyFaction_leader_cubeInterest False
enemyFaction PirateYttakin
soldiers0_faction Empire
soldiers0_royalInCurrentFaction True
soldiers0_flesh Normal
soldiers0_gender Female
soldiers0_genderResolved Female
soldiers0_cubeInterest False
soldiers0_faction_temporary False
soldiers0_faction_hasLeader True
soldiers1_faction Empire
soldiers1_royalInCurrentFaction True
soldiers1_flesh Normal
soldiers1_gender Female
soldiers1_genderResolved Female
soldiers1_cubeInterest False
soldiers1_faction_temporary False
soldiers1_faction_hasLeader True
soldiers2_faction Empire
soldiers2_royalInCurrentFaction True
soldiers2_flesh Normal
soldiers2_gender Female
soldiers2_genderResolved Female
soldiers2_cubeInterest False
soldiers2_faction_temporary False
soldiers2_faction_hasLeader True
soldiers3_faction Empire
soldiers3_royalInCurrentFaction True
soldiers3_flesh Normal
soldiers3_gender Female
soldiers3_genderResolved Female
soldiers3_cubeInterest False
soldiers3_faction_temporary False
soldiers3_faction_hasLeader True
soldiers4_faction Empire
soldiers4_royalInCurrentFaction True
soldiers4_flesh Normal
soldiers4_gender Male
soldiers4_genderResolved Male
soldiers4_cubeInterest False
soldiers4_faction_temporary False
soldiers4_faction_hasLeader True
soldiers_count 5
rescueDelay 20000
leaveDelay 30000
civilianCountMinusOne 0
resolvedQuestName Аварийная Посадка Евдокия
rescueShuttleAfterRaidDelay 10000
CUSTOM RULES
■pawnLabelSingleOrPlural → [pawnLabel]
■pawnLabelSingleOrPlural → [pawnLabelPlural]
■questDescription → Челноку фракции [asker_faction_name] требуется аварийная посадка. Командир челнока, [asker_nameDef], хочет приземлиться в [map_definite].\n\nНа челнок будут нападать [enemyFaction_pawnsPlural] из фракции [enemyFaction_name] с целью убить всех пассажиров. Защитите его.\n\nВ челноке находятся: [asker_nameDef][andOtherCivilians] и [soldierCountKinds]. Командир [andCivilians] [shouldBeSaved], и [soldiers0_kindPlural] готовы ради этого пожертвовать своими жизнями.\n\nЧерез [rescueDelay_duration] за выжившими прибудет спасательный челнок. Вы должны будете погрузить их всех на борт в течение [leaveDelay_duration].
■andOtherCivilians →
■andOtherCivilians → , другой [pawnLabel],
■andOtherCivilians → , [civilianCountMinusOne] других [pawnLabelGen],
■andCivilians →
■andCivilians → и [pawnLabel]
■andCivilians → и [pawnLabelPlural]
■soldierCountKinds → [soldiers_count] [soldiers0_kind]
■soldierCountKinds → [soldiers0_kindPlural] в количестве [soldiers_count] человек
■shouldBeSaved → должен быть спасён
■shouldBeSaved → должны быть спасены
■pawnLabelPlural → гражданские
■pawnLabel → гражданский
■pawnLabelGen → гражданских
■pawnLabelAcc → гражданского
■allRewardsDescriptions → отношения с фракцией <color=#00BFFFFF>Сломленная Империя</color> улучшатся на 45.
■allRewardsDescriptionsExceptItems → отношения с фракцией <color=#00BFFFFF>Сломленная Империя</color> улучшатся на 45.
■failLetterEndingCommon → Вы провалили задание «[resolvedQuestName]».
■successLetterEndingCommon → Вы успешно выполнили задание «[resolvedQuestName]».
■goodwillSomeCiviliansLost → Не все [pawnLabelPlural] из фракции [asker_faction_pawnSingular] были спасены. [goodwillNegativelyAffected]
■goodwillAllCiviliansLost → Ни один [pawnLabel] из фракции [asker_faction_pawnSingular] не был спасён. [goodwillNegativelyAffected]
■goodwillNegativelyAffected → Ваша репутация у фракции [asker_faction_name] ухудшилась за каждого [pawnLabelAcc], которого не удалось спасти.
■commanderLandingDesc → [asker_nameDef] — командир, попросивший разрешения на посадку своего челнока в [map_definite]
■commanderLandingDescAcc → [asker_nameDef] — командира, попросившего разрешения на посадку своего челнока в [map_definite]
■raidArrivedLetterLabel → Налёт: [enemyFaction_name]
■raidArrivedLetterText → Прибыли [enemyFaction_pawnsPlural] из фракции [enemyFaction_name]. Они нападут на [asker_faction_pawnsPlural], совершивших аварийную посадку в [map_definite].\n\nЗащищайте [asker_faction_pawnsPlural], пока через [rescueShuttleAfterRaidDelay_duration] не прибудет спасательный челнок.
■rescueShuttleArrivedLetterLabel → Спасательный челнок прибыл
■rescueShuttleArrivedLetterText → Прибыл спасательный челнок, посланный, чтобы забрать [pawnLabelSingleOrPlural]. Убедитесь, что в челноке на момент его отправления через [leaveDelay_duration] будут эти люди:\n\n[civilians]
■questCompletedSuccessLetterLabel → Задание выполнено: «[resolvedQuestName]»
■questCompletedSuccessLetterText → У [commanderLandingDescAcc], получается спастись. [asker_pronoun] благодарит вас за помощь в [map_definite].\n\n[successLetterEndingCommon]
■questCompletedCiviliansLostSuccessLetterLabel → Задание выполнено: «[resolvedQuestName]»
■questCompletedCiviliansLostSuccessLetterText → У [commanderLandingDescAcc], получается спастись.\n\n[goodwillSomeCiviliansLost]\n\n[successLetterEndingCommon]
■askerLostLetterLabel → Задание провалено: «[resolvedQuestName]»
■askerLostLetterText → [commanderLandingDescAcc], не было на борту челнока в момент его отбытия.\n\n[goodwillSomeCiviliansLost]\n\n[failLetterEndingCommon]
■allLostLetterLabel → Задание провалено: «[resolvedQuestName]»
■allLostLetterText → Спасательный челнок, посланный, чтобы забрать [asker_faction_pawnsPlural], отбыл пустым.\n\n[goodwillAllCiviliansLost]\n\n[failLetterEndingCommon]
■askerDiedLetterLabel → Задание провалено: «[resolvedQuestName]»
■askerDiedLetterText → [commanderLandingDesc], погиб.\n\n[failLetterEndingCommon]
■shuttleDestroyedLetterLabel → Задание провалено: «[resolvedQuestName]»
■shuttleDestroyedLetterText → Челнок, посланный, чтобы забрать [asker_faction_pawnsPlural], был уничтожен. [asker_faction_pawnsPlural] отправятся в путь пешком.\n\n[failLetterEndingCommon]
■root → [shuttleLeftBehindLetterLabel]
■civilians → - Евдокия<color=#999999FF>, Офицер</color>
■civilians_count → 1
■civilians0_nameFull → <color=#D09B61FF>Евдокия Метинева</color>
■civilians0_label → <color=#D09B61FF>Евдокия</color>
■civilians0_labelNoParenthesis → <color=#D09B61FF>человек</color>
■civilians0_definite → <color=#D09B61FF>Евдокия</color>
■civilians0_nameDef → <color=#D09B61FF>Евдокия</color>
■civilians0_indefinite → <color=#D09B61FF>Евдокия</color>
■civilians0_nameIndef → <color=#D09B61FF>Евдокия</color>
■civilians0_pronoun → она
■civilians0_possessive → её
■civilians0_objective → ей
■civilians0_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■civilians0_kind → герцогиня
■civilians0_kindPlural → герцогини
■civilians0_title → пехотный офицер
■civilians0_titleIndef → пехотный офицер
■civilians0_titleDef → пехотный офицер
■civilians0_royalTitle0 → герцогиня
■civilians0_royalTitle0Indef → герцогиня
■civilians0_royalTitle0Def → герцогиня
■civilians0_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■civilians0_royalTitleInCurrentFaction → герцогиня
■civilians0_royalTitleInCurrentFactionIndef → герцогиня
■civilians0_royalTitleInCurrentFactionDef → герцогиня
■civilians0_bestRoyalTitle → герцогиня
■civilians0_bestRoyalTitleIndef → герцогиня
■civilians0_bestRoyalTitleDef → герцогиня
■civilians0_bestRoyalTitleFaction → Сломленная Империя
■civilians0_age → 31
■civilians0_chronologicalAge → 31
■civilians0_relationInfo →
■civilians0_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■civilians0_faction_pawnSingular → имперец
■civilians0_faction_pawnSingularDef → имперец
■civilians0_faction_pawnSingularIndef → имперец
■civilians0_faction_pawnsPlural → имперцы
■civilians0_faction_pawnsPluralDef → имперцы
■civilians0_faction_pawnsPluralIndef → имперцы
■civilians0_faction_leaderTitle → лидер
■civilians0_faction_royalFavorLabel → милость короны
■asker_nameFull → <color=#D09B61FF>Евдокия Метинева</color>
■asker_label → <color=#D09B61FF>Евдокия</color>
■asker_labelNoParenthesis → <color=#D09B61FF>человек</color>
■asker_definite → <color=#D09B61FF>Евдокия</color>
■asker_nameDef → <color=#D09B61FF>Евдокия</color>
■asker_indefinite → <color=#D09B61FF>Евдокия</color>
■asker_nameIndef → <color=#D09B61FF>Евдокия</color>
■asker_pronoun → она
■asker_possessive → её
■asker_objective → ей
■asker_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■asker_kind → герцогиня
■asker_kindPlural → герцогини
■asker_title → пехотный офицер
■asker_titleIndef → пехотный офицер
■asker_titleDef → пехотный офицер
■asker_royalTitle0 → герцогиня
■asker_royalTitle0Indef → герцогиня
■asker_royalTitle0Def → герцогиня
■asker_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■asker_royalTitleInCurrentFaction → герцогиня
■asker_royalTitleInCurrentFactionIndef → герцогиня
■asker_royalTitleInCurrentFactionDef → герцогиня
■asker_bestRoyalTitle → герцогиня
■asker_bestRoyalTitleIndef → герцогиня
■asker_bestRoyalTitleDef → герцогиня
■asker_bestRoyalTitleFaction → Сломленная Империя
■asker_age → 31
■asker_chronologicalAge → 31
■asker_relationInfo →
■asker_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■asker_faction_pawnSingular → имперец
■asker_faction_pawnSingularDef → имперец
■asker_faction_pawnSingularIndef → имперец
■asker_faction_pawnsPlural → имперцы
■asker_faction_pawnsPluralDef → имперцы
■asker_faction_pawnsPluralIndef → имперцы
■asker_faction_leaderTitle → лидер
■asker_faction_royalFavorLabel → милость короны
■map_label → <color=#00BCD8FF>Парадайз</color>
■map_definite → <color=#00BCD8FF>Парадайз</color>
■map_indefinite → <color=#00BCD8FF>Парадайз</color>
■enemyFaction_name → <color=#FF3333FF>Свора Йебак</color>
■enemyFaction_pawnSingular → иттакин
■enemyFaction_pawnSingularDef → иттакин
■enemyFaction_pawnSingularIndef → иттакин
■enemyFaction_pawnsPlural → иттакины
■enemyFaction_pawnsPluralDef → иттакины
■enemyFaction_pawnsPluralIndef → иттакины
■enemyFaction_leaderTitle → лидер
■enemyFaction_royalFavorLabel → null_output
■enemyFaction_leader_nameFull → <color=#D09B61FF>Michael 'Flea' Shepherd-Finch</color>
■enemyFaction_leader_label → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_labelNoParenthesis → <color=#D09B61FF>человек</color>
■enemyFaction_leader_definite → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_nameDef → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_indefinite → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_nameIndef → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_pronoun → он
■enemyFaction_leader_possessive → его
■enemyFaction_leader_objective → ему
■enemyFaction_leader_factionName → <color=#FF3333FF>Свора Йебак</color>
■enemyFaction_leader_kind → главарь
■enemyFaction_leader_kindPlural → главари
■enemyFaction_leader_title → программист ИИ
■enemyFaction_leader_titleIndef → программист ИИ
■enemyFaction_leader_titleDef → программист ИИ
■enemyFaction_leader_age → 40
■enemyFaction_leader_chronologicalAge → 126
■enemyFaction_leader_relationInfo →
■soldiers → - Иовиан<color=#999999FF>, Прислужница</color> \n - Некиомо<color=#999999FF>, Офицер</color> \n - Кассиана<color=#999999FF>, Богатый ребёнок</color> \n - Склира<color=#999999FF>, Воительница</color> \n - Арилос<color=#999999FF>, Бомбардир</color>
■soldiers_count → 5
■soldiers0_nameFull → <color=#D09B61FF>Евдокия Некиомо</color>
■soldiers0_label → <color=#D09B61FF>Некиомо</color>
■soldiers0_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers0_definite → <color=#D09B61FF>Некиомо</color>
■soldiers0_nameDef → <color=#D09B61FF>Некиомо</color>
■soldiers0_indefinite → <color=#D09B61FF>Некиомо</color>
■soldiers0_nameIndef → <color=#D09B61FF>Некиомо</color>
■soldiers0_pronoun → она
■soldiers0_possessive → её
■soldiers0_objective → ей
■soldiers0_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers0_kind → пехотинец
■soldiers0_kindPlural → пехотинцы
■soldiers0_title → пехотный офицер
■soldiers0_titleIndef → пехотный офицер
■soldiers0_titleDef → пехотный офицер
■soldiers0_royalTitle0 → фригольдер
■soldiers0_royalTitle0Indef → фригольдер
■soldiers0_royalTitle0Def → фригольдер
■soldiers0_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers0_royalTitleInCurrentFaction → фригольдер
■soldiers0_royalTitleInCurrentFactionIndef → фригольдер
■soldiers0_royalTitleInCurrentFactionDef → фригольдер
■soldiers0_bestRoyalTitle → фригольдер
■soldiers0_bestRoyalTitleIndef → фригольдер
■soldiers0_bestRoyalTitleDef → фригольдер
■soldiers0_bestRoyalTitleFaction → Сломленная Империя
■soldiers0_age → 27
■soldiers0_chronologicalAge → 27
■soldiers0_relationInfo →
■soldiers0_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers0_faction_pawnSingular → имперец
■soldiers0_faction_pawnSingularDef → имперец
■soldiers0_faction_pawnSingularIndef → имперец
■soldiers0_faction_pawnsPlural → имперцы
■soldiers0_faction_pawnsPluralDef → имперцы
■soldiers0_faction_pawnsPluralIndef → имперцы
■soldiers0_faction_leaderTitle → лидер
■soldiers0_faction_royalFavorLabel → милость короны
■soldiers1_nameFull → <color=#D09B61FF>Леонтия Склира</color>
■soldiers1_label → <color=#D09B61FF>Склира</color>
■soldiers1_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers1_definite → <color=#D09B61FF>Склира</color>
■soldiers1_nameDef → <color=#D09B61FF>Склира</color>
■soldiers1_indefinite → <color=#D09B61FF>Склира</color>
■soldiers1_nameIndef → <color=#D09B61FF>Склира</color>
■soldiers1_pronoun → она
■soldiers1_possessive → её
■soldiers1_objective → ей
■soldiers1_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers1_kind → пехотинец
■soldiers1_kindPlural → пехотинцы
■soldiers1_title → свирепая воительница
■soldiers1_titleIndef → свирепая воительница
■soldiers1_titleDef → свирепая воительница
■soldiers1_royalTitle0 → фригольдер
■soldiers1_royalTitle0Indef → фригольдер
■soldiers1_royalTitle0Def → фригольдер
■soldiers1_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers1_royalTitleInCurrentFaction → фригольдер
■soldiers1_royalTitleInCurrentFactionIndef → фригольдер
■soldiers1_royalTitleInCurrentFactionDef → фригольдер
■soldiers1_bestRoyalTitle → фригольдер
■soldiers1_bestRoyalTitleIndef → фригольдер
■soldiers1_bestRoyalTitleDef → фригольдер
■soldiers1_bestRoyalTitleFaction → Сломленная Империя
■soldiers1_age → 54
■soldiers1_chronologicalAge → 54
■soldiers1_relationInfo →
■soldiers1_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers1_faction_pawnSingular → имперец
■soldiers1_faction_pawnSingularDef → имперец
■soldiers1_faction_pawnSingularIndef → имперец
■soldiers1_faction_pawnsPlural → имперцы
■soldiers1_faction_pawnsPluralDef → имперцы
■soldiers1_faction_pawnsPluralIndef → имперцы
■soldiers1_faction_leaderTitle → лидер
■soldiers1_faction_royalFavorLabel → милость короны
■soldiers2_nameFull → <color=#D09B61FF>Евдокия Арилос</color>
■soldiers2_label → <color=#D09B61FF>Арилос</color>
■soldiers2_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers2_definite → <color=#D09B61FF>Арилос</color>
■soldiers2_nameDef → <color=#D09B61FF>Арилос</color>
■soldiers2_indefinite → <color=#D09B61FF>Арилос</color>
■soldiers2_nameIndef → <color=#D09B61FF>Арилос</color>
■soldiers2_pronoun → она
■soldiers2_possessive → её
■soldiers2_objective → ей
■soldiers2_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers2_kind → пехотинец
■soldiers2_kindPlural → пехотинцы
■soldiers2_title → бомбардир
■soldiers2_titleIndef → бомбардир
■soldiers2_titleDef → бомбардир
■soldiers2_royalTitle0 → фригольдер
■soldiers2_royalTitle0Indef → фригольдер
■soldiers2_royalTitle0Def → фригольдер
■soldiers2_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers2_royalTitleInCurrentFaction → фригольдер
■soldiers2_royalTitleInCurrentFactionIndef → фригольдер
■soldiers2_royalTitleInCurrentFactionDef → фригольдер
■soldiers2_bestRoyalTitle → фригольдер
■soldiers2_bestRoyalTitleIndef → фригольдер
■soldiers2_bestRoyalTitleDef → фригольдер
■soldiers2_bestRoyalTitleFaction → Сломленная Империя
■soldiers2_age → 37
■soldiers2_chronologicalAge → 37
■soldiers2_relationInfo →
■soldiers2_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers2_faction_pawnSingular → имперец
■soldiers2_faction_pawnSingularDef → имперец
■soldiers2_faction_pawnSingularIndef → имперец
■soldiers2_faction_pawnsPlural → имперцы
■soldiers2_faction_pawnsPluralDef → имперцы
■soldiers2_faction_pawnsPluralIndef → имперцы
■soldiers2_faction_leaderTitle → лидер
■soldiers2_faction_royalFavorLabel → милость короны
■soldiers3_nameFull → <color=#D09B61FF>Кассиана Криспа</color>
■soldiers3_label → <color=#D09B61FF>Кассиана</color>
■soldiers3_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers3_definite → <color=#D09B61FF>Кассиана</color>
■soldiers3_nameDef → <color=#D09B61FF>Кассиана</color>
■soldiers3_indefinite → <color=#D09B61FF>Кассиана</color>
■soldiers3_nameIndef → <color=#D09B61FF>Кассиана</color>
■soldiers3_pronoun → она
■soldiers3_possessive → её
■soldiers3_objective → ей
■soldiers3_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers3_kind → пехотинец
■soldiers3_kindPlural → пехотинцы
■soldiers3_title → богатый ребёнок
■soldiers3_titleIndef → богатый ребёнок
■soldiers3_titleDef → богатый ребёнок
■soldiers3_royalTitle0 → фригольдер
■soldiers3_royalTitle0Indef → фригольдер
■soldiers3_royalTitle0Def → фригольдер
■soldiers3_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers3_royalTitleInCurrentFaction → фригольдер
■soldiers3_royalTitleInCurrentFactionIndef → фригольдер
■soldiers3_royalTitleInCurrentFactionDef → фригольдер
■soldiers3_bestRoyalTitle → фригольдер
■soldiers3_bestRoyalTitleIndef → фригольдер
■soldiers3_bestRoyalTitleDef → фригольдер
■soldiers3_bestRoyalTitleFaction → Сломленная Империя
■soldiers3_age → 18
■soldiers3_chronologicalAge → 18
■soldiers3_relationInfo →
■soldiers3_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers3_faction_pawnSingular → имперец
■soldiers3_faction_pawnSingularDef → имперец
■soldiers3_faction_pawnSingularIndef → имперец
■soldiers3_faction_pawnsPlural → имперцы
■soldiers3_faction_pawnsPluralDef → имперцы
■soldiers3_faction_pawnsPluralIndef → имперцы
■soldiers3_faction_leaderTitle → лидер
■soldiers3_faction_royalFavorLabel → милость короны
■soldiers4_nameFull → <color=#D09B61FF>Иовиан Мелод</color>
■soldiers4_label → <color=#D09B61FF>Иовиан</color>
■soldiers4_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers4_definite → <color=#D09B61FF>Иовиан</color>
■soldiers4_nameDef → <color=#D09B61FF>Иовиан</color>
■soldiers4_indefinite → <color=#D09B61FF>Иовиан</color>
■soldiers4_nameIndef → <color=#D09B61FF>Иовиан</color>
■soldiers4_pronoun → он
■soldiers4_possessive → его
■soldiers4_objective → ему
■soldiers4_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers4_kind → пехотинец
■soldiers4_kindPlural → пехотинцы
■soldiers4_title → прислужник
■soldiers4_titleIndef → прислужник
■soldiers4_titleDef → прислужник
■soldiers4_royalTitle0 → фригольдер
■soldiers4_royalTitle0Indef → фригольдер
■soldiers4_royalTitle0Def → фригольдер
■soldiers4_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers4_royalTitleInCurrentFaction → фригольдер
■soldiers4_royalTitleInCurrentFactionIndef → фригольдер
■soldiers4_royalTitleInCurrentFactionDef → фригольдер
■soldiers4_bestRoyalTitle → фригольдер
■soldiers4_bestRoyalTitleIndef → фригольдер
■soldiers4_bestRoyalTitleDef → фригольдер
■soldiers4_bestRoyalTitleFaction → Сломленная Империя
■soldiers4_age → 19
■soldiers4_chronologicalAge → 19
■soldiers4_relationInfo →
■soldiers4_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers4_faction_pawnSingular → имперец
■soldiers4_faction_pawnSingularDef → имперец
■soldiers4_faction_pawnSingularIndef → имперец
■soldiers4_faction_pawnsPlural → имперцы
■soldiers4_faction_pawnsPluralDef → имперцы
■soldiers4_faction_pawnsPluralIndef → имперцы
■soldiers4_faction_leaderTitle → лидер
■soldiers4_faction_royalFavorLabel → милость короны
■rescueDelay → 20000
■rescueDelay_duration → <color=#87F6F6FF>8 ч</color>
■rescueDelay_money → 20000₡
■rescueDelay_percent → 2000000%
■leaveDelay → 30000
■leaveDelay_duration → <color=#87F6F6FF>12 ч</color>
■leaveDelay_money → 30000₡
■leaveDelay_percent → 3000000%
■civilianCountMinusOne → 0
■civilianCountMinusOne_duration → <color=#87F6F6FF>0 с</color>
■civilianCountMinusOne_money → 0₡
■civilianCountMinusOne_percent → 0%
■resolvedQuestName → Аварийная Посадка Евдокия
■rescueShuttleAfterRaidDelay → 10000
■rescueShuttleAfterRaidDelay_duration → <color=#87F6F6FF>4 ч</color>
■rescueShuttleAfterRaidDelay_money → 10000₡
■rescueShuttleAfterRaidDelay_percent → 1000000%
Grammar unresolvable. Root 'root'
GRAMMAR RESOLUTION TRACE
1 root → [shuttleLeftBehindLetterText]
shuttleLeftBehindLetterText → UNRESOLVABLE
root → UNRESOLVABLE
CONSTANTS
civilians0_faction Empire
civilians0_royalInCurrentFaction True
civilians0_flesh Normal
civilians0_gender Female
civilians0_genderResolved Female
civilians0_cubeInterest False
civilians0_faction_temporary False
civilians0_faction_hasLeader True
civilians_count 1
asker_faction Empire
asker_royalInCurrentFaction True
asker_flesh Normal
asker_gender Female
asker_genderResolved Female
asker_cubeInterest False
asker_faction_temporary False
asker_faction_hasLeader True
enemyFaction_temporary False
enemyFaction_hasLeader True
enemyFaction_leader_faction PirateYttakin
enemyFaction_leader_factionLeader True
enemyFaction_leader_flesh Normal
enemyFaction_leader_gender Male
enemyFaction_leader_genderResolved Male
enemyFaction_leader_cubeInterest False
enemyFaction PirateYttakin
soldiers0_faction Empire
soldiers0_royalInCurrentFaction True
soldiers0_flesh Normal
soldiers0_gender Female
soldiers0_genderResolved Female
soldiers0_cubeInterest False
soldiers0_faction_temporary False
soldiers0_faction_hasLeader True
soldiers1_faction Empire
soldiers1_royalInCurrentFaction True
soldiers1_flesh Normal
soldiers1_gender Female
soldiers1_genderResolved Female
soldiers1_cubeInterest False
soldiers1_faction_temporary False
soldiers1_faction_hasLeader True
soldiers2_faction Empire
soldiers2_royalInCurrentFaction True
soldiers2_flesh Normal
soldiers2_gender Female
soldiers2_genderResolved Female
soldiers2_cubeInterest False
soldiers2_faction_temporary False
soldiers2_faction_hasLeader True
soldiers3_faction Empire
soldiers3_royalInCurrentFaction True
soldiers3_flesh Normal
soldiers3_gender Female
soldiers3_genderResolved Female
soldiers3_cubeInterest False
soldiers3_faction_temporary False
soldiers3_faction_hasLeader True
soldiers4_faction Empire
soldiers4_royalInCurrentFaction True
soldiers4_flesh Normal
soldiers4_gender Male
soldiers4_genderResolved Male
soldiers4_cubeInterest False
soldiers4_faction_temporary False
soldiers4_faction_hasLeader True
soldiers_count 5
rescueDelay 20000
leaveDelay 30000
civilianCountMinusOne 0
resolvedQuestName Аварийная Посадка Евдокия
rescueShuttleAfterRaidDelay 10000
CUSTOM RULES
■pawnLabelSingleOrPlural → [pawnLabel]
■pawnLabelSingleOrPlural → [pawnLabelPlural]
■questDescription → Челноку фракции [asker_faction_name] требуется аварийная посадка. Командир челнока, [asker_nameDef], хочет приземлиться в [map_definite].\n\nНа челнок будут нападать [enemyFaction_pawnsPlural] из фракции [enemyFaction_name] с целью убить всех пассажиров. Защитите его.\n\nВ челноке находятся: [asker_nameDef][andOtherCivilians] и [soldierCountKinds]. Командир [andCivilians] [shouldBeSaved], и [soldiers0_kindPlural] готовы ради этого пожертвовать своими жизнями.\n\nЧерез [rescueDelay_duration] за выжившими прибудет спасательный челнок. Вы должны будете погрузить их всех на борт в течение [leaveDelay_duration].
■andOtherCivilians →
■andOtherCivilians → , другой [pawnLabel],
■andOtherCivilians → , [civilianCountMinusOne] других [pawnLabelGen],
■andCivilians →
■andCivilians → и [pawnLabel]
■andCivilians → и [pawnLabelPlural]
■soldierCountKinds → [soldiers_count] [soldiers0_kind]
■soldierCountKinds → [soldiers0_kindPlural] в количестве [soldiers_count] человек
■shouldBeSaved → должен быть спасён
■shouldBeSaved → должны быть спасены
■pawnLabelPlural → гражданские
■pawnLabel → гражданский
■pawnLabelGen → гражданских
■pawnLabelAcc → гражданского
■allRewardsDescriptions → отношения с фракцией <color=#00BFFFFF>Сломленная Империя</color> улучшатся на 45.
■allRewardsDescriptionsExceptItems → отношения с фракцией <color=#00BFFFFF>Сломленная Империя</color> улучшатся на 45.
■failLetterEndingCommon → Вы провалили задание «[resolvedQuestName]».
■successLetterEndingCommon → Вы успешно выполнили задание «[resolvedQuestName]».
■goodwillSomeCiviliansLost → Не все [pawnLabelPlural] из фракции [asker_faction_pawnSingular] были спасены. [goodwillNegativelyAffected]
■goodwillAllCiviliansLost → Ни один [pawnLabel] из фракции [asker_faction_pawnSingular] не был спасён. [goodwillNegativelyAffected]
■goodwillNegativelyAffected → Ваша репутация у фракции [asker_faction_name] ухудшилась за каждого [pawnLabelAcc], которого не удалось спасти.
■commanderLandingDesc → [asker_nameDef] — командир, попросивший разрешения на посадку своего челнока в [map_definite]
■commanderLandingDescAcc → [asker_nameDef] — командира, попросившего разрешения на посадку своего челнока в [map_definite]
■raidArrivedLetterLabel → Налёт: [enemyFaction_name]
■raidArrivedLetterText → Прибыли [enemyFaction_pawnsPlural] из фракции [enemyFaction_name]. Они нападут на [asker_faction_pawnsPlural], совершивших аварийную посадку в [map_definite].\n\nЗащищайте [asker_faction_pawnsPlural], пока через [rescueShuttleAfterRaidDelay_duration] не прибудет спасательный челнок.
■rescueShuttleArrivedLetterLabel → Спасательный челнок прибыл
■rescueShuttleArrivedLetterText → Прибыл спасательный челнок, посланный, чтобы забрать [pawnLabelSingleOrPlural]. Убедитесь, что в челноке на момент его отправления через [leaveDelay_duration] будут эти люди:\n\n[civilians]
■questCompletedSuccessLetterLabel → Задание выполнено: «[resolvedQuestName]»
■questCompletedSuccessLetterText → У [commanderLandingDescAcc], получается спастись. [asker_pronoun] благодарит вас за помощь в [map_definite].\n\n[successLetterEndingCommon]
■questCompletedCiviliansLostSuccessLetterLabel → Задание выполнено: «[resolvedQuestName]»
■questCompletedCiviliansLostSuccessLetterText → У [commanderLandingDescAcc], получается спастись.\n\n[goodwillSomeCiviliansLost]\n\n[successLetterEndingCommon]
■askerLostLetterLabel → Задание провалено: «[resolvedQuestName]»
■askerLostLetterText → [commanderLandingDescAcc], не было на борту челнока в момент его отбытия.\n\n[goodwillSomeCiviliansLost]\n\n[failLetterEndingCommon]
■allLostLetterLabel → Задание провалено: «[resolvedQuestName]»
■allLostLetterText → Спасательный челнок, посланный, чтобы забрать [asker_faction_pawnsPlural], отбыл пустым.\n\n[goodwillAllCiviliansLost]\n\n[failLetterEndingCommon]
■askerDiedLetterLabel → Задание провалено: «[resolvedQuestName]»
■askerDiedLetterText → [commanderLandingDesc], погиб.\n\n[failLetterEndingCommon]
■shuttleDestroyedLetterLabel → Задание провалено: «[resolvedQuestName]»
■shuttleDestroyedLetterText → Челнок, посланный, чтобы забрать [asker_faction_pawnsPlural], был уничтожен. [asker_faction_pawnsPlural] отправятся в путь пешком.\n\n[failLetterEndingCommon]
■root → [shuttleLeftBehindLetterText]
■civilians → - Евдокия<color=#999999FF>, Офицер</color>
■civilians_count → 1
■civilians0_nameFull → <color=#D09B61FF>Евдокия Метинева</color>
■civilians0_label → <color=#D09B61FF>Евдокия</color>
■civilians0_labelNoParenthesis → <color=#D09B61FF>человек</color>
■civilians0_definite → <color=#D09B61FF>Евдокия</color>
■civilians0_nameDef → <color=#D09B61FF>Евдокия</color>
■civilians0_indefinite → <color=#D09B61FF>Евдокия</color>
■civilians0_nameIndef → <color=#D09B61FF>Евдокия</color>
■civilians0_pronoun → она
■civilians0_possessive → её
■civilians0_objective → ей
■civilians0_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■civilians0_kind → герцогиня
■civilians0_kindPlural → герцогини
■civilians0_title → пехотный офицер
■civilians0_titleIndef → пехотный офицер
■civilians0_titleDef → пехотный офицер
■civilians0_royalTitle0 → герцогиня
■civilians0_royalTitle0Indef → герцогиня
■civilians0_royalTitle0Def → герцогиня
■civilians0_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■civilians0_royalTitleInCurrentFaction → герцогиня
■civilians0_royalTitleInCurrentFactionIndef → герцогиня
■civilians0_royalTitleInCurrentFactionDef → герцогиня
■civilians0_bestRoyalTitle → герцогиня
■civilians0_bestRoyalTitleIndef → герцогиня
■civilians0_bestRoyalTitleDef → герцогиня
■civilians0_bestRoyalTitleFaction → Сломленная Империя
■civilians0_age → 31
■civilians0_chronologicalAge → 31
■civilians0_relationInfo →
■civilians0_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■civilians0_faction_pawnSingular → имперец
■civilians0_faction_pawnSingularDef → имперец
■civilians0_faction_pawnSingularIndef → имперец
■civilians0_faction_pawnsPlural → имперцы
■civilians0_faction_pawnsPluralDef → имперцы
■civilians0_faction_pawnsPluralIndef → имперцы
■civilians0_faction_leaderTitle → лидер
■civilians0_faction_royalFavorLabel → милость короны
■asker_nameFull → <color=#D09B61FF>Евдокия Метинева</color>
■asker_label → <color=#D09B61FF>Евдокия</color>
■asker_labelNoParenthesis → <color=#D09B61FF>человек</color>
■asker_definite → <color=#D09B61FF>Евдокия</color>
■asker_nameDef → <color=#D09B61FF>Евдокия</color>
■asker_indefinite → <color=#D09B61FF>Евдокия</color>
■asker_nameIndef → <color=#D09B61FF>Евдокия</color>
■asker_pronoun → она
■asker_possessive → её
■asker_objective → ей
■asker_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■asker_kind → герцогиня
■asker_kindPlural → герцогини
■asker_title → пехотный офицер
■asker_titleIndef → пехотный офицер
■asker_titleDef → пехотный офицер
■asker_royalTitle0 → герцогиня
■asker_royalTitle0Indef → герцогиня
■asker_royalTitle0Def → герцогиня
■asker_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■asker_royalTitleInCurrentFaction → герцогиня
■asker_royalTitleInCurrentFactionIndef → герцогиня
■asker_royalTitleInCurrentFactionDef → герцогиня
■asker_bestRoyalTitle → герцогиня
■asker_bestRoyalTitleIndef → герцогиня
■asker_bestRoyalTitleDef → герцогиня
■asker_bestRoyalTitleFaction → Сломленная Империя
■asker_age → 31
■asker_chronologicalAge → 31
■asker_relationInfo →
■asker_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■asker_faction_pawnSingular → имперец
■asker_faction_pawnSingularDef → имперец
■asker_faction_pawnSingularIndef → имперец
■asker_faction_pawnsPlural → имперцы
■asker_faction_pawnsPluralDef → имперцы
■asker_faction_pawnsPluralIndef → имперцы
■asker_faction_leaderTitle → лидер
■asker_faction_royalFavorLabel → милость короны
■map_label → <color=#00BCD8FF>Парадайз</color>
■map_definite → <color=#00BCD8FF>Парадайз</color>
■map_indefinite → <color=#00BCD8FF>Парадайз</color>
■enemyFaction_name → <color=#FF3333FF>Свора Йебак</color>
■enemyFaction_pawnSingular → иттакин
■enemyFaction_pawnSingularDef → иттакин
■enemyFaction_pawnSingularIndef → иттакин
■enemyFaction_pawnsPlural → иттакины
■enemyFaction_pawnsPluralDef → иттакины
■enemyFaction_pawnsPluralIndef → иттакины
■enemyFaction_leaderTitle → лидер
■enemyFaction_royalFavorLabel → null_output
■enemyFaction_leader_nameFull → <color=#D09B61FF>Michael 'Flea' Shepherd-Finch</color>
■enemyFaction_leader_label → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_labelNoParenthesis → <color=#D09B61FF>человек</color>
■enemyFaction_leader_definite → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_nameDef → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_indefinite → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_nameIndef → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_pronoun → он
■enemyFaction_leader_possessive → его
■enemyFaction_leader_objective → ему
■enemyFaction_leader_factionName → <color=#FF3333FF>Свора Йебак</color>
■enemyFaction_leader_kind → главарь
■enemyFaction_leader_kindPlural → главари
■enemyFaction_leader_title → программист ИИ
■enemyFaction_leader_titleIndef → программист ИИ
■enemyFaction_leader_titleDef → программист ИИ
■enemyFaction_leader_age → 40
■enemyFaction_leader_chronologicalAge → 126
■enemyFaction_leader_relationInfo →
■soldiers → - Иовиан<color=#999999FF>, Прислужница</color> \n - Некиомо<color=#999999FF>, Офицер</color> \n - Кассиана<color=#999999FF>, Богатый ребёнок</color> \n - Склира<color=#999999FF>, Воительница</color> \n - Арилос<color=#999999FF>, Бомбардир</color>
■soldiers_count → 5
■soldiers0_nameFull → <color=#D09B61FF>Евдокия Некиомо</color>
■soldiers0_label → <color=#D09B61FF>Некиомо</color>
■soldiers0_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers0_definite → <color=#D09B61FF>Некиомо</color>
■soldiers0_nameDef → <color=#D09B61FF>Некиомо</color>
■soldiers0_indefinite → <color=#D09B61FF>Некиомо</color>
■soldiers0_nameIndef → <color=#D09B61FF>Некиомо</color>
■soldiers0_pronoun → она
■soldiers0_possessive → её
■soldiers0_objective → ей
■soldiers0_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers0_kind → пехотинец
■soldiers0_kindPlural → пехотинцы
■soldiers0_title → пехотный офицер
■soldiers0_titleIndef → пехотный офицер
■soldiers0_titleDef → пехотный офицер
■soldiers0_royalTitle0 → фригольдер
■soldiers0_royalTitle0Indef → фригольдер
■soldiers0_royalTitle0Def → фригольдер
■soldiers0_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers0_royalTitleInCurrentFaction → фригольдер
■soldiers0_royalTitleInCurrentFactionIndef → фригольдер
■soldiers0_royalTitleInCurrentFactionDef → фригольдер
■soldiers0_bestRoyalTitle → фригольдер
■soldiers0_bestRoyalTitleIndef → фригольдер
■soldiers0_bestRoyalTitleDef → фригольдер
■soldiers0_bestRoyalTitleFaction → Сломленная Империя
■soldiers0_age → 27
■soldiers0_chronologicalAge → 27
■soldiers0_relationInfo →
■soldiers0_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers0_faction_pawnSingular → имперец
■soldiers0_faction_pawnSingularDef → имперец
■soldiers0_faction_pawnSingularIndef → имперец
■soldiers0_faction_pawnsPlural → имперцы
■soldiers0_faction_pawnsPluralDef → имперцы
■soldiers0_faction_pawnsPluralIndef → имперцы
■soldiers0_faction_leaderTitle → лидер
■soldiers0_faction_royalFavorLabel → милость короны
■soldiers1_nameFull → <color=#D09B61FF>Леонтия Склира</color>
■soldiers1_label → <color=#D09B61FF>Склира</color>
■soldiers1_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers1_definite → <color=#D09B61FF>Склира</color>
■soldiers1_nameDef → <color=#D09B61FF>Склира</color>
■soldiers1_indefinite → <color=#D09B61FF>Склира</color>
■soldiers1_nameIndef → <color=#D09B61FF>Склира</color>
■soldiers1_pronoun → она
■soldiers1_possessive → её
■soldiers1_objective → ей
■soldiers1_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers1_kind → пехотинец
■soldiers1_kindPlural → пехотинцы
■soldiers1_title → свирепая воительница
■soldiers1_titleIndef → свирепая воительница
■soldiers1_titleDef → свирепая воительница
■soldiers1_royalTitle0 → фригольдер
■soldiers1_royalTitle0Indef → фригольдер
■soldiers1_royalTitle0Def → фригольдер
■soldiers1_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers1_royalTitleInCurrentFaction → фригольдер
■soldiers1_royalTitleInCurrentFactionIndef → фригольдер
■soldiers1_royalTitleInCurrentFactionDef → фригольдер
■soldiers1_bestRoyalTitle → фригольдер
■soldiers1_bestRoyalTitleIndef → фригольдер
■soldiers1_bestRoyalTitleDef → фригольдер
■soldiers1_bestRoyalTitleFaction → Сломленная Империя
■soldiers1_age → 54
■soldiers1_chronologicalAge → 54
■soldiers1_relationInfo →
■soldiers1_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers1_faction_pawnSingular → имперец
■soldiers1_faction_pawnSingularDef → имперец
■soldiers1_faction_pawnSingularIndef → имперец
■soldiers1_faction_pawnsPlural → имперцы
■soldiers1_faction_pawnsPluralDef → имперцы
■soldiers1_faction_pawnsPluralIndef → имперцы
■soldiers1_faction_leaderTitle → лидер
■soldiers1_faction_royalFavorLabel → милость короны
■soldiers2_nameFull → <color=#D09B61FF>Евдокия Арилос</color>
■soldiers2_label → <color=#D09B61FF>Арилос</color>
■soldiers2_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers2_definite → <color=#D09B61FF>Арилос</color>
■soldiers2_nameDef → <color=#D09B61FF>Арилос</color>
■soldiers2_indefinite → <color=#D09B61FF>Арилос</color>
■soldiers2_nameIndef → <color=#D09B61FF>Арилос</color>
■soldiers2_pronoun → она
■soldiers2_possessive → её
■soldiers2_objective → ей
■soldiers2_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers2_kind → пехотинец
■soldiers2_kindPlural → пехотинцы
■soldiers2_title → бомбардир
■soldiers2_titleIndef → бомбардир
■soldiers2_titleDef → бомбардир
■soldiers2_royalTitle0 → фригольдер
■soldiers2_royalTitle0Indef → фригольдер
■soldiers2_royalTitle0Def → фригольдер
■soldiers2_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers2_royalTitleInCurrentFaction → фригольдер
■soldiers2_royalTitleInCurrentFactionIndef → фригольдер
■soldiers2_royalTitleInCurrentFactionDef → фригольдер
■soldiers2_bestRoyalTitle → фригольдер
■soldiers2_bestRoyalTitleIndef → фригольдер
■soldiers2_bestRoyalTitleDef → фригольдер
■soldiers2_bestRoyalTitleFaction → Сломленная Империя
■soldiers2_age → 37
■soldiers2_chronologicalAge → 37
■soldiers2_relationInfo →
■soldiers2_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers2_faction_pawnSingular → имперец
■soldiers2_faction_pawnSingularDef → имперец
■soldiers2_faction_pawnSingularIndef → имперец
■soldiers2_faction_pawnsPlural → имперцы
■soldiers2_faction_pawnsPluralDef → имперцы
■soldiers2_faction_pawnsPluralIndef → имперцы
■soldiers2_faction_leaderTitle → лидер
■soldiers2_faction_royalFavorLabel → милость короны
■soldiers3_nameFull → <color=#D09B61FF>Кассиана Криспа</color>
■soldiers3_label → <color=#D09B61FF>Кассиана</color>
■soldiers3_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers3_definite → <color=#D09B61FF>Кассиана</color>
■soldiers3_nameDef → <color=#D09B61FF>Кассиана</color>
■soldiers3_indefinite → <color=#D09B61FF>Кассиана</color>
■soldiers3_nameIndef → <color=#D09B61FF>Кассиана</color>
■soldiers3_pronoun → она
■soldiers3_possessive → её
■soldiers3_objective → ей
■soldiers3_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers3_kind → пехотинец
■soldiers3_kindPlural → пехотинцы
■soldiers3_title → богатый ребёнок
■soldiers3_titleIndef → богатый ребёнок
■soldiers3_titleDef → богатый ребёнок
■soldiers3_royalTitle0 → фригольдер
■soldiers3_royalTitle0Indef → фригольдер
■soldiers3_royalTitle0Def → фригольдер
■soldiers3_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers3_royalTitleInCurrentFaction → фригольдер
■soldiers3_royalTitleInCurrentFactionIndef → фригольдер
■soldiers3_royalTitleInCurrentFactionDef → фригольдер
■soldiers3_bestRoyalTitle → фригольдер
■soldiers3_bestRoyalTitleIndef → фригольдер
■soldiers3_bestRoyalTitleDef → фригольдер
■soldiers3_bestRoyalTitleFaction → Сломленная Империя
■soldiers3_age → 18
■soldiers3_chronologicalAge → 18
■soldiers3_relationInfo →
■soldiers3_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers3_faction_pawnSingular → имперец
■soldiers3_faction_pawnSingularDef → имперец
■soldiers3_faction_pawnSingularIndef → имперец
■soldiers3_faction_pawnsPlural → имперцы
■soldiers3_faction_pawnsPluralDef → имперцы
■soldiers3_faction_pawnsPluralIndef → имперцы
■soldiers3_faction_leaderTitle → лидер
■soldiers3_faction_royalFavorLabel → милость короны
■soldiers4_nameFull → <color=#D09B61FF>Иовиан Мелод</color>
■soldiers4_label → <color=#D09B61FF>Иовиан</color>
■soldiers4_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers4_definite → <color=#D09B61FF>Иовиан</color>
■soldiers4_nameDef → <color=#D09B61FF>Иовиан</color>
■soldiers4_indefinite → <color=#D09B61FF>Иовиан</color>
■soldiers4_nameIndef → <color=#D09B61FF>Иовиан</color>
■soldiers4_pronoun → он
■soldiers4_possessive → его
■soldiers4_objective → ему
■soldiers4_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers4_kind → пехотинец
■soldiers4_kindPlural → пехотинцы
■soldiers4_title → прислужник
■soldiers4_titleIndef → прислужник
■soldiers4_titleDef → прислужник
■soldiers4_royalTitle0 → фригольдер
■soldiers4_royalTitle0Indef → фригольдер
■soldiers4_royalTitle0Def → фригольдер
■soldiers4_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers4_royalTitleInCurrentFaction → фригольдер
■soldiers4_royalTitleInCurrentFactionIndef → фригольдер
■soldiers4_royalTitleInCurrentFactionDef → фригольдер
■soldiers4_bestRoyalTitle → фригольдер
■soldiers4_bestRoyalTitleIndef → фригольдер
■soldiers4_bestRoyalTitleDef → фригольдер
■soldiers4_bestRoyalTitleFaction → Сломленная Империя
■soldiers4_age → 19
■soldiers4_chronologicalAge → 19
■soldiers4_relationInfo →
■soldiers4_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers4_faction_pawnSingular → имперец
■soldiers4_faction_pawnSingularDef → имперец
■soldiers4_faction_pawnSingularIndef → имперец
■soldiers4_faction_pawnsPlural → имперцы
■soldiers4_faction_pawnsPluralDef → имперцы
■soldiers4_faction_pawnsPluralIndef → имперцы
■soldiers4_faction_leaderTitle → лидер
■soldiers4_faction_royalFavorLabel → милость короны
■rescueDelay → 20000
■rescueDelay_duration → <color=#87F6F6FF>8 ч</color>
■rescueDelay_money → 20000₡
■rescueDelay_percent → 2000000%
■leaveDelay → 30000
■leaveDelay_duration → <color=#87F6F6FF>12 ч</color>
■leaveDelay_money → 30000₡
■leaveDelay_percent → 3000000%
■civilianCountMinusOne → 0
■civilianCountMinusOne_duration → <color=#87F6F6FF>0 с</color>
■civilianCountMinusOne_money → 0₡
■civilianCountMinusOne_percent → 0%
■resolvedQuestName → Аварийная Посадка Евдокия
■rescueShuttleAfterRaidDelay → 10000
■rescueShuttleAfterRaidDelay_duration → <color=#87F6F6FF>4 ч</color>
■rescueShuttleAfterRaidDelay_money → 10000₡
■rescueShuttleAfterRaidDelay_percent → 1000000%
Grammar unresolvable. Root 'root'
GRAMMAR RESOLUTION TRACE
1 root → [mapRemovedLetterLabel]
mapRemovedLetterLabel → UNRESOLVABLE
root → UNRESOLVABLE
CONSTANTS
civilians0_faction Empire
civilians0_royalInCurrentFaction True
civilians0_flesh Normal
civilians0_gender Female
civilians0_genderResolved Female
civilians0_cubeInterest False
civilians0_faction_temporary False
civilians0_faction_hasLeader True
civilians_count 1
asker_faction Empire
asker_royalInCurrentFaction True
asker_flesh Normal
asker_gender Female
asker_genderResolved Female
asker_cubeInterest False
asker_faction_temporary False
asker_faction_hasLeader True
enemyFaction_temporary False
enemyFaction_hasLeader True
enemyFaction_leader_faction PirateYttakin
enemyFaction_leader_factionLeader True
enemyFaction_leader_flesh Normal
enemyFaction_leader_gender Male
enemyFaction_leader_genderResolved Male
enemyFaction_leader_cubeInterest False
enemyFaction PirateYttakin
soldiers0_faction Empire
soldiers0_royalInCurrentFaction True
soldiers0_flesh Normal
soldiers0_gender Female
soldiers0_genderResolved Female
soldiers0_cubeInterest False
soldiers0_faction_temporary False
soldiers0_faction_hasLeader True
soldiers1_faction Empire
soldiers1_royalInCurrentFaction True
soldiers1_flesh Normal
soldiers1_gender Female
soldiers1_genderResolved Female
soldiers1_cubeInterest False
soldiers1_faction_temporary False
soldiers1_faction_hasLeader True
soldiers2_faction Empire
soldiers2_royalInCurrentFaction True
soldiers2_flesh Normal
soldiers2_gender Female
soldiers2_genderResolved Female
soldiers2_cubeInterest False
soldiers2_faction_temporary False
soldiers2_faction_hasLeader True
soldiers3_faction Empire
soldiers3_royalInCurrentFaction True
soldiers3_flesh Normal
soldiers3_gender Female
soldiers3_genderResolved Female
soldiers3_cubeInterest False
soldiers3_faction_temporary False
soldiers3_faction_hasLeader True
soldiers4_faction Empire
soldiers4_royalInCurrentFaction True
soldiers4_flesh Normal
soldiers4_gender Male
soldiers4_genderResolved Male
soldiers4_cubeInterest False
soldiers4_faction_temporary False
soldiers4_faction_hasLeader True
soldiers_count 5
rescueDelay 20000
leaveDelay 30000
civilianCountMinusOne 0
resolvedQuestName Аварийная Посадка Евдокия
rescueShuttleAfterRaidDelay 10000
CUSTOM RULES
■pawnLabelSingleOrPlural → [pawnLabel]
■pawnLabelSingleOrPlural → [pawnLabelPlural]
■questDescription → Челноку фракции [asker_faction_name] требуется аварийная посадка. Командир челнока, [asker_nameDef], хочет приземлиться в [map_definite].\n\nНа челнок будут нападать [enemyFaction_pawnsPlural] из фракции [enemyFaction_name] с целью убить всех пассажиров. Защитите его.\n\nВ челноке находятся: [asker_nameDef][andOtherCivilians] и [soldierCountKinds]. Командир [andCivilians] [shouldBeSaved], и [soldiers0_kindPlural] готовы ради этого пожертвовать своими жизнями.\n\nЧерез [rescueDelay_duration] за выжившими прибудет спасательный челнок. Вы должны будете погрузить их всех на борт в течение [leaveDelay_duration].
■andOtherCivilians →
■andOtherCivilians → , другой [pawnLabel],
■andOtherCivilians → , [civilianCountMinusOne] других [pawnLabelGen],
■andCivilians →
■andCivilians → и [pawnLabel]
■andCivilians → и [pawnLabelPlural]
■soldierCountKinds → [soldiers_count] [soldiers0_kind]
■soldierCountKinds → [soldiers0_kindPlural] в количестве [soldiers_count] человек
■shouldBeSaved → должен быть спасён
■shouldBeSaved → должны быть спасены
■pawnLabelPlural → гражданские
■pawnLabel → гражданский
■pawnLabelGen → гражданских
■pawnLabelAcc → гражданского
■allRewardsDescriptions → отношения с фракцией <color=#00BFFFFF>Сломленная Империя</color> улучшатся на 45.
■allRewardsDescriptionsExceptItems → отношения с фракцией <color=#00BFFFFF>Сломленная Империя</color> улучшатся на 45.
■failLetterEndingCommon → Вы провалили задание «[resolvedQuestName]».
■successLetterEndingCommon → Вы успешно выполнили задание «[resolvedQuestName]».
■goodwillSomeCiviliansLost → Не все [pawnLabelPlural] из фракции [asker_faction_pawnSingular] были спасены. [goodwillNegativelyAffected]
■goodwillAllCiviliansLost → Ни один [pawnLabel] из фракции [asker_faction_pawnSingular] не был спасён. [goodwillNegativelyAffected]
■goodwillNegativelyAffected → Ваша репутация у фракции [asker_faction_name] ухудшилась за каждого [pawnLabelAcc], которого не удалось спасти.
■commanderLandingDesc → [asker_nameDef] — командир, попросивший разрешения на посадку своего челнока в [map_definite]
■commanderLandingDescAcc → [asker_nameDef] — командира, попросившего разрешения на посадку своего челнока в [map_definite]
■raidArrivedLetterLabel → Налёт: [enemyFaction_name]
■raidArrivedLetterText → Прибыли [enemyFaction_pawnsPlural] из фракции [enemyFaction_name]. Они нападут на [asker_faction_pawnsPlural], совершивших аварийную посадку в [map_definite].\n\nЗащищайте [asker_faction_pawnsPlural], пока через [rescueShuttleAfterRaidDelay_duration] не прибудет спасательный челнок.
■rescueShuttleArrivedLetterLabel → Спасательный челнок прибыл
■rescueShuttleArrivedLetterText → Прибыл спасательный челнок, посланный, чтобы забрать [pawnLabelSingleOrPlural]. Убедитесь, что в челноке на момент его отправления через [leaveDelay_duration] будут эти люди:\n\n[civilians]
■questCompletedSuccessLetterLabel → Задание выполнено: «[resolvedQuestName]»
■questCompletedSuccessLetterText → У [commanderLandingDescAcc], получается спастись. [asker_pronoun] благодарит вас за помощь в [map_definite].\n\n[successLetterEndingCommon]
■questCompletedCiviliansLostSuccessLetterLabel → Задание выполнено: «[resolvedQuestName]»
■questCompletedCiviliansLostSuccessLetterText → У [commanderLandingDescAcc], получается спастись.\n\n[goodwillSomeCiviliansLost]\n\n[successLetterEndingCommon]
■askerLostLetterLabel → Задание провалено: «[resolvedQuestName]»
■askerLostLetterText → [commanderLandingDescAcc], не было на борту челнока в момент его отбытия.\n\n[goodwillSomeCiviliansLost]\n\n[failLetterEndingCommon]
■allLostLetterLabel → Задание провалено: «[resolvedQuestName]»
■allLostLetterText → Спасательный челнок, посланный, чтобы забрать [asker_faction_pawnsPlural], отбыл пустым.\n\n[goodwillAllCiviliansLost]\n\n[failLetterEndingCommon]
■askerDiedLetterLabel → Задание провалено: «[resolvedQuestName]»
■askerDiedLetterText → [commanderLandingDesc], погиб.\n\n[failLetterEndingCommon]
■shuttleDestroyedLetterLabel → Задание провалено: «[resolvedQuestName]»
■shuttleDestroyedLetterText → Челнок, посланный, чтобы забрать [asker_faction_pawnsPlural], был уничтожен. [asker_faction_pawnsPlural] отправятся в путь пешком.\n\n[failLetterEndingCommon]
■root → [mapRemovedLetterLabel]
■civilians → - Евдокия<color=#999999FF>, Офицер</color>
■civilians_count → 1
■civilians0_nameFull → <color=#D09B61FF>Евдокия Метинева</color>
■civilians0_label → <color=#D09B61FF>Евдокия</color>
■civilians0_labelNoParenthesis → <color=#D09B61FF>человек</color>
■civilians0_definite → <color=#D09B61FF>Евдокия</color>
■civilians0_nameDef → <color=#D09B61FF>Евдокия</color>
■civilians0_indefinite → <color=#D09B61FF>Евдокия</color>
■civilians0_nameIndef → <color=#D09B61FF>Евдокия</color>
■civilians0_pronoun → она
■civilians0_possessive → её
■civilians0_objective → ей
■civilians0_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■civilians0_kind → герцогиня
■civilians0_kindPlural → герцогини
■civilians0_title → пехотный офицер
■civilians0_titleIndef → пехотный офицер
■civilians0_titleDef → пехотный офицер
■civilians0_royalTitle0 → герцогиня
■civilians0_royalTitle0Indef → герцогиня
■civilians0_royalTitle0Def → герцогиня
■civilians0_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■civilians0_royalTitleInCurrentFaction → герцогиня
■civilians0_royalTitleInCurrentFactionIndef → герцогиня
■civilians0_royalTitleInCurrentFactionDef → герцогиня
■civilians0_bestRoyalTitle → герцогиня
■civilians0_bestRoyalTitleIndef → герцогиня
■civilians0_bestRoyalTitleDef → герцогиня
■civilians0_bestRoyalTitleFaction → Сломленная Империя
■civilians0_age → 31
■civilians0_chronologicalAge → 31
■civilians0_relationInfo →
■civilians0_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■civilians0_faction_pawnSingular → имперец
■civilians0_faction_pawnSingularDef → имперец
■civilians0_faction_pawnSingularIndef → имперец
■civilians0_faction_pawnsPlural → имперцы
■civilians0_faction_pawnsPluralDef → имперцы
■civilians0_faction_pawnsPluralIndef → имперцы
■civilians0_faction_leaderTitle → лидер
■civilians0_faction_royalFavorLabel → милость короны
■asker_nameFull → <color=#D09B61FF>Евдокия Метинева</color>
■asker_label → <color=#D09B61FF>Евдокия</color>
■asker_labelNoParenthesis → <color=#D09B61FF>человек</color>
■asker_definite → <color=#D09B61FF>Евдокия</color>
■asker_nameDef → <color=#D09B61FF>Евдокия</color>
■asker_indefinite → <color=#D09B61FF>Евдокия</color>
■asker_nameIndef → <color=#D09B61FF>Евдокия</color>
■asker_pronoun → она
■asker_possessive → её
■asker_objective → ей
■asker_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■asker_kind → герцогиня
■asker_kindPlural → герцогини
■asker_title → пехотный офицер
■asker_titleIndef → пехотный офицер
■asker_titleDef → пехотный офицер
■asker_royalTitle0 → герцогиня
■asker_royalTitle0Indef → герцогиня
■asker_royalTitle0Def → герцогиня
■asker_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■asker_royalTitleInCurrentFaction → герцогиня
■asker_royalTitleInCurrentFactionIndef → герцогиня
■asker_royalTitleInCurrentFactionDef → герцогиня
■asker_bestRoyalTitle → герцогиня
■asker_bestRoyalTitleIndef → герцогиня
■asker_bestRoyalTitleDef → герцогиня
■asker_bestRoyalTitleFaction → Сломленная Империя
■asker_age → 31
■asker_chronologicalAge → 31
■asker_relationInfo →
■asker_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■asker_faction_pawnSingular → имперец
■asker_faction_pawnSingularDef → имперец
■asker_faction_pawnSingularIndef → имперец
■asker_faction_pawnsPlural → имперцы
■asker_faction_pawnsPluralDef → имперцы
■asker_faction_pawnsPluralIndef → имперцы
■asker_faction_leaderTitle → лидер
■asker_faction_royalFavorLabel → милость короны
■map_label → <color=#00BCD8FF>Парадайз</color>
■map_definite → <color=#00BCD8FF>Парадайз</color>
■map_indefinite → <color=#00BCD8FF>Парадайз</color>
■enemyFaction_name → <color=#FF3333FF>Свора Йебак</color>
■enemyFaction_pawnSingular → иттакин
■enemyFaction_pawnSingularDef → иттакин
■enemyFaction_pawnSingularIndef → иттакин
■enemyFaction_pawnsPlural → иттакины
■enemyFaction_pawnsPluralDef → иттакины
■enemyFaction_pawnsPluralIndef → иттакины
■enemyFaction_leaderTitle → лидер
■enemyFaction_royalFavorLabel → null_output
■enemyFaction_leader_nameFull → <color=#D09B61FF>Michael 'Flea' Shepherd-Finch</color>
■enemyFaction_leader_label → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_labelNoParenthesis → <color=#D09B61FF>человек</color>
■enemyFaction_leader_definite → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_nameDef → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_indefinite → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_nameIndef → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_pronoun → он
■enemyFaction_leader_possessive → его
■enemyFaction_leader_objective → ему
■enemyFaction_leader_factionName → <color=#FF3333FF>Свора Йебак</color>
■enemyFaction_leader_kind → главарь
■enemyFaction_leader_kindPlural → главари
■enemyFaction_leader_title → программист ИИ
■enemyFaction_leader_titleIndef → программист ИИ
■enemyFaction_leader_titleDef → программист ИИ
■enemyFaction_leader_age → 40
■enemyFaction_leader_chronologicalAge → 126
■enemyFaction_leader_relationInfo →
■soldiers → - Иовиан<color=#999999FF>, Прислужница</color> \n - Некиомо<color=#999999FF>, Офицер</color> \n - Кассиана<color=#999999FF>, Богатый ребёнок</color> \n - Склира<color=#999999FF>, Воительница</color> \n - Арилос<color=#999999FF>, Бомбардир</color>
■soldiers_count → 5
■soldiers0_nameFull → <color=#D09B61FF>Евдокия Некиомо</color>
■soldiers0_label → <color=#D09B61FF>Некиомо</color>
■soldiers0_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers0_definite → <color=#D09B61FF>Некиомо</color>
■soldiers0_nameDef → <color=#D09B61FF>Некиомо</color>
■soldiers0_indefinite → <color=#D09B61FF>Некиомо</color>
■soldiers0_nameIndef → <color=#D09B61FF>Некиомо</color>
■soldiers0_pronoun → она
■soldiers0_possessive → её
■soldiers0_objective → ей
■soldiers0_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers0_kind → пехотинец
■soldiers0_kindPlural → пехотинцы
■soldiers0_title → пехотный офицер
■soldiers0_titleIndef → пехотный офицер
■soldiers0_titleDef → пехотный офицер
■soldiers0_royalTitle0 → фригольдер
■soldiers0_royalTitle0Indef → фригольдер
■soldiers0_royalTitle0Def → фригольдер
■soldiers0_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers0_royalTitleInCurrentFaction → фригольдер
■soldiers0_royalTitleInCurrentFactionIndef → фригольдер
■soldiers0_royalTitleInCurrentFactionDef → фригольдер
■soldiers0_bestRoyalTitle → фригольдер
■soldiers0_bestRoyalTitleIndef → фригольдер
■soldiers0_bestRoyalTitleDef → фригольдер
■soldiers0_bestRoyalTitleFaction → Сломленная Империя
■soldiers0_age → 27
■soldiers0_chronologicalAge → 27
■soldiers0_relationInfo →
■soldiers0_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers0_faction_pawnSingular → имперец
■soldiers0_faction_pawnSingularDef → имперец
■soldiers0_faction_pawnSingularIndef → имперец
■soldiers0_faction_pawnsPlural → имперцы
■soldiers0_faction_pawnsPluralDef → имперцы
■soldiers0_faction_pawnsPluralIndef → имперцы
■soldiers0_faction_leaderTitle → лидер
■soldiers0_faction_royalFavorLabel → милость короны
■soldiers1_nameFull → <color=#D09B61FF>Леонтия Склира</color>
■soldiers1_label → <color=#D09B61FF>Склира</color>
■soldiers1_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers1_definite → <color=#D09B61FF>Склира</color>
■soldiers1_nameDef → <color=#D09B61FF>Склира</color>
■soldiers1_indefinite → <color=#D09B61FF>Склира</color>
■soldiers1_nameIndef → <color=#D09B61FF>Склира</color>
■soldiers1_pronoun → она
■soldiers1_possessive → её
■soldiers1_objective → ей
■soldiers1_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers1_kind → пехотинец
■soldiers1_kindPlural → пехотинцы
■soldiers1_title → свирепая воительница
■soldiers1_titleIndef → свирепая воительница
■soldiers1_titleDef → свирепая воительница
■soldiers1_royalTitle0 → фригольдер
■soldiers1_royalTitle0Indef → фригольдер
■soldiers1_royalTitle0Def → фригольдер
■soldiers1_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers1_royalTitleInCurrentFaction → фригольдер
■soldiers1_royalTitleInCurrentFactionIndef → фригольдер
■soldiers1_royalTitleInCurrentFactionDef → фригольдер
■soldiers1_bestRoyalTitle → фригольдер
■soldiers1_bestRoyalTitleIndef → фригольдер
■soldiers1_bestRoyalTitleDef → фригольдер
■soldiers1_bestRoyalTitleFaction → Сломленная Империя
■soldiers1_age → 54
■soldiers1_chronologicalAge → 54
■soldiers1_relationInfo →
■soldiers1_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers1_faction_pawnSingular → имперец
■soldiers1_faction_pawnSingularDef → имперец
■soldiers1_faction_pawnSingularIndef → имперец
■soldiers1_faction_pawnsPlural → имперцы
■soldiers1_faction_pawnsPluralDef → имперцы
■soldiers1_faction_pawnsPluralIndef → имперцы
■soldiers1_faction_leaderTitle → лидер
■soldiers1_faction_royalFavorLabel → милость короны
■soldiers2_nameFull → <color=#D09B61FF>Евдокия Арилос</color>
■soldiers2_label → <color=#D09B61FF>Арилос</color>
■soldiers2_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers2_definite → <color=#D09B61FF>Арилос</color>
■soldiers2_nameDef → <color=#D09B61FF>Арилос</color>
■soldiers2_indefinite → <color=#D09B61FF>Арилос</color>
■soldiers2_nameIndef → <color=#D09B61FF>Арилос</color>
■soldiers2_pronoun → она
■soldiers2_possessive → её
■soldiers2_objective → ей
■soldiers2_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers2_kind → пехотинец
■soldiers2_kindPlural → пехотинцы
■soldiers2_title → бомбардир
■soldiers2_titleIndef → бомбардир
■soldiers2_titleDef → бомбардир
■soldiers2_royalTitle0 → фригольдер
■soldiers2_royalTitle0Indef → фригольдер
■soldiers2_royalTitle0Def → фригольдер
■soldiers2_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers2_royalTitleInCurrentFaction → фригольдер
■soldiers2_royalTitleInCurrentFactionIndef → фригольдер
■soldiers2_royalTitleInCurrentFactionDef → фригольдер
■soldiers2_bestRoyalTitle → фригольдер
■soldiers2_bestRoyalTitleIndef → фригольдер
■soldiers2_bestRoyalTitleDef → фригольдер
■soldiers2_bestRoyalTitleFaction → Сломленная Империя
■soldiers2_age → 37
■soldiers2_chronologicalAge → 37
■soldiers2_relationInfo →
■soldiers2_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers2_faction_pawnSingular → имперец
■soldiers2_faction_pawnSingularDef → имперец
■soldiers2_faction_pawnSingularIndef → имперец
■soldiers2_faction_pawnsPlural → имперцы
■soldiers2_faction_pawnsPluralDef → имперцы
■soldiers2_faction_pawnsPluralIndef → имперцы
■soldiers2_faction_leaderTitle → лидер
■soldiers2_faction_royalFavorLabel → милость короны
■soldiers3_nameFull → <color=#D09B61FF>Кассиана Криспа</color>
■soldiers3_label → <color=#D09B61FF>Кассиана</color>
■soldiers3_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers3_definite → <color=#D09B61FF>Кассиана</color>
■soldiers3_nameDef → <color=#D09B61FF>Кассиана</color>
■soldiers3_indefinite → <color=#D09B61FF>Кассиана</color>
■soldiers3_nameIndef → <color=#D09B61FF>Кассиана</color>
■soldiers3_pronoun → она
■soldiers3_possessive → её
■soldiers3_objective → ей
■soldiers3_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers3_kind → пехотинец
■soldiers3_kindPlural → пехотинцы
■soldiers3_title → богатый ребёнок
■soldiers3_titleIndef → богатый ребёнок
■soldiers3_titleDef → богатый ребёнок
■soldiers3_royalTitle0 → фригольдер
■soldiers3_royalTitle0Indef → фригольдер
■soldiers3_royalTitle0Def → фригольдер
■soldiers3_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers3_royalTitleInCurrentFaction → фригольдер
■soldiers3_royalTitleInCurrentFactionIndef → фригольдер
■soldiers3_royalTitleInCurrentFactionDef → фригольдер
■soldiers3_bestRoyalTitle → фригольдер
■soldiers3_bestRoyalTitleIndef → фригольдер
■soldiers3_bestRoyalTitleDef → фригольдер
■soldiers3_bestRoyalTitleFaction → Сломленная Империя
■soldiers3_age → 18
■soldiers3_chronologicalAge → 18
■soldiers3_relationInfo →
■soldiers3_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers3_faction_pawnSingular → имперец
■soldiers3_faction_pawnSingularDef → имперец
■soldiers3_faction_pawnSingularIndef → имперец
■soldiers3_faction_pawnsPlural → имперцы
■soldiers3_faction_pawnsPluralDef → имперцы
■soldiers3_faction_pawnsPluralIndef → имперцы
■soldiers3_faction_leaderTitle → лидер
■soldiers3_faction_royalFavorLabel → милость короны
■soldiers4_nameFull → <color=#D09B61FF>Иовиан Мелод</color>
■soldiers4_label → <color=#D09B61FF>Иовиан</color>
■soldiers4_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers4_definite → <color=#D09B61FF>Иовиан</color>
■soldiers4_nameDef → <color=#D09B61FF>Иовиан</color>
■soldiers4_indefinite → <color=#D09B61FF>Иовиан</color>
■soldiers4_nameIndef → <color=#D09B61FF>Иовиан</color>
■soldiers4_pronoun → он
■soldiers4_possessive → его
■soldiers4_objective → ему
■soldiers4_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers4_kind → пехотинец
■soldiers4_kindPlural → пехотинцы
■soldiers4_title → прислужник
■soldiers4_titleIndef → прислужник
■soldiers4_titleDef → прислужник
■soldiers4_royalTitle0 → фригольдер
■soldiers4_royalTitle0Indef → фригольдер
■soldiers4_royalTitle0Def → фригольдер
■soldiers4_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers4_royalTitleInCurrentFaction → фригольдер
■soldiers4_royalTitleInCurrentFactionIndef → фригольдер
■soldiers4_royalTitleInCurrentFactionDef → фригольдер
■soldiers4_bestRoyalTitle → фригольдер
■soldiers4_bestRoyalTitleIndef → фригольдер
■soldiers4_bestRoyalTitleDef → фригольдер
■soldiers4_bestRoyalTitleFaction → Сломленная Империя
■soldiers4_age → 19
■soldiers4_chronologicalAge → 19
■soldiers4_relationInfo →
■soldiers4_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers4_faction_pawnSingular → имперец
■soldiers4_faction_pawnSingularDef → имперец
■soldiers4_faction_pawnSingularIndef → имперец
■soldiers4_faction_pawnsPlural → имперцы
■soldiers4_faction_pawnsPluralDef → имперцы
■soldiers4_faction_pawnsPluralIndef → имперцы
■soldiers4_faction_leaderTitle → лидер
■soldiers4_faction_royalFavorLabel → милость короны
■rescueDelay → 20000
■rescueDelay_duration → <color=#87F6F6FF>8 ч</color>
■rescueDelay_money → 20000₡
■rescueDelay_percent → 2000000%
■leaveDelay → 30000
■leaveDelay_duration → <color=#87F6F6FF>12 ч</color>
■leaveDelay_money → 30000₡
■leaveDelay_percent → 3000000%
■civilianCountMinusOne → 0
■civilianCountMinusOne_duration → <color=#87F6F6FF>0 с</color>
■civilianCountMinusOne_money → 0₡
■civilianCountMinusOne_percent → 0%
■resolvedQuestName → Аварийная Посадка Евдокия
■rescueShuttleAfterRaidDelay → 10000
■rescueShuttleAfterRaidDelay_duration → <color=#87F6F6FF>4 ч</color>
■rescueShuttleAfterRaidDelay_money → 10000₡
■rescueShuttleAfterRaidDelay_percent → 1000000%
Grammar unresolvable. Root 'root'
GRAMMAR RESOLUTION TRACE
1 root → [mapRemovedLetterText]
mapRemovedLetterText → UNRESOLVABLE
root → UNRESOLVABLE
CONSTANTS
civilians0_faction Empire
civilians0_royalInCurrentFaction True
civilians0_flesh Normal
civilians0_gender Female
civilians0_genderResolved Female
civilians0_cubeInterest False
civilians0_faction_temporary False
civilians0_faction_hasLeader True
civilians_count 1
asker_faction Empire
asker_royalInCurrentFaction True
asker_flesh Normal
asker_gender Female
asker_genderResolved Female
asker_cubeInterest False
asker_faction_temporary False
asker_faction_hasLeader True
enemyFaction_temporary False
enemyFaction_hasLeader True
enemyFaction_leader_faction PirateYttakin
enemyFaction_leader_factionLeader True
enemyFaction_leader_flesh Normal
enemyFaction_leader_gender Male
enemyFaction_leader_genderResolved Male
enemyFaction_leader_cubeInterest False
enemyFaction PirateYttakin
soldiers0_faction Empire
soldiers0_royalInCurrentFaction True
soldiers0_flesh Normal
soldiers0_gender Female
soldiers0_genderResolved Female
soldiers0_cubeInterest False
soldiers0_faction_temporary False
soldiers0_faction_hasLeader True
soldiers1_faction Empire
soldiers1_royalInCurrentFaction True
soldiers1_flesh Normal
soldiers1_gender Female
soldiers1_genderResolved Female
soldiers1_cubeInterest False
soldiers1_faction_temporary False
soldiers1_faction_hasLeader True
soldiers2_faction Empire
soldiers2_royalInCurrentFaction True
soldiers2_flesh Normal
soldiers2_gender Female
soldiers2_genderResolved Female
soldiers2_cubeInterest False
soldiers2_faction_temporary False
soldiers2_faction_hasLeader True
soldiers3_faction Empire
soldiers3_royalInCurrentFaction True
soldiers3_flesh Normal
soldiers3_gender Female
soldiers3_genderResolved Female
soldiers3_cubeInterest False
soldiers3_faction_temporary False
soldiers3_faction_hasLeader True
soldiers4_faction Empire
soldiers4_royalInCurrentFaction True
soldiers4_flesh Normal
soldiers4_gender Male
soldiers4_genderResolved Male
soldiers4_cubeInterest False
soldiers4_faction_temporary False
soldiers4_faction_hasLeader True
soldiers_count 5
rescueDelay 20000
leaveDelay 30000
civilianCountMinusOne 0
resolvedQuestName Аварийная Посадка Евдокия
rescueShuttleAfterRaidDelay 10000
CUSTOM RULES
■pawnLabelSingleOrPlural → [pawnLabel]
■pawnLabelSingleOrPlural → [pawnLabelPlural]
■questDescription → Челноку фракции [asker_faction_name] требуется аварийная посадка. Командир челнока, [asker_nameDef], хочет приземлиться в [map_definite].\n\nНа челнок будут нападать [enemyFaction_pawnsPlural] из фракции [enemyFaction_name] с целью убить всех пассажиров. Защитите его.\n\nВ челноке находятся: [asker_nameDef][andOtherCivilians] и [soldierCountKinds]. Командир [andCivilians] [shouldBeSaved], и [soldiers0_kindPlural] готовы ради этого пожертвовать своими жизнями.\n\nЧерез [rescueDelay_duration] за выжившими прибудет спасательный челнок. Вы должны будете погрузить их всех на борт в течение [leaveDelay_duration].
■andOtherCivilians →
■andOtherCivilians → , другой [pawnLabel],
■andOtherCivilians → , [civilianCountMinusOne] других [pawnLabelGen],
■andCivilians →
■andCivilians → и [pawnLabel]
■andCivilians → и [pawnLabelPlural]
■soldierCountKinds → [soldiers_count] [soldiers0_kind]
■soldierCountKinds → [soldiers0_kindPlural] в количестве [soldiers_count] человек
■shouldBeSaved → должен быть спасён
■shouldBeSaved → должны быть спасены
■pawnLabelPlural → гражданские
■pawnLabel → гражданский
■pawnLabelGen → гражданских
■pawnLabelAcc → гражданского
■allRewardsDescriptions → отношения с фракцией <color=#00BFFFFF>Сломленная Империя</color> улучшатся на 45.
■allRewardsDescriptionsExceptItems → отношения с фракцией <color=#00BFFFFF>Сломленная Империя</color> улучшатся на 45.
■failLetterEndingCommon → Вы провалили задание «[resolvedQuestName]».
■successLetterEndingCommon → Вы успешно выполнили задание «[resolvedQuestName]».
■goodwillSomeCiviliansLost → Не все [pawnLabelPlural] из фракции [asker_faction_pawnSingular] были спасены. [goodwillNegativelyAffected]
■goodwillAllCiviliansLost → Ни один [pawnLabel] из фракции [asker_faction_pawnSingular] не был спасён. [goodwillNegativelyAffected]
■goodwillNegativelyAffected → Ваша репутация у фракции [asker_faction_name] ухудшилась за каждого [pawnLabelAcc], которого не удалось спасти.
■commanderLandingDesc → [asker_nameDef] — командир, попросивший разрешения на посадку своего челнока в [map_definite]
■commanderLandingDescAcc → [asker_nameDef] — командира, попросившего разрешения на посадку своего челнока в [map_definite]
■raidArrivedLetterLabel → Налёт: [enemyFaction_name]
■raidArrivedLetterText → Прибыли [enemyFaction_pawnsPlural] из фракции [enemyFaction_name]. Они нападут на [asker_faction_pawnsPlural], совершивших аварийную посадку в [map_definite].\n\nЗащищайте [asker_faction_pawnsPlural], пока через [rescueShuttleAfterRaidDelay_duration] не прибудет спасательный челнок.
■rescueShuttleArrivedLetterLabel → Спасательный челнок прибыл
■rescueShuttleArrivedLetterText → Прибыл спасательный челнок, посланный, чтобы забрать [pawnLabelSingleOrPlural]. Убедитесь, что в челноке на момент его отправления через [leaveDelay_duration] будут эти люди:\n\n[civilians]
■questCompletedSuccessLetterLabel → Задание выполнено: «[resolvedQuestName]»
■questCompletedSuccessLetterText → У [commanderLandingDescAcc], получается спастись. [asker_pronoun] благодарит вас за помощь в [map_definite].\n\n[successLetterEndingCommon]
■questCompletedCiviliansLostSuccessLetterLabel → Задание выполнено: «[resolvedQuestName]»
■questCompletedCiviliansLostSuccessLetterText → У [commanderLandingDescAcc], получается спастись.\n\n[goodwillSomeCiviliansLost]\n\n[successLetterEndingCommon]
■askerLostLetterLabel → Задание провалено: «[resolvedQuestName]»
■askerLostLetterText → [commanderLandingDescAcc], не было на борту челнока в момент его отбытия.\n\n[goodwillSomeCiviliansLost]\n\n[failLetterEndingCommon]
■allLostLetterLabel → Задание провалено: «[resolvedQuestName]»
■allLostLetterText → Спасательный челнок, посланный, чтобы забрать [asker_faction_pawnsPlural], отбыл пустым.\n\n[goodwillAllCiviliansLost]\n\n[failLetterEndingCommon]
■askerDiedLetterLabel → Задание провалено: «[resolvedQuestName]»
■askerDiedLetterText → [commanderLandingDesc], погиб.\n\n[failLetterEndingCommon]
■shuttleDestroyedLetterLabel → Задание провалено: «[resolvedQuestName]»
■shuttleDestroyedLetterText → Челнок, посланный, чтобы забрать [asker_faction_pawnsPlural], был уничтожен. [asker_faction_pawnsPlural] отправятся в путь пешком.\n\n[failLetterEndingCommon]
■root → [mapRemovedLetterText]
■civilians → - Евдокия<color=#999999FF>, Офицер</color>
■civilians_count → 1
■civilians0_nameFull → <color=#D09B61FF>Евдокия Метинева</color>
■civilians0_label → <color=#D09B61FF>Евдокия</color>
■civilians0_labelNoParenthesis → <color=#D09B61FF>человек</color>
■civilians0_definite → <color=#D09B61FF>Евдокия</color>
■civilians0_nameDef → <color=#D09B61FF>Евдокия</color>
■civilians0_indefinite → <color=#D09B61FF>Евдокия</color>
■civilians0_nameIndef → <color=#D09B61FF>Евдокия</color>
■civilians0_pronoun → она
■civilians0_possessive → её
■civilians0_objective → ей
■civilians0_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■civilians0_kind → герцогиня
■civilians0_kindPlural → герцогини
■civilians0_title → пехотный офицер
■civilians0_titleIndef → пехотный офицер
■civilians0_titleDef → пехотный офицер
■civilians0_royalTitle0 → герцогиня
■civilians0_royalTitle0Indef → герцогиня
■civilians0_royalTitle0Def → герцогиня
■civilians0_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■civilians0_royalTitleInCurrentFaction → герцогиня
■civilians0_royalTitleInCurrentFactionIndef → герцогиня
■civilians0_royalTitleInCurrentFactionDef → герцогиня
■civilians0_bestRoyalTitle → герцогиня
■civilians0_bestRoyalTitleIndef → герцогиня
■civilians0_bestRoyalTitleDef → герцогиня
■civilians0_bestRoyalTitleFaction → Сломленная Империя
■civilians0_age → 31
■civilians0_chronologicalAge → 31
■civilians0_relationInfo →
■civilians0_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■civilians0_faction_pawnSingular → имперец
■civilians0_faction_pawnSingularDef → имперец
■civilians0_faction_pawnSingularIndef → имперец
■civilians0_faction_pawnsPlural → имперцы
■civilians0_faction_pawnsPluralDef → имперцы
■civilians0_faction_pawnsPluralIndef → имперцы
■civilians0_faction_leaderTitle → лидер
■civilians0_faction_royalFavorLabel → милость короны
■asker_nameFull → <color=#D09B61FF>Евдокия Метинева</color>
■asker_label → <color=#D09B61FF>Евдокия</color>
■asker_labelNoParenthesis → <color=#D09B61FF>человек</color>
■asker_definite → <color=#D09B61FF>Евдокия</color>
■asker_nameDef → <color=#D09B61FF>Евдокия</color>
■asker_indefinite → <color=#D09B61FF>Евдокия</color>
■asker_nameIndef → <color=#D09B61FF>Евдокия</color>
■asker_pronoun → она
■asker_possessive → её
■asker_objective → ей
■asker_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■asker_kind → герцогиня
■asker_kindPlural → герцогини
■asker_title → пехотный офицер
■asker_titleIndef → пехотный офицер
■asker_titleDef → пехотный офицер
■asker_royalTitle0 → герцогиня
■asker_royalTitle0Indef → герцогиня
■asker_royalTitle0Def → герцогиня
■asker_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■asker_royalTitleInCurrentFaction → герцогиня
■asker_royalTitleInCurrentFactionIndef → герцогиня
■asker_royalTitleInCurrentFactionDef → герцогиня
■asker_bestRoyalTitle → герцогиня
■asker_bestRoyalTitleIndef → герцогиня
■asker_bestRoyalTitleDef → герцогиня
■asker_bestRoyalTitleFaction → Сломленная Империя
■asker_age → 31
■asker_chronologicalAge → 31
■asker_relationInfo →
■asker_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■asker_faction_pawnSingular → имперец
■asker_faction_pawnSingularDef → имперец
■asker_faction_pawnSingularIndef → имперец
■asker_faction_pawnsPlural → имперцы
■asker_faction_pawnsPluralDef → имперцы
■asker_faction_pawnsPluralIndef → имперцы
■asker_faction_leaderTitle → лидер
■asker_faction_royalFavorLabel → милость короны
■map_label → <color=#00BCD8FF>Парадайз</color>
■map_definite → <color=#00BCD8FF>Парадайз</color>
■map_indefinite → <color=#00BCD8FF>Парадайз</color>
■enemyFaction_name → <color=#FF3333FF>Свора Йебак</color>
■enemyFaction_pawnSingular → иттакин
■enemyFaction_pawnSingularDef → иттакин
■enemyFaction_pawnSingularIndef → иттакин
■enemyFaction_pawnsPlural → иттакины
■enemyFaction_pawnsPluralDef → иттакины
■enemyFaction_pawnsPluralIndef → иттакины
■enemyFaction_leaderTitle → лидер
■enemyFaction_royalFavorLabel → null_output
■enemyFaction_leader_nameFull → <color=#D09B61FF>Michael 'Flea' Shepherd-Finch</color>
■enemyFaction_leader_label → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_labelNoParenthesis → <color=#D09B61FF>человек</color>
■enemyFaction_leader_definite → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_nameDef → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_indefinite → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_nameIndef → <color=#D09B61FF>Flea</color>
■enemyFaction_leader_pronoun → он
■enemyFaction_leader_possessive → его
■enemyFaction_leader_objective → ему
■enemyFaction_leader_factionName → <color=#FF3333FF>Свора Йебак</color>
■enemyFaction_leader_kind → главарь
■enemyFaction_leader_kindPlural → главари
■enemyFaction_leader_title → программист ИИ
■enemyFaction_leader_titleIndef → программист ИИ
■enemyFaction_leader_titleDef → программист ИИ
■enemyFaction_leader_age → 40
■enemyFaction_leader_chronologicalAge → 126
■enemyFaction_leader_relationInfo →
■soldiers → - Иовиан<color=#999999FF>, Прислужница</color> \n - Некиомо<color=#999999FF>, Офицер</color> \n - Кассиана<color=#999999FF>, Богатый ребёнок</color> \n - Склира<color=#999999FF>, Воительница</color> \n - Арилос<color=#999999FF>, Бомбардир</color>
■soldiers_count → 5
■soldiers0_nameFull → <color=#D09B61FF>Евдокия Некиомо</color>
■soldiers0_label → <color=#D09B61FF>Некиомо</color>
■soldiers0_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers0_definite → <color=#D09B61FF>Некиомо</color>
■soldiers0_nameDef → <color=#D09B61FF>Некиомо</color>
■soldiers0_indefinite → <color=#D09B61FF>Некиомо</color>
■soldiers0_nameIndef → <color=#D09B61FF>Некиомо</color>
■soldiers0_pronoun → она
■soldiers0_possessive → её
■soldiers0_objective → ей
■soldiers0_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers0_kind → пехотинец
■soldiers0_kindPlural → пехотинцы
■soldiers0_title → пехотный офицер
■soldiers0_titleIndef → пехотный офицер
■soldiers0_titleDef → пехотный офицер
■soldiers0_royalTitle0 → фригольдер
■soldiers0_royalTitle0Indef → фригольдер
■soldiers0_royalTitle0Def → фригольдер
■soldiers0_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers0_royalTitleInCurrentFaction → фригольдер
■soldiers0_royalTitleInCurrentFactionIndef → фригольдер
■soldiers0_royalTitleInCurrentFactionDef → фригольдер
■soldiers0_bestRoyalTitle → фригольдер
■soldiers0_bestRoyalTitleIndef → фригольдер
■soldiers0_bestRoyalTitleDef → фригольдер
■soldiers0_bestRoyalTitleFaction → Сломленная Империя
■soldiers0_age → 27
■soldiers0_chronologicalAge → 27
■soldiers0_relationInfo →
■soldiers0_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers0_faction_pawnSingular → имперец
■soldiers0_faction_pawnSingularDef → имперец
■soldiers0_faction_pawnSingularIndef → имперец
■soldiers0_faction_pawnsPlural → имперцы
■soldiers0_faction_pawnsPluralDef → имперцы
■soldiers0_faction_pawnsPluralIndef → имперцы
■soldiers0_faction_leaderTitle → лидер
■soldiers0_faction_royalFavorLabel → милость короны
■soldiers1_nameFull → <color=#D09B61FF>Леонтия Склира</color>
■soldiers1_label → <color=#D09B61FF>Склира</color>
■soldiers1_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers1_definite → <color=#D09B61FF>Склира</color>
■soldiers1_nameDef → <color=#D09B61FF>Склира</color>
■soldiers1_indefinite → <color=#D09B61FF>Склира</color>
■soldiers1_nameIndef → <color=#D09B61FF>Склира</color>
■soldiers1_pronoun → она
■soldiers1_possessive → её
■soldiers1_objective → ей
■soldiers1_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers1_kind → пехотинец
■soldiers1_kindPlural → пехотинцы
■soldiers1_title → свирепая воительница
■soldiers1_titleIndef → свирепая воительница
■soldiers1_titleDef → свирепая воительница
■soldiers1_royalTitle0 → фригольдер
■soldiers1_royalTitle0Indef → фригольдер
■soldiers1_royalTitle0Def → фригольдер
■soldiers1_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers1_royalTitleInCurrentFaction → фригольдер
■soldiers1_royalTitleInCurrentFactionIndef → фригольдер
■soldiers1_royalTitleInCurrentFactionDef → фригольдер
■soldiers1_bestRoyalTitle → фригольдер
■soldiers1_bestRoyalTitleIndef → фригольдер
■soldiers1_bestRoyalTitleDef → фригольдер
■soldiers1_bestRoyalTitleFaction → Сломленная Империя
■soldiers1_age → 54
■soldiers1_chronologicalAge → 54
■soldiers1_relationInfo →
■soldiers1_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers1_faction_pawnSingular → имперец
■soldiers1_faction_pawnSingularDef → имперец
■soldiers1_faction_pawnSingularIndef → имперец
■soldiers1_faction_pawnsPlural → имперцы
■soldiers1_faction_pawnsPluralDef → имперцы
■soldiers1_faction_pawnsPluralIndef → имперцы
■soldiers1_faction_leaderTitle → лидер
■soldiers1_faction_royalFavorLabel → милость короны
■soldiers2_nameFull → <color=#D09B61FF>Евдокия Арилос</color>
■soldiers2_label → <color=#D09B61FF>Арилос</color>
■soldiers2_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers2_definite → <color=#D09B61FF>Арилос</color>
■soldiers2_nameDef → <color=#D09B61FF>Арилос</color>
■soldiers2_indefinite → <color=#D09B61FF>Арилос</color>
■soldiers2_nameIndef → <color=#D09B61FF>Арилос</color>
■soldiers2_pronoun → она
■soldiers2_possessive → её
■soldiers2_objective → ей
■soldiers2_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers2_kind → пехотинец
■soldiers2_kindPlural → пехотинцы
■soldiers2_title → бомбардир
■soldiers2_titleIndef → бомбардир
■soldiers2_titleDef → бомбардир
■soldiers2_royalTitle0 → фригольдер
■soldiers2_royalTitle0Indef → фригольдер
■soldiers2_royalTitle0Def → фригольдер
■soldiers2_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers2_royalTitleInCurrentFaction → фригольдер
■soldiers2_royalTitleInCurrentFactionIndef → фригольдер
■soldiers2_royalTitleInCurrentFactionDef → фригольдер
■soldiers2_bestRoyalTitle → фригольдер
■soldiers2_bestRoyalTitleIndef → фригольдер
■soldiers2_bestRoyalTitleDef → фригольдер
■soldiers2_bestRoyalTitleFaction → Сломленная Империя
■soldiers2_age → 37
■soldiers2_chronologicalAge → 37
■soldiers2_relationInfo →
■soldiers2_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers2_faction_pawnSingular → имперец
■soldiers2_faction_pawnSingularDef → имперец
■soldiers2_faction_pawnSingularIndef → имперец
■soldiers2_faction_pawnsPlural → имперцы
■soldiers2_faction_pawnsPluralDef → имперцы
■soldiers2_faction_pawnsPluralIndef → имперцы
■soldiers2_faction_leaderTitle → лидер
■soldiers2_faction_royalFavorLabel → милость короны
■soldiers3_nameFull → <color=#D09B61FF>Кассиана Криспа</color>
■soldiers3_label → <color=#D09B61FF>Кассиана</color>
■soldiers3_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers3_definite → <color=#D09B61FF>Кассиана</color>
■soldiers3_nameDef → <color=#D09B61FF>Кассиана</color>
■soldiers3_indefinite → <color=#D09B61FF>Кассиана</color>
■soldiers3_nameIndef → <color=#D09B61FF>Кассиана</color>
■soldiers3_pronoun → она
■soldiers3_possessive → её
■soldiers3_objective → ей
■soldiers3_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers3_kind → пехотинец
■soldiers3_kindPlural → пехотинцы
■soldiers3_title → богатый ребёнок
■soldiers3_titleIndef → богатый ребёнок
■soldiers3_titleDef → богатый ребёнок
■soldiers3_royalTitle0 → фригольдер
■soldiers3_royalTitle0Indef → фригольдер
■soldiers3_royalTitle0Def → фригольдер
■soldiers3_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers3_royalTitleInCurrentFaction → фригольдер
■soldiers3_royalTitleInCurrentFactionIndef → фригольдер
■soldiers3_royalTitleInCurrentFactionDef → фригольдер
■soldiers3_bestRoyalTitle → фригольдер
■soldiers3_bestRoyalTitleIndef → фригольдер
■soldiers3_bestRoyalTitleDef → фригольдер
■soldiers3_bestRoyalTitleFaction → Сломленная Империя
■soldiers3_age → 18
■soldiers3_chronologicalAge → 18
■soldiers3_relationInfo →
■soldiers3_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers3_faction_pawnSingular → имперец
■soldiers3_faction_pawnSingularDef → имперец
■soldiers3_faction_pawnSingularIndef → имперец
■soldiers3_faction_pawnsPlural → имперцы
■soldiers3_faction_pawnsPluralDef → имперцы
■soldiers3_faction_pawnsPluralIndef → имперцы
■soldiers3_faction_leaderTitle → лидер
■soldiers3_faction_royalFavorLabel → милость короны
■soldiers4_nameFull → <color=#D09B61FF>Иовиан Мелод</color>
■soldiers4_label → <color=#D09B61FF>Иовиан</color>
■soldiers4_labelNoParenthesis → <color=#D09B61FF>человек</color>
■soldiers4_definite → <color=#D09B61FF>Иовиан</color>
■soldiers4_nameDef → <color=#D09B61FF>Иовиан</color>
■soldiers4_indefinite → <color=#D09B61FF>Иовиан</color>
■soldiers4_nameIndef → <color=#D09B61FF>Иовиан</color>
■soldiers4_pronoun → он
■soldiers4_possessive → его
■soldiers4_objective → ему
■soldiers4_factionName → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers4_kind → пехотинец
■soldiers4_kindPlural → пехотинцы
■soldiers4_title → прислужник
■soldiers4_titleIndef → прислужник
■soldiers4_titleDef → прислужник
■soldiers4_royalTitle0 → фригольдер
■soldiers4_royalTitle0Indef → фригольдер
■soldiers4_royalTitle0Def → фригольдер
■soldiers4_royalTitleFaction0 → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers4_royalTitleInCurrentFaction → фригольдер
■soldiers4_royalTitleInCurrentFactionIndef → фригольдер
■soldiers4_royalTitleInCurrentFactionDef → фригольдер
■soldiers4_bestRoyalTitle → фригольдер
■soldiers4_bestRoyalTitleIndef → фригольдер
■soldiers4_bestRoyalTitleDef → фригольдер
■soldiers4_bestRoyalTitleFaction → Сломленная Империя
■soldiers4_age → 19
■soldiers4_chronologicalAge → 19
■soldiers4_relationInfo →
■soldiers4_faction_name → <color=#00BFFFFF>Сломленная Империя</color>
■soldiers4_faction_pawnSingular → имперец
■soldiers4_faction_pawnSingularDef → имперец
■soldiers4_faction_pawnSingularIndef → имперец
■soldiers4_faction_pawnsPlural → имперцы
■soldiers4_faction_pawnsPluralDef → имперцы
■soldiers4_faction_pawnsPluralIndef → имперцы
■soldiers4_faction_leaderTitle → лидер
■soldiers4_faction_royalFavorLabel → милость короны
■rescueDelay → 20000
■rescueDelay_duration → <color=#87F6F6FF>8 ч</color>
■rescueDelay_money → 20000₡
■rescueDelay_percent → 2000000%
■leaveDelay → 30000
■leaveDelay_duration → <color=#87F6F6FF>12 ч</color>
■leaveDelay_money → 30000₡
■leaveDelay_percent → 3000000%
■civilianCountMinusOne → 0
■civilianCountMinusOne_duration → <color=#87F6F6FF>0 с</color>
■civilianCountMinusOne_money → 0₡
■civilianCountMinusOne_percent → 0%
■resolvedQuestName → Аварийная Посадка Евдокия
■rescueShuttleAfterRaidDelay → 10000
■rescueShuttleAfterRaidDelay_duration → <color=#87F6F6FF>4 ч</color>
■rescueShuttleAfterRaidDelay_money → 10000₡
■rescueShuttleAfterRaidDelay_percent → 1000000%
[Yayo's Animation] GC : animation data count [159 -> 75]
[Isekai Hunt] Selected bounty target 'Лидер-ренегат' (CP:250) for S rank from pool of 25 hostile pawns
[Isekai] Created S-Rank Bounty quest for Лидер-ренегат at tile 119310
Unable To Apply Damage To Module
Unable To Apply Damage To Module
Unable To Apply Damage To Module
Unable To Apply Damage To Module
Unable To Apply Damage To Module
Unable To Apply Damage To Module
Unable To Apply Damage To Module
Unable To Apply Damage To Module
Unable To Apply Damage To Module
Unable To Apply Damage To Module
Unable To Apply Damage To Module
Unable To Apply Damage To Module
Unable To Apply Damage To Module
Unable To Apply Damage To Module
Unable To Apply Damage To Module
Unable To Apply Damage To Module
Unable To Apply Damage To Module
[Yayo's Animation] GC : animation data count [137 -> 72]
[Isekai Hunt] Selected 'Йоркширский терьер' (CP:30) for C rank from pool of 74 creatures (CP range: 25-70)
[Isekai] Created C-Rank Hunt quest for Йоркширский терьер (local)
[Yayo's Animation] GC : animation data count [105 -> 72]
[Isekai Hunt] Selected 'Белка' (CP:33) for D rank from pool of 56 creatures (CP range: 15-50)
[Isekai] Created D-Rank Hunt quest for Белка (local)
[Yayo's Animation] GC : animation data count [105 -> 78]
[Isekai Hunt] Selected bounty target 'Элитный ренегат' (CP:300) for S rank from pool of 25 hostile pawns
[Isekai Hunt] Could not find suitable tile for S hunt, falling back to home map
[Isekai] Created S-Rank Bounty quest for Элитный ренегат (local)
[Isekai Leveling] Estes reached level 39
Tried to take Steel1096455 but it's not here.
Exception ticking WD_Building_Station_Hauler1096454 (at (134, 0, 126)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref BB74C26F]
at Fortified.CompMechPlatform.TrySpawnPawns () [0x001ae] in <608dd62ce40542158d72370bc09f31ec>:0
at Fortified.CompMechPlatform.CompTickInterval (System.Int32 delta) [0x0007d] in <608dd62ce40542158d72370bc09f31ec>:0
at Fortified.CompMechPlatform.CompTickRare () [0x00000] in <608dd62ce40542158d72370bc09f31ec>:0
at Verse.ThingWithComps.TickRare () [0x00024] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Thing.DoTick () [0x00152] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.TickList.Tick () [0x00139] in <b7c18af6909f4623bed21df58cc9b431>:0
Tried to take Steel1096727 but it's not here.
Exception ticking WD_Building_Station_Engineer1096726 (at (134, 0, 128)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref BB74C26F] Duplicate stacktrace, see ref for original
Tried to take Steel1096954 but it's not here.
Tried to take Steel1096958 but it's not here.
[Yayo's Animation] GC : animation data count [126 -> 75]
[Isekai Hunt] Selected 'Гвардеец' (CP:80) for A rank from pool of 80 creatures (CP range: 75-250)
[Isekai] Created A-Rank Expedition quest for Гвардеец at tile 204041
Tried to take Steel1098095 but it's not here.
Tried to take Steel1098571 but it's not here.
[Isekai Leveling] Warren reached level 25
Tried to take Steel1099083 but it's not here.
Tried to take Steel1099653 but it's not here.
[Yayo's Animation] GC : animation data count [125 -> 66]
[Isekai Hunt] Selected 'Песец' (CP:45) for C rank from pool of 74 creatures (CP range: 25-70)
[Isekai] Created C-Rank Hunt quest for Песец (local)
Tried to take Steel1100022 but it's not here.
Tried to take Steel1100596 but it's not here.
Tried to take Steel1101181 but it's not here.
Tried to take Steel1101669 but it's not here.
[Yayo's Animation] GC : animation data count [124 -> 73]
[Isekai Hunt] Selected 'Предводительница' (CP:600) for S rank from pool of 55 creatures (CP range: 120-9999)
[Isekai] Created S-Rank Raid quest for Предводительница at tile 110260
Tried to take Steel1102091 but it's not here.
Tried to take Steel1102667 but it's not here.
[Isekai Leveling] Anya reached level 40
Tried to take Steel1103194 but it's not here.
checking editor settings...
bodysizes genes are active
Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 55067.
Total: 731.360900 ms (FindLiveObjects: 54.100100 ms CreateObjectMapping: 11.926300 ms MarkObjects: 664.698600 ms DeleteObjects: 0.634900 ms)
checking editor settings...
bodysizes genes are active
Tried to take Steel1185650 but it's not here.
[Yayo's Animation] GC : animation data count [173 -> 73]
[Isekai Hunt] Selected 'Протос' (CP:140) for B rank from pool of 76 creatures (CP range: 50-150)
[Isekai Hunt] Could not find suitable tile for B hunt, falling back to home map
[Isekai] Created B-Rank Expedition quest for Протос (local)
MG-3 EXO «Старшая сестра» 1 starting job Wear (Job_4042111) A = Thing_Apparel_FlakVest608540 from JobGiver while already having job Wear (Job_4042081) A = Thing_Apparel_Robe985364 Giver = JobGiver_OptimizeApparel [workGiverDef: null] without a specific job end condition.
Unloading 1 Unused Serialized files (Serialized files now loaded: 9)
Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 58210.
Total: 787.892000 ms (FindLiveObjects: 49.274500 ms CreateObjectMapping: 12.456000 ms MarkObjects: 726.011700 ms DeleteObjects: 0.149300 ms)
[Isekai Leveling] Ataman reached level 99
Tried to take Steel1188899 but it's not here.
Tried to take Steel1189932 but it's not here.
Tried to take Steel1190903 but it's not here.
[Exosuit] 请求安装模块: Грузовой отсек (хорошо), 保留模块: False
[Exosuit] 请求安装模块: Пневматический бур (нормально), 保留模块: False
[Exosuit] 完成安装模块: Пневматический бур (нормально)
[Exosuit] 完成安装模块: Грузовой отсек (хорошо)
Tried to take Steel1191372 but it's not here.
[Yayo's Animation] GC : animation data count [198 -> 76]
[Isekai Hunt] Selected 'Трумбо' (CP:500) for S rank from pool of 55 creatures (CP range: 120-9999)
[Isekai Hunt] Could not find suitable tile for S hunt, falling back to home map
Could not resolve symbol "4" for string "━━━ RAID CONTRACT ━━━
THREAT LEVEL: EXTREME
Target: {1} ({0}-Rank)
Location: ~{4} tiles away
⚔ DIFFICULTY REQUIREMENTS ⚔
• S-Rank Raid: Full party of A-Rank adventurers minimum.
• SS-Rank Raid: Multiple S-Rank adventurers working together.
• SSS-Rank Raid: Elite team of S-Rank adventurers required. This is a legendary threat — prepare accordingly!
Mission Briefing:
A legendary creature of immense power has been sighted. This is not a mere hunt — it is a raid against one of the most dangerous beings in the known world. Only the mightiest hunters should attempt this contract.
Upon Completion:
• {2} XP distributed among all hunters
• {3} Silver bounty payment
• Legendary loot from the creature
Assemble your elite warriors. Bring your finest weapons and armor. Victory will cement your legend.
— Adventurer's Guild High Council".
[Isekai] Created S-Rank Raid quest for Трумбо (local)
Tried to take Steel1192003 but it's not here.
checking editor settings...
bodysizes genes are active
Tried to take Steel1192866 but it's not here.
Unloading 1 Unused Serialized files (Serialized files now loaded: 9)
Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 59657.
Total: 797.613300 ms (FindLiveObjects: 58.499200 ms CreateObjectMapping: 13.257600 ms MarkObjects: 725.490900 ms DeleteObjects: 0.364700 ms)
checking editor settings...
bodysizes genes are active
Unloading 1 Unused Serialized files (Serialized files now loaded: 9)
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 60632.
Total: 842.244200 ms (FindLiveObjects: 69.330400 ms CreateObjectMapping: 13.641700 ms MarkObjects: 758.968500 ms DeleteObjects: 0.302600 ms)
checking editor settings...
bodysizes genes are active
Tried to take Steel1260940 but it's not here.
Unloading 1 Unused Serialized files (Serialized files now loaded: 9)
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 61285.
Total: 768.667200 ms (FindLiveObjects: 21.576100 ms CreateObjectMapping: 13.566400 ms MarkObjects: 733.192100 ms DeleteObjects: 0.331500 ms)
[Yayo's Animation] GC : animation data count [250 -> 92]
[Isekai Hunt] Selected 'Курица' (CP:30) for D rank from pool of 56 creatures (CP range: 15-50)
[Isekai] Created D-Rank Hunt quest for Курица (local)
Tried to take Steel1300243 but it's not here.
Tried to take Steel1300807 but it's not here.
Tried to take Steel1301350 but it's not here.
Tried to take Steel1301891 but it's not here.
[Yayo's Animation] GC : animation data count [143 -> 76]
[Isekai Hunt] Selected bounty target 'Охотник' (CP:60) for C rank from pool of 47 hostile pawns
[Isekai] Created C-Rank Bounty quest for Охотник (local)
Tried to take Steel1302310 but it's not here.
Tried to take Steel1302921 but it's not here.
Tried to take Steel1303472 but it's not here.
Tried to take Steel1304111 but it's not here.
[Yayo's Animation] GC : animation data count [187 -> 90]
[Isekai Hunt] Selected 'Морская свинка' (CP:33) for D rank from pool of 56 creatures (CP range: 15-50)
[Isekai] Created D-Rank Hunt quest for Морская свинка (local)
Tried to take Steel1306035 but it's not here.
Tried to take Steel1306629 but it's not here.
Tried to take Steel1307196 but it's not here.
Tried to take Steel1307647 but it's not here.
[Yayo's Animation] GC : animation data count [178 -> 87]
[Isekai Hunt] Selected bounty target 'Тяжеловооружённый наёмник' (CP:140) for A rank from pool of 29 hostile pawns
[Isekai Hunt] Could not find suitable tile for A hunt, falling back to home map
[Isekai] Created A-Rank Bounty quest for Тяжеловооружённый наёмник (local)
Tried to take Steel1308029 but it's not here.
Tried to take Steel1308545 but it's not here.
Tried to take Steel1309011 but it's not here.
Tried to take Steel1309434 but it's not here.
[Yayo's Animation] GC : animation data count [160 -> 83]
[Isekai Hunt] Selected 'Крыса' (CP:30) for E rank from pool of 44 creatures (CP range: 0-35)
[Isekai] Created E-Rank Hunt quest for Крыса (local)
Tried to take Steel1309815 but it's not here.
Exception in UIRootUpdate: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 7130FAB9]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Range (System.Single minInclusive, System.Single maxInclusive) [0x00006] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.FloatRange.get_RandomInRange () [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
Verse.Sound.Sample..ctor(SubSoundDef def)
Verse.Sound.SampleOneShot..ctor(SubSoundDef def)
at Verse.Sound.SampleOneShot.TryMakeAndPlay (Verse.Sound.SubSoundDef def, UnityEngine.AudioClip clip, Verse.Sound.SoundInfo info) [0x0003a] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SubSoundDef.TryPlay (Verse.Sound.SoundInfo info) [0x000a4] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SoundStarter.PlayOneShot (Verse.SoundDef soundDef, Verse.Sound.SoundInfo info) [0x000c4] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SoundStarter.PlayOneShotOnCamera (Verse.SoundDef soundDef, Verse.Map onlyThisMap) [0x00087] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Window.PostOpen () [0x00008] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.WindowStack.Add (Verse.Window window) [0x0003a] in <b7c18af6909f4623bed21df58cc9b431>:0
- POSTFIX SmashPhil.VehicleFramework: Void SmashTools.WindowEvents:WindowAddedToStack(Window window)
at MapPreview.WorldInterfaceManager.UpdateWhileWorldShown (RimWorld.Planet.WorldSelector selector) [0x001e6] in <61268091b9a549ab9ba59c73ef988656>:0
at RimWorld.WorldInterface.WorldInterfaceUpdate () [0x0003f] in <b7c18af6909f4623bed21df58cc9b431>:0
- TRANSPILER MapPreviewMod.Active: IEnumerable`1 MapPreview.Patches.Patch_RimWorld_WorldInterface:WorldInterfaceUpdate_Transpiler(IEnumerable`1 instructions)
at RimWorld.UIRoot_Play.UIRootUpdate () [0x0000b] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception ticking Elephant1260876 (at (242, 0, 47)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at RimWorld.Pawn_FilthTracker.Notify_EnteredNewCell () [0x00030] in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX OskarPotocki.VEF: Boolean VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch:DontDealWithFilth(Pawn ___pawn)
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x001f8] in <b7c18af6909f4623bed21df58cc9b431>:0
- POSTFIX OskarPotocki.VEF: Void VEF.Hediffs.PhasingPatches:UnfogEnteredCells(Pawn_PathFollower __instance, Pawn ___pawn)
at Verse.AI.Pawn_PathFollower.PatherTick () [0x004b2] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Pawn.Tick () [0x00060] in <b7c18af6909f4623bed21df58cc9b431>:0
- POSTFIX PRT_Mod.Core: Void PRT_Mod.Patch_Pawn_Tick_IFFConfusionTick:Postfix(Pawn __instance)
at Verse.Thing.DoTick () [0x0007b] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.TickList.Tick () [0x00139] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception ticking Ataman (at (145, 0, 134)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception in JobDriver fixed tick for pawn WD_Engineer_Hover1309735 driver=JobDriver_ConstructFinishFrame (toilIndex=1) driver.job=(FinishFrame (Job_4205371) A = Thing_Frame_Wall1309999 Giver = JobGiver_Work [workGiverDef: ConstructFinishFrames])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref A5F18D9B]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Chance (System.Single chance) [0x00014] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.SubEffecter_SprayerChance.SubEffectTick (Verse.TargetInfo A, Verse.TargetInfo B) [0x00099] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Effecter.EffectTick (Verse.TargetInfo A, Verse.TargetInfo B) [0x00010] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.ToilEffects+<>c__DisplayClass8_0.<WithEffect>b__0 () [0x00118] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.JobDriver.DriverTick () [0x0011c] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception ticking Plant_ShrubLow1048106 (at (41, 0, 64)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Range (System.Single minInclusive, System.Single maxInclusive) [0x00006] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Rand.RangeSeeded (System.Single minInclusive, System.Single maxInclusive, System.Int32 specialSeed) [0x00006] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.Plant.get_LeaflessTemperatureThresh () [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.Plant.CheckMakeLeafless () [0x0003c] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.Plant.TickLong () [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Thing.DoTick () [0x00199] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.TickList.Tick () [0x00139] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception ticking Plant_Alocasia1052106 (at (22, 0, 13)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1072106 (at (16, 0, 28)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1076106 (at (238, 0, 174)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1082106 (at (127, 0, 185)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1090106 (at (243, 0, 154)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1094106 (at (81, 0, 170)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1096106 (at (143, 0, 202)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1098106 (at (39, 0, 101)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1186106 (at (163, 0, 19)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1300106 (at (239, 0, 157)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1304106 (at (79, 0, 175)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1308106 (at (79, 0, 162)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Chance (System.Single chance) [0x00014] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.WildPlantSpawner.WildPlantSpawnerTickInternal () [0x00122] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.WildPlantSpawner.WildPlantSpawnerTick () [0x00025] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Map.MapPostTick () [0x0001a] in <b7c18af6909f4623bed21df58cc9b431>:0
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 8739CB2F]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Chance (System.Single chance) [0x00014] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.SteadyEnvironmentEffects.SteadyEnvironmentEffectsTick () [0x00018] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Map.MapPostTick () [0x0004e] in <b7c18af6909f4623bed21df58cc9b431>:0
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Chance (System.Single chance) [0x00014] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.FreezeManager.DoIceMelting (Verse.IntVec3 c) [0x00023] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.FreezeManager.DoCellSteadyEffects (Verse.IntVec3 c) [0x0000f] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.TempTerrainManager.DoCellSteadyEffects (Verse.IntVec3 c) [0x00007] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.TempTerrainManager.Tick () [0x0005c] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Map.MapPostTick () [0x00068] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception ticking Elephant1031737 (at (175, 0, 7)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.MTBEventOccurs (System.Single mtb, System.Single mtbUnit, System.Single ticksSinceLastCheck) [0x0011f] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.HediffGiver_RandomAgeCurved.OnIntervalPassed (Verse.Pawn pawn, Verse.Hediff cause) [0x00025] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Pawn_HealthTracker.HealthTickInterval (System.Int32 delta) [0x007b2] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Pawn.TickInterval (System.Int32 delta) [0x00073] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Thing.DoTick () [0x000eb] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.TickList.Tick () [0x00139] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception ticking Elephant1076627 (at (45, 0, 5)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Rat1090014 (at (102, 0, 175)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception in JobDriver fixed tick for pawn Rubout driver=JobDriver_LayDown (toilIndex=2) driver.job=(LayDown (Job_3910364) A = Thing_SleepingSpot72213 Giver = ThinkNode_QueuedJob [workGiverDef: null])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref EF19DBFB]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at RimWorld.FleckMaker.GetDataThrowMetaIcon (Verse.IntVec3 cell, Verse.Map map, Verse.FleckDef fleckDef, System.Single velocitySpeed) [0x00032] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.FleckMaker.ThrowMetaIcon (Verse.IntVec3 cell, Verse.Map map, Verse.FleckDef fleckDef, System.Single velocitySpeed) [0x0000b] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.Toils_LayDown.ApplyBedRelatedEffects (Verse.Pawn p, RimWorld.Building_Bed bed, System.Boolean asleep, System.Boolean gainRest, System.Int32 delta) [0x0010f] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.Toils_LayDown+<>c__DisplayClass6_0.<LayDown>b__1 () [0x000a3] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.JobDriver.DriverTick () [0x00170] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception ticking Rubout (at (74, 0, 111)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreePalm1000107 (at (7, 0, 23)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia1038107 (at (211, 0, 63)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1054107 (at (196, 0, 59)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1072107 (at (211, 0, 14)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1074107 (at (93, 0, 154)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1084107 (at (206, 0, 47)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1096107 (at (7, 0, 70)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1102107 (at (105, 0, 197)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Rice1304107 (at (135, 0, 153)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref BB270E58]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Range (System.Single minInclusive, System.Single maxInclusive) [0x00006] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.FloatRange.get_RandomInRange () [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SubSoundDef.RandomizedVolume () [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
Verse.Sound.Sample..ctor(SubSoundDef def)
Verse.Sound.SampleSustainer..ctor(SubSoundDef def)
at Verse.Sound.SampleSustainer.TryMakeAndPlay (Verse.Sound.SubSustainer subSus, UnityEngine.AudioClip clip, System.Single scheduledEndTime, System.Single startTime) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SubSustainer.StartSample (System.Single startPct) [0x00167] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SubSustainer.SubSustainerUpdate () [0x0004f] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.Sustainer.SustainerUpdate () [0x000f1] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SustainerManager.SustainerManagerUpdate () [0x0001c] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SoundRoot.Update () [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Root.Update () [0x000ae] in <b7c18af6909f4623bed21df58cc9b431>:0
- POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.Root_Patch:UpdateHook()
Exception in RimWorld.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 83F289DD]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Chance (System.Single chance) [0x00014] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.Pawn_MeleeVerbs.ChooseMeleeVerb (Verse.Thing target) [0x0002c] in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX SmashPhil.VehicleFramework: Boolean Vehicles.Patch_Components:VehiclesDontMeleeThings(Pawn ___pawn)
at RimWorld.Pawn_MeleeVerbs.TryGetMeleeVerb (Verse.Thing target) [0x00047] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Pawn.TryGetAttackVerb (Verse.Thing target, System.Boolean allowManualCastWeapons, System.Boolean allowTurrets) [0x0014c] in <b7c18af6909f4623bed21df58cc9b431>:0
- POSTFIX OskarPotocki.VEF: Void VEF.Abilities.VanillaExpandedFramework_Pawn_TryGetAttackVerb_Patch:Postfix(Pawn __instance, Verb& __result, Thing target)
at Verse.Pawn.get_CurrentEffectiveVerb () [0x0001e] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob (Verse.Pawn pawn) [0x00180] in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX OskarPotocki.VEF: Void VEF.Weapons.VanillaExpandedFramework_JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch:Prefix(Pawn pawn)
- FINALIZER OskarPotocki.VEF: Void VEF.Weapons.VanillaExpandedFramework_JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch:Finalizer()
at RimWorld.JobGiver_ConfigurableHostilityResponse.TryGiveJob (Verse.Pawn pawn) [0x0006f] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception ticking Chicken717927 (at (134, 0, 184)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Chicken1018647 (at (127, 0, 183)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception in BreadthFirstTraverse: System.NullReferenceException: Object reference not set to an instance of an object
[Ref A3865FEF]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.AI.WanderUtility+<>c__DisplayClass6_0.<GetHerdWanderRoot>b__0 (Verse.Thing t) [0x0002f] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.RegionProcessorClosestThingReachable.ProcessThing (Verse.Region reg, Verse.Thing t) [0x00080] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.RegionProcessorClosestThingReachable.RegionProcessor (Verse.Region reg) [0x0006c] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.RegionTraverser+BFSWorker.BreadthFirstTraverseWork (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, System.Int32 maxRegions, Verse.RegionType traversableRegionTypes) [0x00054] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.RegionTraverser.BreadthFirstTraverse (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, System.Int32 maxRegions, Verse.RegionType traversableRegionTypes) [0x00044] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception in RimWorld.ThinkNode_ConditionalHerdAnimal TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 948306AA]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.GenCollection.RandomElementByWeight[T] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] weightSelector) [0x00176] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.RCellFinder.RandomWanderDestFor (Verse.Pawn pawn, Verse.IntVec3 root, System.Single radius, System.Func`4[T1,T2,T3,TResult] validator, Verse.Danger maxDanger, System.Boolean canBashDoors) [0x001b6] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.JobGiver_Wander.GetExactWanderDest (Verse.Pawn pawn) [0x0005b] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.JobGiver_Wander.TryGiveJob (Verse.Pawn pawn) [0x0009e] in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX SmashPhil.VehicleFramework: Boolean Vehicles.Patch_JobSystem:VehiclesDontWander(Pawn pawn, Job& __result)
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception ticking DMS_Mech_ShaftWorker10718 (at (167, 0, 73)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1054108 (at (54, 0, 83)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1074108 (at (162, 0, 221)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1092108 (at (61, 0, 99)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1094108 (at (67, 0, 138)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1096108 (at (5, 0, 4)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1098108 (at (220, 0, 43)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1190108 (at (51, 0, 213)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1304108 (at (237, 0, 50)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking world pawn Посник. Suppressing further errors. System.NullReferenceException: Object reference not set to an instance of an object
[Ref 70242458]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.MTBEventOccurs (System.Single mtb, System.Single mtbUnit, System.Single ticksSinceLastCheck) [0x0011f] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.InspirationHandler.CheckStartRandomInspiration () [0x00031] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.InspirationHandler.InspirationHandlerTickInterval (System.Int32 delta) [0x00024] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.Pawn_MindState.MindStateTickInterval (System.Int32 delta) [0x0004e] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Pawn.TickInterval (System.Int32 delta) [0x000a5] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Thing.DoTick () [0x000eb] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.Planet.WorldPawns.WorldPawnsTick () [0x00039] in <b7c18af6909f4623bed21df58cc9b431>:0
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Exception in RimWorld.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 83F289DD] Duplicate stacktrace, see ref for original
Exception interval ticking hediff (DMS_ProstheticSpine позвоночник ticksSinceCreation=5251161) for pawn Warren. Removing hediff... Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref E2625C53]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.MTBEventOccurs (System.Single mtb, System.Single mtbUnit, System.Single ticksSinceLastCheck) [0x0011f] in <b7c18af6909f4623bed21df58cc9b431>:0
at Fortified.HediffGiver_RandomSilent.OnIntervalPassed (Verse.Pawn pawn, Verse.Hediff cause) [0x00017] in <608dd62ce40542158d72370bc09f31ec>:0
at Verse.Hediff.TickInterval (System.Int32 delta) [0x000e5] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Hediff_Level.TickInterval (System.Int32 delta) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Pawn_HealthTracker.HealthTickInterval (System.Int32 delta) [0x00055] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception ticking Warren (at (110, 0, 127)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Chinchilla1188990 (at (9, 0, 61)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak30109 (at (162, 0, 245)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo678109 (at (232, 0, 145)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia1048109 (at (223, 0, 171)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1050109 (at (98, 0, 90)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1052109 (at (143, 0, 57)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak1064109 (at (237, 0, 88)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1082109 (at (37, 0, 235)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1094109 (at (243, 0, 241)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreePalm1096109 (at (236, 0, 202)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1102109 (at (190, 0, 161)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1300109 (at (3, 0, 236)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1306109 (at (213, 0, 151)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1308109 (at (237, 0, 196)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 984ECECF]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Range (System.Single minInclusive, System.Single maxInclusive) [0x00006] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.FloatRange.get_RandomInRange () [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
Verse.Sound.Sample..ctor(SubSoundDef def)
Verse.Sound.SampleSustainer..ctor(SubSoundDef def)
at Verse.Sound.SampleSustainer.TryMakeAndPlay (Verse.Sound.SubSustainer subSus, UnityEngine.AudioClip clip, System.Single scheduledEndTime, System.Single startTime) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SubSustainer.StartSample (System.Single startPct) [0x00167] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SubSustainer.SubSustainerUpdate () [0x0004f] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.Sustainer.SustainerUpdate () [0x000f1] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SustainerManager.SustainerManagerUpdate () [0x0001c] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SoundRoot.Update () [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Root.Update () [0x000ae] in <b7c18af6909f4623bed21df58cc9b431>:0
- POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.Root_Patch:UpdateHook()
Exception in JobDriver fixed tick for pawn Bailey driver=JobDriver_DoBill (toilIndex=14) driver.job=(DoBill (Job_4204614) A = Thing_TableStonecutter70403 B = Thing_ChunkSlate1308898 C = (104, 0, 116) Giver = JobGiver_Work [workGiverDef: DoBillsStonecut])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref E5B2F506]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.InsideAnnulus (System.Single innerRadius, System.Single outerRadius) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Rand.InsideAnnulusVector3 (System.Single innerRadius, System.Single outerRadius) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.SubEffecter_Sprayer.MakeMote (Verse.TargetInfo A, Verse.TargetInfo B, System.Int32 overrideSpawnTick) [0x0058b] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.SubEffecter_SprayerContinuous.SubEffectTick (Verse.TargetInfo A, Verse.TargetInfo B) [0x0002b] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Effecter.EffectTick (Verse.TargetInfo A, Verse.TargetInfo B) [0x00010] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.ToilEffects+<>c__DisplayClass8_0.<WithEffect>b__0 () [0x00118] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.JobDriver.DriverTick () [0x0011c] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception ticking Rhinoceros1097914 (at (45, 0, 223)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking WD_Hauler_Hover1309702 (at (154, 0, 68)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreePalm1010110 (at (82, 0, 89)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1048110 (at (236, 0, 209)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1052110 (at (81, 0, 248)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia1054110 (at (188, 0, 9)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1072110 (at (242, 0, 43)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1074110 (at (5, 0, 28)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1082110 (at (81, 0, 179)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1090110 (at (52, 0, 225)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1098110 (at (85, 0, 152)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1100110 (at (160, 0, 62)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1102110 (at (134, 0, 52)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Chance (System.Single chance) [0x00014] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.SteadyEnvironmentEffects.TryDoDeteriorate (Verse.Thing t, System.Boolean roofed, System.Boolean roomUsesOutdoorTemperature, Verse.TerrainDef terrain) [0x0005f] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.SteadyEnvironmentEffects.DoCellSteadyEffects (Verse.IntVec3 c) [0x001b2] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.SteadyEnvironmentEffects.SteadyEnvironmentEffectsTick () [0x000d7] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Map.MapPostTick () [0x0004e] in <b7c18af6909f4623bed21df58cc9b431>:0
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak648111 (at (5, 0, 121)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo924111 (at (25, 0, 1)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Berry976111 (at (146, 0, 208)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1094111 (at (153, 0, 66)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1098111 (at (33, 0, 115)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1190111 (at (14, 0, 112)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 984ECECF] Duplicate stacktrace, see ref for original
Exception ticking WildBoar336325 (at (131, 0, 190)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 84437526] Duplicate stacktrace, see ref for original
Exception ticking Estes (at (190, 0, 144)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Elephant1031736 (at (172, 0, 7)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Alpaca1091397 (at (12, 0, 176)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 84437526] Duplicate stacktrace, see ref for original
Exception ticking WD_Hauler_Hover1309982 (at (107, 0, 128)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreePalm720112 (at (162, 0, 193)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1046112 (at (157, 0, 49)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1050112 (at (206, 0, 58)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1052112 (at (213, 0, 73)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1064112 (at (11, 0, 133)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1066112 (at (2, 0, 85)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1074112 (at (139, 0, 9)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1082112 (at (103, 0, 79)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1084112 (at (90, 0, 140)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1090112 (at (38, 0, 109)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1186112 (at (63, 0, 157)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1190112 (at (188, 0, 45)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1302112 (at (50, 0, 4)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1304112 (at (25, 0, 97)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking world pawn Хомяк. Suppressing further errors. System.NullReferenceException: Object reference not set to an instance of an object
[Ref F78AC1D0]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.MTBEventOccurs (System.Single mtb, System.Single mtbUnit, System.Single ticksSinceLastCheck) [0x0011f] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.HediffGiver_RandomAgeCurved.OnIntervalPassed (Verse.Pawn pawn, Verse.Hediff cause) [0x00025] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Pawn_HealthTracker.HealthTickInterval (System.Int32 delta) [0x007b2] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Pawn.TickInterval (System.Int32 delta) [0x00073] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Thing.DoTick () [0x000eb] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.Planet.WorldPawns.WorldPawnsTick () [0x00039] in <b7c18af6909f4623bed21df58cc9b431>:0
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Exception ticking Capybara1025092 (at (243, 0, 70)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Elephant1032059 (at (166, 0, 10)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Duck1094558 (at (137, 0, 183)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Elephant1260878 (at (238, 0, 41)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo824113 (at (160, 0, 49)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia924113 (at (28, 0, 22)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1052113 (at (127, 0, 83)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1072113 (at (88, 0, 156)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1084113 (at (217, 0, 28)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking SmashedStump1094113 (at (249, 0, 200)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1302113 (at (171, 0, 163)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1304113 (at (67, 0, 145)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Cassowary1022327 (at (164, 0, 152)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 84437526] Duplicate stacktrace, see ref for original
Exception ticking TurretCharge1051907 (at (119, 0, 112)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 452CBD3E]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at RimWorld.Building_TurretGun.TryFindNewTarget () [0x00031] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.Building_TurretGun.TryStartShootSomething (System.Boolean canBeginBurstImmediately) [0x000b0] in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX Uuugggg.rimworld.Replace_Stuff.main: Boolean Replace_Stuff.Replace.DisableTurret:Prefix(Building_TurretGun __instance)
at RimWorld.Building_TurretGun.Tick () [0x001b4] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Thing.DoTick () [0x0007b] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.TickList.Tick () [0x00139] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception ticking TurretCharge1073027 (at (111, 0, 144)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 452CBD3E] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo992114 (at (82, 0, 149)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1048114 (at (247, 0, 169)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreePalm1050114 (at (228, 0, 65)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1054114 (at (65, 0, 234)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1084114 (at (135, 0, 172)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1092114 (at (102, 0, 241)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1094114 (at (71, 0, 156)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1098114 (at (248, 0, 214)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1100114 (at (27, 0, 186)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1186114 (at (220, 0, 158)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1190114 (at (34, 0, 202)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1302114 (at (101, 0, 243)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1304114 (at (113, 0, 202)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1308114 (at (24, 0, 45)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Exception ticking Elephant1260881 (at (246, 0, 41)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 84437526] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo798115 (at (21, 0, 0)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1048115 (at (140, 0, 203)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1072115 (at (141, 0, 11)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1074115 (at (214, 0, 46)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1082115 (at (177, 0, 226)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Devilstrand1084115 (at (85, 0, 130)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1094115 (at (113, 0, 195)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1096115 (at (78, 0, 44)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1190115 (at (12, 0, 82)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1304115 (at (238, 0, 5)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1308115 (at (69, 0, 29)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Младенец (at (166, 0, 118)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1046116 (at (39, 0, 189)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1052116 (at (48, 0, 64)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1054116 (at (118, 0, 179)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1074116 (at (160, 0, 246)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1082116 (at (153, 0, 189)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Bush1090116 (at (120, 0, 202)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1094116 (at (218, 0, 122)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1096116 (at (24, 0, 37)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1100116 (at (51, 0, 158)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Rice1304116 (at (136, 0, 154)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Clivia1306116 (at (53, 0, 121)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Exception ticking Buttercup (at (158, 0, 123)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking DMS_Mech_EscortLifter10721 (at (116, 0, 127)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Cassowary968217 (at (196, 0, 66)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 84437526] Duplicate stacktrace, see ref for original
Exception ticking Peacock1032017 (at (127, 0, 199)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking DMS_Turret_Okhotnik47428 (at (142, 0, 113)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 452CBD3E] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo824117 (at (132, 0, 197)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1052117 (at (192, 0, 72)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1090117 (at (38, 0, 210)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1094117 (at (196, 0, 139)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1096117 (at (106, 0, 77)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1302117 (at (20, 0, 97)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1304117 (at (230, 0, 114)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1306117 (at (200, 0, 82)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1308117 (at (229, 0, 63)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception interval ticking hediff (HeartArteryBlockage сердце ticksSinceCreation=2185770) for pawn Chinchilla521957. Removing hediff... Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FE4374E4]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.MTBEventOccurs (System.Single mtb, System.Single mtbUnit, System.Single ticksSinceLastCheck) [0x0011f] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.HediffGiver_Random.OnIntervalPassed (Verse.Pawn pawn, Verse.Hediff cause) [0x00018] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Hediff.TickInterval (System.Int32 delta) [0x000e5] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Pawn_HealthTracker.HealthTickInterval (System.Int32 delta) [0x00055] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception ticking Chinchilla521957 (at (38, 0, 166)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking MG-3 EXO «Старшая сестра» 1 (at (74, 0, 111)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Duck1300287 (at (127, 0, 179)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking DMS_Drone_Hound1309471 (at (94, 0, 115)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak248118 (at (16, 0, 242)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreePalm798118 (at (182, 0, 156)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak1050118 (at (53, 0, 107)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1072118 (at (137, 0, 17)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1074118 (at (62, 0, 53)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1088118 (at (179, 0, 206)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1090118 (at (232, 0, 24)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1092118 (at (210, 0, 27)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1094118 (at (144, 0, 23)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1100118 (at (177, 0, 211)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1102118 (at (212, 0, 19)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1186118 (at (185, 0, 170)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1302118 (at (19, 0, 13)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1304118 (at (137, 0, 95)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1306118 (at (187, 0, 2)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Exception ticking Chicken977041 (at (129, 0, 184)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 84437526] Duplicate stacktrace, see ref for original
Exception ticking Duck1094561 (at (127, 0, 180)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 84437526] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreePalm682119 (at (203, 0, 77)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1048119 (at (151, 0, 229)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1072119 (at (122, 0, 242)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1074119 (at (94, 0, 66)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1082119 (at (236, 0, 162)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo1084119 (at (138, 0, 12)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1090119 (at (138, 0, 103)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking SmashedStump1188119 (at (236, 0, 193)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1306119 (at (201, 0, 120)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Plant_TallGrass1048120 (at (172, 0, 80)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1066120 (at (219, 0, 156)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1072120 (at (42, 0, 19)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1074120 (at (213, 0, 54)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1090120 (at (225, 0, 42)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1096120 (at (236, 0, 35)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Clivia1100120 (at (237, 0, 205)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1300120 (at (153, 0, 59)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1306120 (at (22, 0, 78)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Exception ticking Duck1300286 (at (131, 0, 184)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1054121 (at (108, 0, 245)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1066121 (at (179, 0, 158)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1074121 (at (80, 0, 50)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1082121 (at (220, 0, 159)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1090121 (at (32, 0, 126)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking SmashedStump1300121 (at (106, 0, 194)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1302121 (at (110, 0, 188)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Elephant1076628 (at (45, 0, 6)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking DMS_Drone_Trashpan1309450 (at (141, 0, 127)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak618122 (at (18, 0, 246)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreePalm1038122 (at (229, 0, 39)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1048122 (at (54, 0, 236)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1052122 (at (245, 0, 5)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1054122 (at (32, 0, 164)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1074122 (at (25, 0, 114)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1084122 (at (105, 0, 228)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1092122 (at (41, 0, 100)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1094122 (at (97, 0, 72)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1186122 (at (207, 0, 19)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1302122 (at (116, 0, 86)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Rice1304122 (at (137, 0, 154)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Exception ticking Cosme (at (130, 0, 82)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception in RimWorld.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 83F289DD] Duplicate stacktrace, see ref for original
JobDriver threw exception in toil MakeNewToils's initAction for pawn Anya driver=JobDriver_PlantSow (toilIndex=1) driver.job=(Sow (Job_4205567) A = (78, 0, 130) Giver = JobGiver_Work [workGiverDef: GrowerSow])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref EFB9CD0B]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Range (System.Single minInclusive, System.Single maxInclusive) [0x00006] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Rand.RangeSeeded (System.Single minInclusive, System.Single maxInclusive, System.Int32 specialSeed) [0x00006] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.Plant.get_LeaflessTemperatureThresh () [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.Plant.CheckMakeLeafless () [0x0003c] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.Plant.SpawnSetup (Verse.Map map, System.Boolean respawningAfterLoad) [0x0001b] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.GenSpawn.Spawn (Verse.Thing newThing, Verse.IntVec3 loc, Verse.Map map, Verse.Rot4 rot, Verse.WipeMode wipeMode, System.Boolean respawningAfterLoad, System.Boolean forbidLeavings) [0x00396] in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX SmashPhil.VehicleFramework: Boolean Vehicles.Patch_Construction:RegisterThingSpawned(Thing newThing, IntVec3& loc, Map map, Rot4& rot, Thing& __result, Boolean respawningAfterLoad)
- PREFIX Uuugggg.rimworld.Replace_Stuff.main: Void Replace_Stuff.NewThing.TransferSettings:Prefix(Thing newThing, IntVec3 loc, Map map, Rot4 rot, Boolean respawningAfterLoad, Thing& __state)
- PREFIX Fortified: Boolean Fortified.Patch_Replace:Prefix(Thing& newThing, IntVec3 loc, Map map, Rot4 rot)
- PREFIX MapPreview.GenLow: Boolean MapPreview.Patches.Patch_Verse_GenSpawn:Spawn_Prefix(Thing newThing, Map map, Thing& __result)
- POSTFIX Uuugggg.rimworld.Replace_Stuff.main: Void Replace_Stuff.NewThing.TransferSettings:Postfix(Thing __result, Thing __state)
at Verse.GenSpawn.Spawn (Verse.ThingDef def, Verse.IntVec3 loc, Verse.Map map, Verse.Rot4 rot, Verse.WipeMode wipeMode) [0x00041] in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.GenLow: Boolean MapPreview.Patches.Patch_Verse_GenSpawn:Spawn_ByDef_Prefix(ThingDef def, Thing& __result)
at Verse.GenSpawn.Spawn (Verse.ThingDef def, Verse.IntVec3 loc, Verse.Map map, Verse.WipeMode wipeMode) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.JobDriver_PlantSow+<>c__DisplayClass5_0.<MakeNewToils>b__3 () [0x0002c] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001b0] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception ticking Chicken977040 (at (125, 0, 178)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Elephant1032060 (at (177, 0, 2)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia652123 (at (168, 0, 242)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1074123 (at (130, 0, 47)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1082123 (at (129, 0, 197)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1092123 (at (31, 0, 193)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1094123 (at (246, 0, 232)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1300123 (at (142, 0, 100)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1302123 (at (182, 0, 62)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_LilyPad1308123 (at (203, 0, 191)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Peacock1189127 (at (59, 0, 119)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo664124 (at (76, 0, 235)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia818124 (at (174, 0, 26)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1054124 (at (194, 0, 61)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1066124 (at (54, 0, 76)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1082124 (at (14, 0, 44)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1092124 (at (39, 0, 98)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1098124 (at (53, 0, 159)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1190124 (at (18, 0, 45)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Rose1302124 (at (81, 0, 128)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1304124 (at (25, 0, 242)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1308124 (at (8, 0, 89)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Exception ticking Chinchilla722203 (at (205, 0, 122)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Chicken917131 (at (134, 0, 182)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking DMS_Drone_Trashpan1309816 (at (94, 0, 121)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo664125 (at (128, 0, 247)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo668125 (at (84, 0, 238)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1046125 (at (24, 0, 148)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1054125 (at (32, 0, 158)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1064125 (at (138, 0, 15)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1072125 (at (15, 0, 44)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1082125 (at (90, 0, 137)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Devilstrand1084125 (at (85, 0, 129)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1088125 (at (76, 0, 146)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1092125 (at (248, 0, 164)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1094125 (at (57, 0, 129)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1098125 (at (137, 0, 10)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1186125 (at (247, 0, 110)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1300125 (at (7, 0, 136)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1302125 (at (140, 0, 194)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Duck1094559 (at (137, 0, 185)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1048126 (at (32, 0, 248)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1054126 (at (174, 0, 190)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1072126 (at (52, 0, 111)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1076126 (at (14, 0, 196)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1082126 (at (22, 0, 38)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1084126 (at (70, 0, 63)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1092126 (at (10, 0, 248)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo1094126 (at (155, 0, 216)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1098126 (at (157, 0, 85)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1100126 (at (45, 0, 202)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1302126 (at (125, 0, 73)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1304126 (at (130, 0, 9)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Panda515404 (at (225, 0, 165)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Monkey977020 (at (83, 0, 114)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia620127 (at (170, 0, 34)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1048127 (at (141, 0, 1)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_LilyPad1082127 (at (170, 0, 159)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1090127 (at (65, 0, 84)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1096127 (at (77, 0, 249)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1098127 (at (0, 0, 41)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1100127 (at (32, 0, 151)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1102127 (at (217, 0, 89)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1186127 (at (41, 0, 156)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Bush1188127 (at (1, 0, 91)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1300127 (at (242, 0, 186)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Plant_TreeCecropia522128 (at (183, 0, 64)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1048128 (at (25, 0, 196)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1050128 (at (161, 0, 214)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1066128 (at (245, 0, 19)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1074128 (at (157, 0, 27)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1084128 (at (76, 0, 247)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1094128 (at (87, 0, 95)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1096128 (at (15, 0, 9)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1100128 (at (57, 0, 214)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1304128 (at (172, 0, 165)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 984ECECF] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1052129 (at (173, 0, 82)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1066129 (at (164, 0, 196)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1082129 (at (214, 0, 13)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1084129 (at (243, 0, 148)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo1094129 (at (56, 0, 95)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1186129 (at (235, 0, 26)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1306129 (at (212, 0, 132)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1308129 (at (17, 0, 121)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Chicken917130 (at (136, 0, 186)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreePalm1024130 (at (56, 0, 71)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1046130 (at (141, 0, 223)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1054130 (at (37, 0, 12)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1074130 (at (97, 0, 245)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1076130 (at (96, 0, 57)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Clivia1090130 (at (147, 0, 200)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1096130 (at (186, 0, 22)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1100130 (at (179, 0, 29)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Berry1102130 (at (246, 0, 192)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1190130 (at (96, 0, 28)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1300130 (at (203, 0, 42)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Rice1304130 (at (135, 0, 154)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1308130 (at (23, 0, 56)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Plant_Grass1054131 (at (135, 0, 214)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1060131 (at (151, 0, 212)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1062131 (at (133, 0, 77)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1090131 (at (23, 0, 165)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1094131 (at (206, 0, 191)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1098131 (at (242, 0, 200)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1100131 (at (147, 0, 18)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1102131 (at (6, 0, 227)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1300131 (at (179, 0, 51)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1302131 (at (234, 0, 81)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1304131 (at (83, 0, 75)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Bush1306131 (at (120, 0, 245)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Chicken816802 (at (132, 0, 179)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Chicken917133 (at (135, 0, 188)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Chinchilla1025782 (at (226, 0, 156)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Duck1072477 (at (130, 0, 188)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception in BreadthFirstTraverse: System.NullReferenceException: Object reference not set to an instance of an object
[Ref E996B279]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at RimWorld.PreceptComp_UnwillingToDo_Chance.MemberWillingToDo (RimWorld.HistoryEvent ev) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.Ideo.MemberWillingToDo (RimWorld.HistoryEvent ev) [0x00024] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.IdeoUtility.DoerWillingToDo (RimWorld.HistoryEvent ev) [0x00026] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.PawnUtility.IsTeetotaler (Verse.Pawn pawn) [0x00015] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.FoodUtility.TryFindBestFoodSourceFor (Verse.Pawn getter, Verse.Pawn eater, System.Boolean desperate, Verse.Thing& foodSource, Verse.ThingDef& foodDef, System.Boolean canRefillDispenser, System.Boolean canUseInventory, System.Boolean canUsePackAnimalInventory, System.Boolean allowForbidden, System.Boolean allowCorpse, System.Boolean allowSociallyImproper, System.Boolean allowHarvest, System.Boolean forceScanWholeMap, System.Boolean ignoreReservations, System.Boolean calculateWantedStackCount, System.Boolean allowVenerated, RimWorld.FoodPreferability minPrefOverride) [0x000b3] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.FoodUtility.TryFindBestFoodSourceFor (Verse.Pawn getter, Verse.Pawn eater, System.Boolean desperate, Verse.Thing& foodSource, Verse.ThingDef& foodDef, System.Boolean canRefillDispenser, System.Boolean canUseInventory, System.Boolean canUsePackAnimalInventory, System.Boolean allowForbidden, System.Boolean allowCorpse, System.Boolean allowSociallyImproper, System.Boolean allowHarvest, System.Boolean forceScanWholeMap, System.Boolean ignoreReservations, System.Boolean calculateWantedStackCount, System.Boolean allowVenerated, RimWorld.FoodPreferability minPrefOverride) [0x0003f] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.WorkGiver_FeedPatient.TryFindBestFoodSourceFor (Verse.Pawn pawn, Verse.Pawn patient, Verse.Thing& foodSource, Verse.ThingDef& foodDef) [0x00012] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.WorkGiver_FeedPatient.HasJobOnThing (Verse.Pawn pawn, Verse.Thing t, System.Boolean forced) [0x000c8] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.JobGiver_Work+<>c__DisplayClass3_1.<TryIssueJobPackage>g__Validator|0 (Verse.Thing t) [0x00013] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.RegionProcessorClosestThingReachable.ProcessThing (Verse.Region reg, Verse.Thing t) [0x00080] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.RegionProcessorClosestThingReachable.RegionProcessor (Verse.Region reg) [0x0006c] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.RegionTraverser+BFSWorker.BreadthFirstTraverseWork (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, System.Int32 maxRegions, Verse.RegionType traversableRegionTypes) [0x00054] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.RegionTraverser.BreadthFirstTraverse (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, System.Int32 maxRegions, Verse.RegionType traversableRegionTypes) [0x00044] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception in BreadthFirstTraverse: System.NullReferenceException: Object reference not set to an instance of an object
[Ref AD69D0CD]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at RimWorld.PreceptComp_UnwillingToDo_Chance.MemberWillingToDo (RimWorld.HistoryEvent ev) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.Ideo.MemberWillingToDo (RimWorld.HistoryEvent ev) [0x00024] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.IdeoUtility.DoerWillingToDo (RimWorld.HistoryEvent ev) [0x00026] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.PawnUtility.IsTeetotaler (Verse.Pawn pawn) [0x00015] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.FoodUtility.TryFindBestFoodSourceFor (Verse.Pawn getter, Verse.Pawn eater, System.Boolean desperate, Verse.Thing& foodSource, Verse.ThingDef& foodDef, System.Boolean canRefillDispenser, System.Boolean canUseInventory, System.Boolean canUsePackAnimalInventory, System.Boolean allowForbidden, System.Boolean allowCorpse, System.Boolean allowSociallyImproper, System.Boolean allowHarvest, System.Boolean forceScanWholeMap, System.Boolean ignoreReservations, System.Boolean calculateWantedStackCount, System.Boolean allowVenerated, RimWorld.FoodPreferability minPrefOverride) [0x000b3] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.WorkGiver_Warden_Feed.JobOnThing (Verse.Pawn pawn, Verse.Thing t, System.Boolean forced) [0x000a8] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn pawn, Verse.Thing t, System.Boolean forced) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.JobGiver_Work+<>c__DisplayClass3_1.<TryIssueJobPackage>g__Validator|0 (Verse.Thing t) [0x00013] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.RegionProcessorClosestThingReachable.ProcessThing (Verse.Region reg, Verse.Thing t) [0x00080] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.RegionProcessorClosestThingReachable.RegionProcessor (Verse.Region reg) [0x0006c] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.RegionTraverser+BFSWorker.BreadthFirstTraverseWork (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, System.Int32 maxRegions, Verse.RegionType traversableRegionTypes) [0x00054] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.RegionTraverser.BreadthFirstTraverse (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, System.Int32 maxRegions, Verse.RegionType traversableRegionTypes) [0x00044] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception ticking Chinchilla1189047 (at (22, 0, 72)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1046132 (at (134, 0, 169)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1062132 (at (133, 0, 238)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1072132 (at (23, 0, 54)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1082132 (at (87, 0, 39)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1084132 (at (124, 0, 21)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1090132 (at (10, 0, 79)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1302132 (at (75, 0, 228)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1306132 (at (65, 0, 168)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1308132 (at (153, 0, 208)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Duck1072478 (at (128, 0, 179)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia656133 (at (10, 0, 127)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1054133 (at (165, 0, 167)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1072133 (at (51, 0, 84)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Devilstrand1084133 (at (85, 0, 131)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1090133 (at (58, 0, 163)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1094133 (at (142, 0, 62)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1096133 (at (38, 0, 114)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1102133 (at (58, 0, 219)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Clivia1302133 (at (1, 0, 43)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Plant_TreePalm498134 (at (50, 0, 39)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo618134 (at (33, 0, 207)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo658134 (at (58, 0, 7)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1048134 (at (26, 0, 5)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1072134 (at (236, 0, 164)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1084134 (at (232, 0, 87)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1090134 (at (12, 0, 195)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1300134 (at (53, 0, 203)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1302134 (at (247, 0, 168)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1304134 (at (146, 0, 196)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1306134 (at (208, 0, 117)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1308134 (at (143, 0, 1)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Elephant47340 (at (44, 0, 7)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Cassowary816076 (at (157, 0, 53)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Chicken917132 (at (129, 0, 189)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Panther1097603 (at (173, 0, 63)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Rat1192421 (at (172, 0, 233)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreePalm698135 (at (36, 0, 232)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia724135 (at (247, 0, 187)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1046135 (at (49, 0, 232)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia1048135 (at (20, 0, 224)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1054135 (at (164, 0, 232)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1072135 (at (107, 0, 143)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1074135 (at (78, 0, 153)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1094135 (at (63, 0, 122)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1096135 (at (166, 0, 94)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1098135 (at (241, 0, 135)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1100135 (at (205, 0, 21)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1102135 (at (74, 0, 69)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1300135 (at (98, 0, 61)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1302135 (at (171, 0, 212)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Rice1304135 (at (134, 0, 153)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1306135 (at (228, 0, 83)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Elephant1260877 (at (240, 0, 44)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreePalm678136 (at (233, 0, 211)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo688136 (at (247, 0, 240)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak720136 (at (76, 0, 45)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo1032136 (at (1, 0, 244)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Bush1050136 (at (151, 0, 19)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1076136 (at (44, 0, 203)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1092136 (at (53, 0, 139)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1094136 (at (62, 0, 159)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1300136 (at (29, 0, 12)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1302136 (at (37, 0, 119)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1304136 (at (180, 0, 168)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1306136 (at (123, 0, 200)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1308136 (at (137, 0, 31)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Alpaca1091396 (at (11, 0, 175)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak586137 (at (151, 0, 218)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia1042137 (at (178, 0, 217)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Berry1084137 (at (3, 0, 83)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1092137 (at (222, 0, 129)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1098137 (at (106, 0, 221)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1100137 (at (181, 0, 220)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1102137 (at (156, 0, 13)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1186137 (at (62, 0, 213)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1302137 (at (226, 0, 31)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception in RimWorld.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 83F289DD] Duplicate stacktrace, see ref for original
Exception interval ticking hediff (DMS_ProstheticSpine позвоночник ticksSinceCreation=5257512) for pawn Anya. Removing hediff... Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref E2625C53] Duplicate stacktrace, see ref for original
Exception ticking Anya (at (79, 0, 130)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Cassowary988874 (at (241, 0, 67)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Duck1094560 (at (134, 0, 191)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia722138 (at (13, 0, 60)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo1024138 (at (238, 0, 201)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia1040138 (at (8, 0, 28)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1066138 (at (81, 0, 66)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1074138 (at (145, 0, 105)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1082138 (at (195, 0, 58)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1084138 (at (50, 0, 197)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1090138 (at (47, 0, 179)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1094138 (at (30, 0, 191)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1102138 (at (77, 0, 90)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1186138 (at (137, 0, 19)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1190138 (at (135, 0, 247)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1300138 (at (176, 0, 137)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1304138 (at (228, 0, 180)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1306138 (at (80, 0, 148)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1308138 (at (206, 0, 114)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception in Verse.AI.ThinkNode_Priority TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref CA9F3794]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.MTBEventOccurs (System.Single mtb, System.Single mtbUnit, System.Single ticksSinceLastCheck) [0x0012a] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.ThinkNode_ChancePerHour.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00068] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception in RimWorld.ThinkNode_ConditionalHasFaction TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref CA9F3794] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia508139 (at (14, 0, 195)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreePalm594139 (at (17, 0, 6)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo688139 (at (211, 0, 89)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak702139 (at (129, 0, 248)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo724139 (at (32, 0, 204)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo1046139 (at (159, 0, 25)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1052139 (at (75, 0, 145)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1054139 (at (146, 0, 4)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1076139 (at (50, 0, 226)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1084139 (at (100, 0, 242)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1094139 (at (12, 0, 222)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1096139 (at (122, 0, 85)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1102139 (at (47, 0, 111)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Lotus1190139 (at (230, 0, 76)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1302139 (at (227, 0, 178)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia1304139 (at (53, 0, 45)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking world pawn Clarke. Suppressing further errors. System.NullReferenceException: Object reference not set to an instance of an object
[Ref F78AC1D0] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 984ECECF] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak486140 (at (242, 0, 148)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia922140 (at (27, 0, 20)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreePalm976140 (at (21, 0, 170)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Bush1062140 (at (234, 0, 118)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Devilstrand1084140 (at (84, 0, 130)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1088140 (at (211, 0, 33)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1090140 (at (64, 0, 158)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo1094140 (at (47, 0, 153)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1102140 (at (99, 0, 157)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking SmashedStump1302140 (at (218, 0, 41)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Rice1304140 (at (134, 0, 154)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1308140 (at (244, 0, 59)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 984ECECF] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1046141 (at (87, 0, 249)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1048141 (at (73, 0, 236)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1066141 (at (74, 0, 70)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1074141 (at (246, 0, 149)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1082141 (at (178, 0, 59)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1084141 (at (51, 0, 34)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1090141 (at (237, 0, 110)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak1094141 (at (86, 0, 44)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1096141 (at (40, 0, 119)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1302141 (at (25, 0, 127)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Rice1304141 (at (133, 0, 153)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1306141 (at (58, 0, 249)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception in RimWorld.ThinkNode_ConditionalRoamer TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 21E68843]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at RimWorld.ThinkNode_ConditionalRandom.Satisfied (Verse.Pawn pawn) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.ThinkNode_Conditional.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception in RimWorld.ThinkNode_ConditionalRoamer TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 948306AA] Duplicate stacktrace, see ref for original
Exception ticking Gorilla822362 (at (25, 0, 49)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak56142 (at (173, 0, 216)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Bush1046142 (at (118, 0, 191)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1048142 (at (65, 0, 13)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1074142 (at (247, 0, 72)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1092142 (at (214, 0, 85)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1102142 (at (45, 0, 157)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1302142 (at (159, 0, 11)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1304142 (at (18, 0, 5)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1308142 (at (205, 0, 80)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Plant_TallGrass1048143 (at (219, 0, 1)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia1054143 (at (150, 0, 72)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1074143 (at (84, 0, 247)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1076143 (at (168, 0, 17)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1082143 (at (177, 0, 37)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1090143 (at (225, 0, 29)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1094143 (at (137, 0, 57)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia1100143 (at (246, 0, 55)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1300143 (at (227, 0, 72)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1302143 (at (63, 0, 114)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1306143 (at (230, 0, 200)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1308143 (at (194, 0, 25)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Macaw1000654 (at (64, 0, 146)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak62144 (at (243, 0, 112)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia634144 (at (146, 0, 206)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia820144 (at (144, 0, 48)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1046144 (at (135, 0, 233)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1072144 (at (6, 0, 135)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1074144 (at (54, 0, 74)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1076144 (at (64, 0, 76)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1084144 (at (54, 0, 81)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1092144 (at (202, 0, 56)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1094144 (at (50, 0, 225)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1098144 (at (228, 0, 41)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1100144 (at (131, 0, 86)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1102144 (at (38, 0, 90)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1188144 (at (5, 0, 17)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1300144 (at (150, 0, 66)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1304144 (at (12, 0, 63)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1308144 (at (244, 0, 194)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Elephant1260875 (at (237, 0, 53)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking WD_Hauler_Hover1309984 (at (129, 0, 123)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak72145 (at (206, 0, 86)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreePalm680145 (at (246, 0, 225)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo1048145 (at (140, 0, 229)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1074145 (at (142, 0, 193)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia1088145 (at (50, 0, 67)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1094145 (at (14, 0, 227)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1304145 (at (40, 0, 182)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Chicken977039 (at (125, 0, 184)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 94593D22]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.GenCollection.RandomElementByWeight[T] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] weightSelector) [0x00176] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.RCellFinder.RandomWanderDestFor (Verse.Pawn pawn, Verse.IntVec3 root, System.Single radius, System.Func`4[T1,T2,T3,TResult] validator, Verse.Danger maxDanger, System.Boolean canBashDoors) [0x001b6] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.JobGiver_Wander.GetExactWanderDest (Verse.Pawn pawn) [0x0005b] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.JobGiver_Wander.TryGiveJob (Verse.Pawn pawn) [0x0009e] in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX SmashPhil.VehicleFramework: Boolean Vehicles.Patch_JobSystem:VehiclesDontWander(Pawn pawn, Job& __result)
at Fortified.JobGiver_WanderNearPlatform.TryGiveJob (Verse.Pawn pawn) [0x0000d] in <608dd62ce40542158d72370bc09f31ec>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <b7c18af6909f4623bed21df58cc9b431>:0
Exception ticking Plant_TreeCecropia816146 (at (177, 0, 23)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1046146 (at (214, 0, 119)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1066146 (at (206, 0, 41)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1072146 (at (85, 0, 164)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1096146 (at (246, 0, 106)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1186146 (at (120, 0, 224)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1302146 (at (161, 0, 166)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Lotus1308146 (at (127, 0, 77)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 984ECECF] Duplicate stacktrace, see ref for original
Exception ticking Alpaca1091395 (at (12, 0, 172)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak684147 (at (29, 0, 223)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia720147 (at (31, 0, 166)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1072147 (at (245, 0, 28)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1084147 (at (163, 0, 196)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1098147 (at (169, 0, 208)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1188147 (at (244, 0, 123)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1302147 (at (193, 0, 37)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1304147 (at (6, 0, 113)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia1306147 (at (235, 0, 220)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Duck1094562 (at (132, 0, 190)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1048148 (at (155, 0, 33)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1072148 (at (239, 0, 112)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1076148 (at (132, 0, 16)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1082148 (at (154, 0, 53)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1094148 (at (137, 0, 49)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1098148 (at (16, 0, 119)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1102148 (at (193, 0, 40)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1186148 (at (14, 0, 141)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Rice1304148 (at (136, 0, 149)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Plant_TreeTeak268149 (at (223, 0, 117)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia516149 (at (11, 0, 44)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1052149 (at (248, 0, 235)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1066149 (at (148, 0, 237)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1076149 (at (20, 0, 104)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Devilstrand1084149 (at (84, 0, 131)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1100149 (at (247, 0, 208)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1304149 (at (22, 0, 169)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1306149 (at (100, 0, 84)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Plant_TreeCecropia1050150 (at (154, 0, 67)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1066150 (at (166, 0, 9)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1072150 (at (28, 0, 9)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1092150 (at (88, 0, 129)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1094150 (at (48, 0, 12)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1102150 (at (15, 0, 197)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Rose1302150 (at (80, 0, 128)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1308150 (at (52, 0, 92)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception in RimWorld.ThinkNode_ConditionalRoamer TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 21E68843] Duplicate stacktrace, see ref for original
Exception in RimWorld.ThinkNode_ConditionalRoamer TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 948306AA] Duplicate stacktrace, see ref for original
Exception ticking Chicken999657 (at (130, 0, 191)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1054151 (at (197, 0, 60)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1072151 (at (238, 0, 183)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1074151 (at (28, 0, 216)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1082151 (at (77, 0, 240)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1084151 (at (226, 0, 120)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo1092151 (at (57, 0, 168)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1098151 (at (100, 0, 64)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1300151 (at (32, 0, 239)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1302151 (at (30, 0, 17)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking SmashedStump1306151 (at (168, 0, 234)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Elephant1076626 (at (40, 0, 8)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak922152 (at (59, 0, 70)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1046152 (at (104, 0, 233)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1066152 (at (238, 0, 77)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1082152 (at (75, 0, 5)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1092152 (at (57, 0, 212)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1094152 (at (45, 0, 180)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1188152 (at (216, 0, 62)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1300152 (at (239, 0, 174)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1302152 (at (1, 0, 63)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1304152 (at (9, 0, 198)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreePalm1308152 (at (212, 0, 58)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Plant_TreeCecropia486153 (at (13, 0, 226)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak528153 (at (74, 0, 39)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak572153 (at (93, 0, 183)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1048153 (at (115, 0, 247)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1052153 (at (190, 0, 7)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1072153 (at (16, 0, 235)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1074153 (at (246, 0, 158)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1084153 (at (206, 0, 168)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1092153 (at (30, 0, 1)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1098153 (at (198, 0, 130)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1102153 (at (42, 0, 219)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Rice1304153 (at (138, 0, 150)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1306153 (at (48, 0, 241)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1308153 (at (86, 0, 187)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking world pawn Кецназ. Suppressing further errors. System.NullReferenceException: Object reference not set to an instance of an object
[Ref F78AC1D0] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 948306AA] Duplicate stacktrace, see ref for original
Rat1089829 issued IdleError wait job. The behavior tree should never get here.
Exception ticking Rat1089829 (at (157, 0, 183)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreePalm1046154 (at (81, 0, 92)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1054154 (at (128, 0, 178)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1072154 (at (99, 0, 196)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Bush1076154 (at (44, 0, 108)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Bush1084154 (at (183, 0, 171)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak1092154 (at (74, 0, 245)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1100154 (at (165, 0, 7)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1302154 (at (135, 0, 35)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking SmashedStump1304154 (at (248, 0, 249)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 984ECECF] Duplicate stacktrace, see ref for original
Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 948306AA] Duplicate stacktrace, see ref for original
Exception ticking Chinchilla1186214 (at (193, 0, 187)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking WD_Hauler_Hover1309704 (at (149, 0, 133)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 30E5598D] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo922155 (at (108, 0, 182)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo990155 (at (200, 0, 4)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1048155 (at (32, 0, 144)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1054155 (at (11, 0, 15)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1072155 (at (10, 0, 75)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1084155 (at (72, 0, 68)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1092155 (at (149, 0, 231)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1096155 (at (57, 0, 157)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo1102155 (at (248, 0, 33)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1190155 (at (176, 0, 240)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1302155 (at (247, 0, 26)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1304155 (at (233, 0, 94)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1306155 (at (47, 0, 165)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref B7EF7887]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Range (System.Single minInclusive, System.Single maxInclusive) [0x00006] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.FleckMaker.ThrowBreathPuff (UnityEngine.Vector3 loc, Verse.Map map, System.Single throwAngle, UnityEngine.Vector3 inheritVelocity) [0x00010] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.PawnBreathMoteMaker.TryMakeBreathMote () [0x0009d] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.PawnBreathMoteMaker.ProcessPostTickVisuals (System.Int32 ticksPassed) [0x000be] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Pawn_DrawTracker.ProcessPostTickVisuals (System.Int32 ticksPassed) [0x00026] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Pawn.ProcessPostTickVisuals (System.Int32 ticksPassed, Verse.CellRect viewRect) [0x0005e] in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX SmashPhil.VehicleFramework: Boolean Vehicles.Patch_Rendering:ProcessVehiclePostTickVisuals(Pawn __instance, Int32 ticksPassed, CellRect viewRect)
at Verse.PostTickVisuals.ProcessPostTickVisuals () [0x00041] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Map.MapUpdate () [0x00050] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Game.UpdatePlay () [0x00049] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Root_Play.Update () [0x00032] in <b7c18af6909f4623bed21df58cc9b431>:0
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception in RimWorld.ThinkNode_ConditionalRoamer TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 21E68843] Duplicate stacktrace, see ref for original
Exception in RimWorld.ThinkNode_ConditionalRoamer TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 948306AA] Duplicate stacktrace, see ref for original
Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 948306AA] Duplicate stacktrace, see ref for original
Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 948306AA] Duplicate stacktrace, see ref for original
Exception ticking Duck1300285 (at (133, 0, 182)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception in JobDriver fixed tick for pawn Младенец driver=JobDriver_LayDown (toilIndex=2) driver.job=(LayDown (Job_4205331) A = Thing_Crib992694)
System.NullReferenceException: Object reference not set to an instance of an object
[Ref EF19DBFB] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia580156 (at (203, 0, 38)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1048156 (at (72, 0, 58)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1052156 (at (189, 0, 174)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1054156 (at (182, 0, 186)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1088156 (at (116, 0, 33)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1090156 (at (120, 0, 248)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1098156 (at (92, 0, 145)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking SmashedStump1300156 (at (20, 0, 55)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1304156 (at (228, 0, 148)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Plant_TreeCecropia588157 (at (80, 0, 44)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo1038157 (at (27, 0, 42)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1048157 (at (15, 0, 112)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1074157 (at (78, 0, 60)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1082157 (at (169, 0, 236)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1084157 (at (50, 0, 245)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1090157 (at (183, 0, 205)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1094157 (at (115, 0, 104)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking SmashedStump1302157 (at (249, 0, 94)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_LilyPad1306157 (at (170, 0, 162)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1308157 (at (124, 0, 82)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 984ECECF] Duplicate stacktrace, see ref for original
Exception ticking Elephant1260879 (at (247, 0, 48)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Elephant1260880 (at (241, 0, 42)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeCecropia992158 (at (238, 0, 93)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Reeds1054158 (at (24, 0, 157)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1072158 (at (174, 0, 218)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1074158 (at (21, 0, 210)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1092158 (at (75, 0, 174)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1094158 (at (5, 0, 85)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1098158 (at (91, 0, 80)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1100158 (at (164, 0, 27)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1300158 (at (80, 0, 143)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Alocasia1302158 (at (97, 0, 151)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1304158 (at (151, 0, 30)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1306158 (at (30, 0, 78)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Chicken977043 (at (133, 0, 188)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Duck1094563 (at (137, 0, 184)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Rhinoceros1097913 (at (43, 0, 222)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Duck1300284 (at (133, 0, 181)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDA9C0DF] Duplicate stacktrace, see ref for original
Exception ticking Plant_Berry926159 (at (222, 0, 107)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak978159 (at (40, 0, 158)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1050159 (at (28, 0, 27)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1052159 (at (160, 0, 209)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1054159 (at (16, 0, 65)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1060159 (at (234, 0, 80)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeBamboo1072159 (at (130, 0, 244)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1082159 (at (110, 0, 228)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Devilstrand1084159 (at (84, 0, 129)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1090159 (at (68, 0, 129)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1092159 (at (202, 0, 6)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Bush1094159 (at (44, 0, 174)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1096159 (at (10, 0, 225)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1098159 (at (112, 0, 103)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1100159 (at (213, 0, 35)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1102159 (at (66, 0, 34)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1188159 (at (247, 0, 86)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1306159 (at (56, 0, 6)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Exception ticking Plant_TallGrass1046160 (at (0, 0, 9)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TallGrass1048160 (at (105, 0, 200)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1072160 (at (112, 0, 73)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1074160 (at (225, 0, 144)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_ShrubLow1082160 (at (237, 0, 243)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1090160 (at (41, 0, 183)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1096160 (at (86, 0, 67)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking SmashedStump1190160 (at (13, 0, 245)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1302160 (at (95, 0, 78)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_TreeTeak1304160 (at (141, 0, 156)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1306160 (at (161, 0, 196)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
Exception ticking Plant_Grass1308160 (at (79, 0, 183)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67B130CC] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1859CE47] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D7F3947B] Duplicate stacktrace, see ref for original
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 89EBCC8B] Duplicate stacktrace, see ref for original
[Map Preview v1.12.22] Failed to generate map preview!
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 9ADD91D8]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Range (System.Single minInclusive, System.Single maxInclusive) [0x00006] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.TileMutatorWorker_River.GetRiverCenter (Verse.Map map) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.TileMutatorWorker_River.Init (Verse.Map map) [0x00025] in <b7c18af6909f4623bed21df58cc9b431>:0
at MapPreview.MapPreviewGenerator.GenerateContentsIntoPreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x001ac] in <f13a813f99ec4242b29670a7d74f3246>:0
at MapPreview.MapPreviewGenerator.GeneratePreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x0003e] in <f13a813f99ec4242b29670a7d74f3246>:0
at MapPreview.MapPreviewGenerator.DoThreadWork () [0x000e6] in <f13a813f99ec4242b29670a7d74f3246>:0
[Map Preview v1.12.22] Map Info:
World Seed Hash: 768083563
World Tile: 100954,0
Biome: TropicalRainforest
Biome TPMs: 2
Biome TTresh: 2
Biome MCP: Core
Tick Speed: Superfast
Map Seed: 868656590
Map Size: 200x200
Map Comps: Minimal
Color Palette: Dynamic
GetInspectString exception on Site Фермерский лагерь (tile=100954,0):
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 7F37460D]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Range (System.Single minInclusive, System.Single maxInclusive) [0x00006] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.GenCollection.TryRandomElementByWeight[T] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] weightSelector, T& result) [0x00206] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.PawnGroupMakerUtility.TryGetRandomPawnGroupMaker (RimWorld.PawnGroupMakerParms parms, RimWorld.PawnGroupMaker& pawnGroupMaker, System.Boolean ignoreCommonality) [0x00068] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.PawnGroupMakerUtility+<GeneratePawnKindsExample>d__3.MoveNext () [0x000be] in <b7c18af6909f4623bed21df58cc9b431>:0
at System.Linq.Enumerable.Count[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00052] in <1f993cbf88314b1baa1e10ca917bdc64>:0
at RimWorld.GenStep_WorkSitePawns.GetEnemiesCount (RimWorld.Planet.Site site, RimWorld.Planet.SitePartParams parms, RimWorld.PawnGroupKindDef workerGroupKind) [0x00047] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.SitePartWorker_WorkSite.GetEnemiesCount (RimWorld.Planet.Site site, RimWorld.Planet.SitePartParams parms) [0x00008] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.SitePartWorker_WorkSite.GetPostProcessedThreatLabel (RimWorld.Planet.Site site, RimWorld.Planet.SitePart sitePart) [0x0001d] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.Planet.Site.GetInspectString () [0x000e1] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.InspectPaneFiller.DrawInspectStringFor (Verse.ISelectable sel, UnityEngine.Rect rect) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
########## The preceding line was repeated 26 times ##########
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 984ECECF]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Range (System.Single minInclusive, System.Single maxInclusive) [0x00006] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.FloatRange.get_RandomInRange () [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
Verse.Sound.Sample..ctor(SubSoundDef def)
Verse.Sound.SampleSustainer..ctor(SubSoundDef def)
at Verse.Sound.SampleSustainer.TryMakeAndPlay (Verse.Sound.SubSustainer subSus, UnityEngine.AudioClip clip, System.Single scheduledEndTime, System.Single startTime) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SubSustainer.StartSample (System.Single startPct) [0x00167] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SubSustainer.SubSustainerUpdate () [0x0004f] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.Sustainer.SustainerUpdate () [0x000f1] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SustainerManager.SustainerManagerUpdate () [0x0001c] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SoundRoot.Update () [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Root.Update () [0x000ae] in <b7c18af6909f4623bed21df58cc9b431>:0
- POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.Root_Patch:UpdateHook()
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
########## The preceding line was repeated 34 times ##########
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 984ECECF] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 984ECECF] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
########## The preceding line was repeated 27 times ##########
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 273CDCCC]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Range (System.Single minInclusive, System.Single maxInclusive) [0x00006] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.FloatRange.get_RandomInRange () [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
Verse.Sound.Sample..ctor(SubSoundDef def)
Verse.Sound.SampleOneShot..ctor(SubSoundDef def)
at Verse.Sound.SampleOneShot.TryMakeAndPlay (Verse.Sound.SubSoundDef def, UnityEngine.AudioClip clip, Verse.Sound.SoundInfo info) [0x0003a] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SubSoundDef.TryPlay (Verse.Sound.SoundInfo info) [0x000a4] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SoundStarter.PlayOneShot (Verse.SoundDef soundDef, Verse.Sound.SoundInfo info) [0x000c4] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SoundStarter.PlayOneShotOnCamera (Verse.SoundDef soundDef, Verse.Map onlyThisMap) [0x00087] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.MouseoverSounds.ResolveFrame () [0x0004f] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.UIRoot.UIRootUpdate () [0x00015] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.UIRoot_Play.UIRootUpdate () [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Root.Update () [0x00083] in <b7c18af6909f4623bed21df58cc9b431>:0
- POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.Root_Patch:UpdateHook()
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 273CDCCC] Duplicate stacktrace, see ref for original
########## The preceding 3 lines were repeated 23 times ##########
Exception filling window for Verse.Dialog_MessageBox: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref A8117D85]
at Verse.Rand.get_Value () <0x6e0dbfa0 + 0x00000> in <b7c18af6909f4623bed21df58cc9b431>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Range (System.Single minInclusive, System.Single maxInclusive) [0x00006] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.FloatRange.get_RandomInRange () [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
Verse.Sound.Sample..ctor(SubSoundDef def)
Verse.Sound.SampleOneShot..ctor(SubSoundDef def)
at Verse.Sound.SampleOneShot.TryMakeAndPlay (Verse.Sound.SubSoundDef def, UnityEngine.AudioClip clip, Verse.Sound.SoundInfo info) [0x0003a] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SubSoundDef.TryPlay (Verse.Sound.SoundInfo info) [0x000a4] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SoundStarter.PlayOneShot (Verse.SoundDef soundDef, Verse.Sound.SoundInfo info) [0x000c4] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Sound.SoundStarter.PlayOneShotOnCamera (Verse.SoundDef soundDef, Verse.Map onlyThisMap) [0x00087] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Window.PostOpen () [0x00008] in <b7c18af6909f4623bed21df58cc9b431>:0
at HugsLogPublisher.Dialog_PublishLogsOptions.PostOpen () [0x00001] in <fb28a6af409b4f579294e5d098ff890b>:0
at Verse.WindowStack.Add (Verse.Window window) [0x0003a] in <b7c18af6909f4623bed21df58cc9b431>:0
- POSTFIX SmashPhil.VehicleFramework: Void SmashTools.WindowEvents:WindowAddedToStack(Window window)
at HugsLogPublisher.LogPublisher.ShowPublishPrompt () [0x0005f] in <fb28a6af409b4f579294e5d098ff890b>:0
(wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <51fded79cd284d4d911c5949aff4cb21>:0
--- End of inner exception stack trace ---
[Ref 4AB4E425]
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at LunarFramework.Logging.LogPublisher+<>c__DisplayClass4_0.<TryReflectStandalone>b__0 () [0x00011] in <7d4e412ddb274eaeb27f836b16310331>:0
at LunarFramework.Logging.LogPublisher.TryShowPublishPrompt () [0x00011] in <7d4e412ddb274eaeb27f836b16310331>:0
at MapPreview.MapPreviewWidgetWithPreloader+<>c.<HandleError>b__5_0 () [0x00001] in <61268091b9a549ab9ba59c73ef988656>:0
at Verse.Dialog_MessageBox.DoWindowContents (UnityEngine.Rect inRect) [0x00225] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <b7c18af6909f4623bed21df58cc9b431>:0
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 273CDCCC] Duplicate stacktrace, see ref for original
########## The preceding 3 lines were repeated 162 times ##########
Exception filling window for Verse.Dialog_MessageBox: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref A8117D85] Duplicate stacktrace, see ref for original
--- End of inner exception stack trace ---
[Ref 4AB4E425] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 273CDCCC] Duplicate stacktrace, see ref for original
########## The preceding 3 lines were repeated 109 times ##########
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